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Old 05-15-2016, 12:44 PM   #69
bluengold34_OS
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Re: Jack Nicklaus Perfect Golf Available Now on Steam, Soon For Consoles

Quote:
Originally Posted by OnlookerDelay
I gotta give a shout out to the folks at OnlineGolfTour.net. The tours and tournaments that they are hosting there are deeply integrated into Jack Nicklaus Perfect Golf that the experience winds up feeling like it's part of the program. I call up the OGT leaderboard for the tournament in which I'm playing before I start my round, set it to "Auto Refresh", and I get a hole-by-hole scoring update for everyone playing in the tournament. It's usually 40 seconds to a minute behind the action in the game. It's a ton of fun when you tee it up right behind someone you're chasing on the leaderboard and feel the "live" ebb and flow of it all!



It doesn't end with the almost live scoring, they've also got the deepest array of stats I've ever seen in online tournament golf. There's so much to parse when you're done playing and it opens another dimension to the game. I'm playing in the OGT PGA event at Sawgrass this week, which is set at "Pro" difficulty. That's a bit over my skill level currently with RTS-C, but I'm extremely satisfied with my +7 total through 3 rounds. They've also got the actual scores of the Pros playing the tournament tied into the leaderboard to spice it up. I'm very impressed with the way tournaments come to life through this API that OGT has obtained.

There is no denying the quality and effort of OGT. We work hand in hand with them, and the relationship is open and transparent. You hit the nail on the head with how much they add to the game, and the feeling of it almost being integrated into the game itself.
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