EA Sports UFC 2 Patch 1.05 & Content Update Adds 2 Fighters, Plenty of Fixes -
Operation Sports Forums
If you're having problems logging in or staying logged in, please clear/delete your cookies/cache.
We are monitoring and fixing issues in this thread.
Thanks for your patience.
The upgrade is complete, but you've probably noticed the forums are only showing posts up to about April 8. Posts made after that are still in the process of being moved over, and that should take another week or two. Feel free to start a new thread.
The site might feel a little slow while work continues. Engineers are staying on it through the night to get things moving faster again. Thanks for your patience.
Re: EA Sports UFC 2 Patch Coming Soon, Here Are Some Details
Just watched Sakuraba vs Gracie CPU vs CPU.
1st round a lot of stand up. Too much stand up for ground fighters IMO.
2nd and 3rd round was a grapple fest. Sakuraba took a lot of ground and pound damage to the face that use to be an instant TKO prior to the patch. Disappointed the AI still goes for the sitting back RNC way too often for a submission. Need way more variety in submission attempts by the CPU. I don't think I ever saw the CPU go for a heel hook or knee bar or ankle lock.
4th round started off with stand up, but then went to the ground with a lot of rolling around. Gracie ended up ground and pound Sakuraba in the face for a TKO.
I must say EA made Sakuraba very weak and the AI version of him plays nothing like the real life version. He attempted no rolling knee bars or kmuras from the bottom. I would like to see the AI do more ADVANCED take downs. I see single leg 99% of the time. Haven't seen any of the advanced take downs by the CPU at all.
Over all this match was much better then it was when I 1st ran it when the game 1st came out with the fight ending in the 1st round.
Re: EA Sports UFC 2 Patch Coming Soon, Here Are Some Details
Played Cerrone vs Diaz. Diaz didn't do the stockon slap I was disappointed. I noticed it is a lot easier to recover from a "rocked" state. Fight went 3 rounds before Diaz submitted me. Also noticed it is a lot easier to survive to the 1st couple of submission attempts and switch submission attempts. I remember before a switch submission use to be an instant submission by the CPU.
CPU seem to attack the body a whole lot more. I like that. Before they use to head hunt 90% of the time it seemed. I wish judo throws and advanced throws did more damage though.
Re: EA Sports UFC 2 Patch Coming Soon, Here Are Some Details
Well unfortunately those of us who like to do CPU v CPU universe modes are gonna have to find another difficulty. Just did a card and these were the results. All stoppages, no good. Before patch I was getting a nice mix of decisions and finishes, now it looks like pro is gonna result in all finishes, so time to hit the lab and try and come up with a new difficulty for those fights. image.jpg
Re: EA Sports UFC 2 Patch Coming Soon, Here Are Some Details
Originally posted by GCruz79
Well unfortunately those of us who like to do CPU v CPU universe modes are gonna have to find another difficulty. Just did a card and these were the results. All stoppages, no good. Before patch I was getting a nice mix of decisions and finishes, now it looks like pro is gonna result in all finishes, so time to hit the lab and try and come up with a new difficulty for those fights. [ATTACH]119072[/ATTACH]
Jumped back into fights against the A.I. with the new patch.......................I believe this game has literally no A.I. whatsoever ,they are practically punching bags. Total letdown.
Re: EA Sports UFC 2 Patch 1.05 & Content Update Adds 2 Fighters, Plenty of Fixes
Yup. From everything I've read and heard the AI isn't fixed. Some saying it's worse. I'll download the patch later and see for myself but not sounding promising.
This really irks me as this had to be a known issue when the game shipped. Given what UT has turned into I'm barely motivated to even pop this game into my ps4 anymore. Very disappointing
Re: EA Sports UFC 2 Patch 1.05 & Content Update Adds 2 Fighters, Plenty of Fixes
Originally posted by oakevin
Not even close bud :/ ,been playing on hard with the HUD off, 60-90 second ko's left and right.
As fun as online is I'm extremely disappointed in this game overall due to the AI. I really liked doing my universe in 1 but the AI has taken a massive step back. In 1 I could win on the hardest difficulty about 60-70% of the time, and I wished that was lower but I could live with it. Now I win over 90% of the time unless there's a ridiculous mismatch, even handicapping myself some, turning off the HUD, and trying both Hard and Pro. I just don't get how they took this big of a step backward on the AI's ability to compete.
Comment