[QUOTE]For years the ball would snap to a player's hand in a catch even though in the process the ball might be pulled through a defender. Now it will collide with body parts and be knocked out when appropriate.
Since the ball is reacting to more objects, there are more drops for receivers in traffic, and initiating a possession catch in traffic (and alternately not doing run-after-catch in traffic) is more important.
Since there is no scripting for the path of the ball, it bounces differently after tips. EA made new animations for reacting to tips, attempted and successful fumble recoveries, and knee/ankle/sliding catches. Also, the player models can move their arms better to track the ball.[\QUOTE]
This is awesome!! Again, we have to see it to believe it, but wow, yeah, this, to me, is HUGE!! Give me real ball physics, PLEASE!!!
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