Video:
Madden season is officially upon us! Rob Gronkowski was announced as the cover athlete, and EA Tiburon released the first trailer of the game, along with a blog detailing what to expect come August. So naturally, it’s time to dust off the old analysis machine and do what I do best: analyze any snippet of gameplay down to the last pixel. So check the video out for a more detailed examination or read below for my general findings.
Too Long Don't Watch:
-Lineman still engage in overly long scripted animation sequences, where a player's upper body and lower body DO NOT work independently from one another
-Last year, only user-controlled defenders were able to control their upper body and lower body separately. It appears that this is still the case this year
-Special Teams play can not be improved solely through new trick plays, a new kick meter, or an "ice the kicker" gimmick. Special teams is predicated on line interaction, and if that remains essentially the same, special teams will remain... Not very special
-A tiered system of special moves will surely differentiate between backs, BUT will these moves prove effective? Jukes in Madden 16 hurt more than they helped, and special moves in Madden 17 must allow the player to more easily maneuver past defenders. This remains to be seen, but the evidence here is encouraging
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As more features/gameplay are revealed, I will be sure to meticulously analyze every little detail. ESPECIALLY the touted Gap play assignments/force defenders.
Maybe this year can be the first great Madden in a long time.
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