Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

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  • Trick13
    Pro
    • Oct 2012
    • 780

    #106
    Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

    Originally posted by SolidSquid
    They also had coach mode in madden and it sold just fine
    Because several million people actually like playing the game...

    Comment

    • SolidSquid
      MVP
      • Aug 2014
      • 3159

      #107
      Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

      Originally posted by Trick13
      Because several million people actually like playing the game...
      And some liked coaching it. I don't get why people are so against options. I don't play coach mode, I don't understand why people do, but that doesn't mean their opinion matters any less. I'm assuming you play online how would you feel if EA didn't add anything to online and you could only play play now games?

      Comment

      • 4thQtrStre5S
        MVP
        • Nov 2013
        • 3051

        #108
        Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

        Originally posted by Trick13
        If you go back to my original post about this I believe I did say an option for all-pro and turned off for All-Madden. I will even concede an option for all levels, but timing out this stuff isn't that difficult. You can time an out pass, right? then you can time out a swat attempt.

        Your timing on the out pass can be perfect and the QB can still miss the target based on his ratings, so timing out an aggressive swat with a DB with low AWR/cth/jmp should be no different.

        And I don't see how you only get yards based on blocking, because frankly the blocking system currently stinks, blockers react to the RB - even though they can't see what he is doing, rather than carrying out there assignments - this is drastically evident in the return game...

        What I hear you saying is you want to watch an NFL game and make move suggestions.

        Makes no sense to me. I wonder, just curious, if the same people are proponents of mishandled snaps, high snaps and the like? Just some random ratings check against what - the pressure of the situation, the player's LS rating, are we going to get to suggest an accurate snap there as well?

        Perhaps we should reduce the passing game even further - let us have no icons, zero directional control, no QB rollout control, we just get 3 buttons -
        lob pass, moderate arc, and bullet pass and the cpu can determine what receiver to throw to- heck let's just make it all -auto pass. Then we can just snap the ball and sit back and watch the action play out.

        Based on what some of you are saying, you don't want to play a game of Madden, you want to coach a game of Madden - they had that once. It didn't sell, I think it was called Head Coach....
        Sounds like ur just getting upset; I'll drop this topic...

        Comment

        • roadman
          *ll St*r
          • Aug 2003
          • 26339

          #109
          Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

          So, because I used to play coach mode and have been forced over the last several years to button mash, that is now coined as boring as the way I preferred to play? What the heck is that noise all about, to each their own.

          I don't care how anyone else plays the game, but options are always a good thing.

          Madden isn't in some niche market, it's in a market that is splintered up in how each one plays the game. coaches the game, 32 teams the game, onlines the game, offline's the game, plays now the game, etc.............
          Last edited by roadman; 05-19-2016, 01:40 PM.

          Comment

          • Ueauvan
            MVP
            • Mar 2009
            • 1625

            #110
            Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

            so i only play coach mode offline cfm/franchise
            tackle battles i dont want to see, im assuming if im not user or dont press a button when prompted the cpu team doesnt always win
            if its not ncaa coach then ill be a player and sods law it will be that player that gets in a battle

            Comment

            • mrprice33
              Just some guy
              • Jul 2003
              • 5986

              #111
              Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

              Originally posted by Ueauvan
              so i only play coach mode offline cfm/franchise
              tackle battles i dont want to see, im assuming if im not user or dont press a button when prompted the cpu team doesnt always win
              if its not ncaa coach then ill be a player and sods law it will be that player that gets in a battle
              What I imagine will happen is that when your rb/wr goes up against a defensive player with roughly equal ratings in a 1-on-1 standup situation, you'll just get tackled. You might lose some dynamism in the game but I don't really think it's going to break the game for you.

              Comment

              • KingV2k3
                Senior Circuit
                • May 2003
                • 5881

                #112
                Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

                Hopefully, better ball physics will also result in more realistic / differentiated QB ACC as well...

                Comment

                • SolidSquid
                  MVP
                  • Aug 2014
                  • 3159

                  #113
                  Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

                  Originally posted by KingV2k3
                  Hopefully, better ball physics will also result in more realistic / differentiated QB ACC as well...
                  I don't believe there are any ball physics before the ball is touched, meaning the pass trajectories and stuff are the same.

                  Comment

                  • KingV2k3
                    Senior Circuit
                    • May 2003
                    • 5881

                    #114
                    Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

                    Originally posted by SolidSquid
                    I don't believe there are any ball physics before the ball is touched, meaning the pass trajectories and stuff are the same.

                    Oh well!

                    At least some more realistic drops and breakups would be a step in the right direction...

                    All the recent info is very exciting, but the "overly accurate" QB thing that's been present for the past couple / few iterations has to be addressed for any of the rest of this to matter...

                    IMHO!

                    Comment

                    • Trick13
                      Pro
                      • Oct 2012
                      • 780

                      #115
                      Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

                      Originally posted by KingV2k3
                      Oh well!

                      At least some more realistic drops and breakups would be a step in the right direction...

                      All the recent info is very exciting, but the "overly accurate" QB thing that's been present for the past couple / few iterations has to be addressed for any of the rest of this to matter...

                      IMHO!

                      This won't change until the "rule" is route based passing and the exception is the 3 or four routes that have multiple receiving windows...


                      ...and it is coupled with pressure and non press rerouting having an impact on timing and route running...

