I may have missed this in the notes in the OP, but since the bullpen AI has been thoroughly touched on...
...have you (Brian or other Sony programmers) seen an example of where a sudden swing in the lead or save-ability of the game causes the CPU to burn through the non-closers who are already warming in the bullpen before warming up and bringing in the closer later in a save situation? It's almost as though once a RP is warming up, there's no option for the AI to sit him back down, rather, the manager will use him anyway even if the game situation has drastically changed.
Any thoughts on a fix for this? Pardon if this is already a part of the 1.04 patch.



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