View Single Post
Old 04-20-2016, 03:59 AM   #5
Stolm
Pro
 
Stolm's Arena
 
OVR: 0
Join Date: May 2012
Re: MLB The Show 16: Talking Game Modes (Roundtable)

Quote:
Originally Posted by WhiteBunny


An RPG game is a story driven experience. This is a sim sport game, you build your own story playing game after game. There's no need of narrative or script and i don't want to play a fictional character with an established background. Maybe that's a good idea for a tutorial mode, in which through the story of Joe Random you learn the basics of baseball. What RTTS mode desperately needs is more immersion and more relationship with your teammates. Those are key features to build a story in a sport game. It's not only about you, it's about you and who is around you. Who they like, who they dislike, what they think about you, about your performance, who is more friendly, who's not, etc... .
A sort of relationship system, something like the new morale one.
Yep, totally agree.

I listed a few ideas a couple years back, involving a sort of team morale and chemistry system with players on your team.

And instead of all the gimmicky arcade additions, how about they restore and improve signs from the 3rd base coach. Baserunning is a complete borefest now that we have free reign to run and screw up as much as we want. That is not realistic at all. A huge blow to immersion upon its removal.
Stolm is offline  
Reply With Quote
Advertisements - Register to remove