                      Comment

                      • Trick13
                        Pro
                        • Oct 2012
                        • 780

                        #116
                        Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

                        Originally posted by roadman
                        So, because I used to play coach mode and have been forced over the last several years to button mash, that is now coined as boring as the way I preferred to play? What the heck is that noise all about, to each their own.

                        I don't care how anyone else plays the game, but options are always a good thing.

                        Madden isn't in some niche market, it's in a market that is splintered up in how each one plays the game. coaches the game, 32 teams the game, onlines the game, offline's the game, plays now the game, etc.............
                        I know that no one here at OS "follows" me or what I post in here, but if anyone did they would have noticed that I almost always side with options. I brought it up that way because I want the "option" to time the defensive swat attempts, and gunners knocking back punts to save the touchback and I beleive that what you can accomplish should be determined/restricted by the ratings system, but i should have some input as to the type of attempt made - just like receivers have options now what catch option.

                        But I also feel that, just like Madden's running game, user timing should (for those of us who want that option) be involved in the execution of the play of the secondary/LBs what have you...

                        I am now, and have always been a franchise guy with a leaning towards sim style except for playing a certain friend or two where because of our competitive nature we might run the score up in those head to head match-ups( think like bad blood coaching rivalries) - preferably with guys I know - while it is nice that online CFM is there for times when you can not all get together at one guys house for playoffs and the draft - I miss the ole days of getting together and playing for hours on end.

                        My stance on this issue is because far too many times in M12-M16 you have a DB in perfect position and you hit the swat button and get zero response, or worse he stops running even. I don't see how that is acceptable to anyone.

                        I do in fact have a ton of respect for you no switch cats, and coach mode guys - but that isn't how I want to play.

                        I am sorry if you or anyone else felt I was disrespectful to how you want to play the game - it just isn't what I want, or most of the guys I play the game against want. We want the ratings to rule what you can physically pull off, but the input when we want to attempt anything within those ratings...

                        And that is all I have to say about that...

                        Comment

                        • 4thQtrStre5S
                          MVP
                          • Nov 2013
                          • 3051

                          #117
                          Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

                          Originally posted by Trick13



                          My stance on this issue is because far too many times in M12-M16 you have a DB in perfect position and you hit the swat button and get zero response, or worse he stops running even. I don't see how that is acceptable to anyone.
                          Sounds like you have "Switch Assist" OFF; so when you switch to the player you lose control because you've hit the analog stick in the wrong direction or something along those lines.

                          For me, I hit the swap just as the ball is coming down.

                          I have had nothing happen at times with the stiff arm and trucking buttons..


                          Rex also tweeted that there is something new wit the "swat" mechanics in M17..You can see the tweet screenshot in the M17 tweet thread.
                          Last edited by 4thQtrStre5S; 05-19-2016, 05:26 PM.

                          Comment

                          • raidertiger
                            Rookie
                            • May 2011
                            • 493

                            #118
                            Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

                            Madden might finally be playable for me this year! Great news, would love to see this in action.

                            Comment

                            • SeaTownGamer
                              MVP
                              • Jul 2015
                              • 1551

                              #119
                              Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

                              So does this mean QBs will miss WRs completely at times where the ball just hit the ground without touching a player and we see realistic bounce physics? If so I'm in

                              Comment

                              • howboutdat
                                MVP
                                • Nov 2012
                                • 1908

                                #120
                                Re: Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

                                Originally posted by Trick13
                                I know that no one here at OS "follows" me or what I post in here, but if anyone did they would have noticed that I almost always side with options. I brought it up that way because I want the "option" to time the defensive swat attempts, and gunners knocking back punts to save the touchback and I beleive that what you can accomplish should be determined/restricted by the ratings system, but i should have some input as to the type of attempt made - just like receivers have options now what catch option.

                                My stance on this issue is because far too many times in M12-M16 you have a DB in perfect position and you hit the swat button and get zero response, or worse he stops running even. I don't see how that is acceptable to anyone.
                                Yes i fully agree with you here. There is nothing acceptable about having a Db in perfect positioning, and then you hit the button to swat or intercept and he just looks at the ball, motionless. Or the even worse part, the guy just stops in place . Horrible.

                                One the one hand we want attributes to matter, but on the other , man i really hate the forced animations. I hate the game being taken out of my hands and skill set, and forced down a full on dice roll alley. Another thing i can not stand is how the DB and WR become tethered together when a ball is passed.You cant hardly break away from the other if you tried. See a pass is underthrown, sorry we cant let you go back to get it, like a good wr would who sees the ball is underthrown, we too busy making you run out our animations.Or see you have a good angle for int, sorry , again your tied to the WR because you were too close so now you cant use that nice angle you saw.

                                Its more along the lines of watching the game than playing it in those instances. Im not at all a fan of it.Another one i hate, is how when the ball is getting close to my WR, i press X to possesion catch and he instead decides he wants to catch and try to run with it.Or i try agrresive catch and wr does possession. Like why the hell am i even trying to press a button to tell him something if he isnt going to do it. I hate that mess.

                                I really hope in 17 the players are not tethered together anymore like this . It really takes away from skill and gameplaying when its more about animation shows to force you into to determine the outcome of games.


                                note: no Switch assist is not off for me, still happens .
                                Last edited by howboutdat; 05-20-2016, 01:25 PM.
                                Yup, i said it !



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