Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screenshots

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  • howboutdat
    MVP
    • Nov 2012
    • 1908

    #46
    Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

    Originally posted by 4thQtrStre5S
    And please let there be more camera angle options, or something of the sort. Something between standard and wide maybe. Plus more options for camera angles on defense; I would like to have camera angels on defense that give the same perspective as on offense...So a standard, wide view, for example, on top of the player lock.
    The Defensive camera is like playing offense on defense. I have used it since madden 15. While i would like a slight change to it, alittle more shoulder height for defender and just behind him, ill take this for now.

    It is not as hard as people think it is, its more a mind over matter. If you practice with it a bit , you get the hang of it, and i wont go back to the normal view on defense.

    But i agree a few more options on cameras would be nice. Personally i want the madden 10 co-op camera back, but with a button to allow you to look around your player with the left stick .That camera view made you feel like you were actually on the field, and thats what im all about.
    Yup, i said it !



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    • azdawgpound
      All Star
      • Nov 2009
      • 5533

      #47
      Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

      I hope some things they fixed in franchise are depth charts, and pre season I want it be like in NFL the cmp should be programmed to where back ups and 3rd and 4th stringers come in.

      Also if we sim pre season and we choose for cmp not cut players it should stay locked into that hate get to start of season and seeing that cmp cut players and then removed them completely from game.

      I think the move thing when defender will be like the catch they added in last yr the button icon will prob pop up to show juke, stiff arm etc and u hit the button.

      The pre order thing says u get a free month of EA access??? So is Sony getting in on EA access ?? Or do ps4 owners just get MUT cards?.

      Comment

      • 4thQtrStre5S
        MVP
        • Nov 2013
        • 3051

        #48
        Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

        Originally posted by jmurphy31
        Maybe its like the catch icon (agressive, possession, etc)...now the icon pops up to so you can choose, spin, juke, lower shoulder, etc
        I believe you could be spot on..Makes sense considering the receiver system in M16.

        Though, if they are going to do that for offense, then it is only fair to do it on defense; though, I have to admit, defensive assist has saved me many times. Sometimes things look farther away or closer than they really are, especially with various angles; some cues just help to compensate for what is lost between reality and virtual reality seems reasonable.

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        • cthurt
          MVP
          • Oct 2009
          • 2525

          #49
          Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

          I'm the type of gamer that hates any kind of visual aid on the screen while I am playing, I always want the game esp. sports games to not feel like I am playing a video game as crazy as that sounds lol, but visual aids always remind me that yea this is a video game and less of a simulation of what I see on the field in real life.


          So with these new additions all I need is the option to turn it off and I will be happy.

          Comment

          • brandon27
            MVP
            • Aug 2008
            • 1980

            #50
            Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

            Really, really hope Franchise becomes more and more like the old Head Coach series was.


            I want full rosters, practice squads, an in depth calendar, better scouting etc. The plan was always to implement more of HC into CFM, but it's just never happened, and that idea has likely been scrapped now as this is a new dev team IIRC. But, franchise mode now, is really lacking compared to other titles. Bring more to the table.
            Miami Dolphins - Detroit Red Wings - Toronto Blue Jays - Michigan Wolverines - CANADA

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            • OhMrHanky
              MVP
              • Aug 2012
              • 1898

              #51
              Re: Madden NFL 17 Screenshots and Information, Is Gronk the Cover Athlete?

              Originally posted by SportsGamer94
              Hopefully the defender fake out mechanic means jukes actually work this year, it was annoying so many people used the spin move for their primary juke move, and hopefully the stiff arm actually works this year.

              The defensive AI system sounds good but will have to wait and see how it actually works in game-play. Best way to test this is run 4-Streaks four times in a row against the cpu.

              The things I really want like rebuilt line-play, ball physics, realistic player movement, untethered animations, does not seem to be a focus this year, but hopefully they were worked on but just not back of box material. Also I notice other sports games like to mention how many new animations they've added each year, I can't remember the last time Madden did that.


              Lol. I been waiting for the stiff arm to work in madden for TWENTY YEARS!!! Lol. Or, whenever they first implemented it. Of course, it shouldn't work every time, but legit, if I like stiff arming fools and I spend my xp on stiff arm, my 95 stiff arm RB should absolutely lay out a 5'10 190 lb CB. U know? Lol. U ever play NFL game day back in the day? Now, THAT was a stiff arm! I remember the sound effect, 'jeBOW!!' Lol. That was a little arcadey, of course, and I don't want that, either, but it was so rewarding to set your RB up at the right angle on an incoming defender and 'jeBOW!!' In madden, it has ALWAYS felt like the stiff arm starts to trigger the animation, and then u still get tackled. U rarely actually break the tackle. So, I'm def curious as to how well this is implemented, as I used to be a big fan of running the ball, but when jukes and stiff arms and trucks never work, it just feels so empty.

              Comment

              • OhMrHanky
                MVP
                • Aug 2012
                • 1898

                #52
                Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

                Originally posted by cthurt
                I'm the type of gamer that hates any kind of visual aid on the screen while I am playing, I always want the game esp. sports games to not feel like I am playing a video game as crazy as that sounds lol, but visual aids always remind me that yea this is a video game and less of a simulation of what I see on the field in real life.


