
Using the default SCEA rosters, the progression this year has been greatly improved compared to last year. No longer are teams filled with 5 90+ overall starters. There were some ups and downs in the rating and stats, but for the most part everything was consistent.
Really only two problems exist. First, too many pitchers are pitching 200 innings. In my simulations, usually twice as many pitchers hit the 200 inning mark as would in real life. To attempt to fix this, I am going to subtract 10 for every starting pitcher's stamina and see if that changes anything.
The second problem is that too many players have careers that start at 26 or later. This is mostly due to the draft being filled with 25, 24 and 23 year olds. When I do my actual franchise, I will likely edit these players to be 22 years old and see if that solves that issue.
If anyone has any questions or wants to turn these numbers into a better looking graph be my guest.

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