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Old 05-09-2016, 10:12 PM   #20
ZHunter1990
EA Game Changer
 
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Join Date: Jan 2016
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Re: Who are the Game changers?

Quote:
Originally Posted by MrTeekliss
I mean, rear str8 body kick, str8 body kick, str8 body kick, str8 body kick is pretty ridiculous, especially if u get stuck in one of those damage animations. That's all competitive players do, then when u fight more casual players it's nothin but spin moves and running away the whole fight. The game is annoying, and the only improvements I've seen from the first, is the movement (somewhat), and the ground, if they add struggle animations for transitions then the ground would be close to perfect. All of which I'm sure EA would have done without the GC's. Striking and clinch, which I think the GC's had most input in, are the worst aspects of the game, and I'm sure is hurting the player count significantly.

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The ground is actually where I gave most of my input.
GPD, Solid and myself sat at his desk for hours going through each position, myself looking for realism while Solid was looking for balance.

The clinch as well as the stand up was in a very bad place before GC feedback. I guess you can either trust what Im saying(because I was there and experienced it) or continue with your blind assumptions.
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