I see yoir point, and understand where you are coming from, but on a fun level, I enjoy the hit stick; I would like ball carriers to brace for obvious big hits, such as those coming from a defender going for a hit from the head on position.
For me, the hit stick provides some of the old school hitting I remember as a kid; back when football was more violent and exciting from a defensive perspective..Now it is more about long passes and spectacular catches; the defense is left on the sidelines and Madden more closely resembles a basketball game; whoever scores last, wins..
Obviously the hit stick isn't what stops offenses from scoring, but it does help make defense fun, when you can punish a ball carrier, when that is all we have for fun on defense, for the most part...
As for defense, when playing the CPU, I would like to see more time before he snap to make adjustments; the offense of the CPU seems to always be in "hurry up" mode, and it makes defense rather boring because a player has a very small window to adjust, and we have a lot of adjustments we can do on defense but just not much time.
Anyway, just my 2 cents.