                So with these new additions all I need is the option to turn it off and I will be happy.


                Yeah. I agree completely. I turned off as much of the visual cues as possible in 16, and if feels way less like a 'video game' for me as well. I think they will have options to turn this on/off as they did with catch cues in 16. THEY BETTER!!! Lol

                Comment

                • aholbert32
                  (aka Alberto)
                  • Jul 2002
                  • 33106

                  #53
                  Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

                  I hope the reference to Franchise mode means CFM is gone and things like formation subs and total editing control of a franchise returns.

                  Comment

                  • adub88
                    Pro
                    • May 2003
                    • 964

                    #54
                    Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

                    all-new ball carrier feedback cues"....Hmmm. I hope that's accompanied by new, more fluid running animations. That, along with animation quality have been my biggest pet peeve with the game for the longest. Considering where we are with gaming tech, I expect to see better with Madden '17
                    NFL:Colts
                    NBA:KINGS

                    Comment

                    • jfsolo
                      Live Action, please?
                      • May 2003
                      • 12965

                      #55
                      Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

                      Originally posted by aholbert32
                      I hope the reference to Franchise mode means CFM is gone and things like formation subs and total editing control of a franchise returns.
                      I have the feeling that it may not be gone, per se, but I do agree that referring to it just as "Franchise mode" in various marketing situations could signal a shift back to the functionality that most of the long time players of the mode greatly desire.
                      Jordan Mychal Lemos
                      @crypticjordan

                      Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                      Do the same thing tomorrow. And the next. Now do it forever.

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                      • boxboy99
                        MVP
                        • Feb 2006
                        • 2320

                        #56
                        Funny they are using Gronk even if it is a placeholder since he said Madden is boring.
                        MLB the Show - Cubs
                        2015: 80-82
                        2016: 96-66 - Lost Game 7 of WS (18 innings to Red Sox)
                        2017: 93-69 - Swept by Red Sox in World Series
                        2018: 100-62 - Swept by Dodgers in NLCS
                        2019: 14-11

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                        • jmurphy31
                          MVP
                          • Jun 2008
                          • 2803

                          #57
                          Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

                          Originally posted by aholbert32
                          I hope the reference to Franchise mode means CFM is gone and things like formation subs and total editing control of a franchise returns.
                          They actually refer to it as Franchise mode in the menu last year, but i agree i would like to have formation subs back in the game..
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                          • SIR924
                            Rookie
                            • Jul 2010
                            • 48

                            #58
                            I normally don't nic pic much, but I notice the side line characters are looking in the opposite direction in the Pitt and Broncos screen shot. Little things like this just takes away realistic look of the environment.

                            Comment

                            • azdawgpound
                              All Star
                              • Nov 2009
                              • 5533

                              #59
                              Re: Madden NFL 17 Screenshots and Information, Is Gronk the Cover Athlete?

                              Originally posted by OhMrHanky
                              Lol. I been waiting for the stiff arm to work in madden for TWENTY YEARS!!! Lol. Or, whenever they first implemented it. Of course, it shouldn't work every time, but legit, if I like stiff arming fools and I spend my xp on stiff arm, my 95 stiff arm RB should absolutely lay out a 5'10 190 lb CB. U know? Lol. U ever play NFL game day back in the day? Now, THAT was a stiff arm! I remember the sound effect, 'jeBOW!!' Lol. That was a little arcadey, of course, and I don't want that, either, but it was so rewarding to set your RB up at the right angle on an incoming defender and 'jeBOW!!' In madden, it has ALWAYS felt like the stiff arm starts to trigger the animation, and then u still get tackled. U rarely actually break the tackle. So, I'm def curious as to how well this is implemented, as I used to be a big fan of running the ball, but when jukes and stiff arms and trucks never work, it just feels so empty.

                              Actually the stiff arm worked really good a couple Madden backs I think in 12??? It just been past couple that EA said they toned it down.

                              But I agree they need to fix it now if u press or tap the stiff arm the player doesn't even extend their arms out.

                              Comment

                              • SolidSquid
                                MVP
                                • Aug 2014
                                • 3159

                                #60
                                Re: Madden NFL 17 Features Focus on Franchise Mode & More - Bundle Info & 2 Screensho

                                I believe they went back to calling it franchise mode in madden 16 bc some people were confused and wanted franchise mode back in the game.

                                Ball carrier cues sounds like what they did with catch mechanics last year, thinking truck will get you more yards but more chance to fumble, and there will be a cnservative option where you go down easier but hold onto the ball.

                                Improved defensive AI, sign me up. Hopefully it's means better zone coverage and reaction along with true gap control duties.

                                I'll reserve judgment on equipment bc we've only seen 3 players so far but new gloves are cool, but where are the lip guards(AB and Von wear them), mid forearm bands, single arm sleeves, speedflex helmet(Von Miller wears). Hopefully we see more tonight

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