What's to Become of NBA Live?

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  • Crunky
    MVP
    • May 2009
    • 1170

    #31
    Re: What's to Become of NBA Live?

    Seanhazz1 I have to disagree the community relationship with NBa live is broken and will never be repaired. The reason why I say this is because gamers wishes were constantly ignored through the cycles of ps3/360. That built a lack of trust between gamers and EA/live devs, the live devs decided to implement ideas that catered mainly to a broader audience the casual gamer. The EA reps haven't adapted very well to the current gen consoles, their sticking to what got them here through thick and thin which was catchy features easy to pick up and play. That formula is so outdated its not even a joke, people want to see what they see on TV from very little details so they can feel immersed in the world of blurring reality to a video game.

    Little things like poor animation quality they got away with on ps2/xbox won't cut it anymore there were low expectations due the consoles power back then. When you have games like Uncharted, Battlefield, GTA that consistently push the consoles to their highest limitations we expect the same from our basketball games. Few people have the luxury to spend $200 on video games per year so if your game isn't up to standards its tough luck. 2k gets this message that's why it doesn't matter if NBA live doesn't release another game 2k will still be driven to release the best product possible because they know their competing indirectly to games like madden, mlb the show and FIFA for gamers yearly purchase.

    This is the reason why I say they need to scrap the current NBA and focus only solely on one match. Blur the lines of reality and video game with graphics, animation unseen unreal. Gamers from all over the world can appreciate and marvel at the great product produced. Gamers would purchase based on the expierence alone, all it would take is to focus your time, energy, resources on one match. Just imagine the level of detail because of no time spent on features or customization they wouldn't have to worry about anything else. People would buy just based on the expierence and reality of it all. On top of that it would be bug/glitch free due to all the extra time they would have.
    Last edited by Crunky; 05-25-2016, 03:16 PM.

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    • Nemesis Enforcer
      Rookie
      • Sep 2015
      • 148

      #32
      Re: What's to Become of NBA Live?

      Please no nba street or cater to what 2k fans want other than a franchise mode with customization if indeed it will be a full release.

      Live fans can take a punch. We aren't going anywhere!

      Comment

      • KingTocco
        Fino Alla Fine
        • Jul 2012
        • 3158

        #33
        Re: What's to Become of NBA Live?

        Originally posted by Nemesis Enforcer
        Please no nba street or cater to what 2k fans want other than a franchise mode with customization if indeed it will be a full release.

        Live fans can take a punch. We aren't going anywhere!
        Except for the fact that there is like 20 of you...

        You're left with only delusional and completely die-hard Live fans at this point, which from the sales numbers and feedback...isn't many at all.

        Live needs to seriously overhaul everything and I still don't understand why so many of you are opposed to a new NBA Street, people LOVED that game.
        Fino Alla Fine

        Lakers
        Juventus

        PSN: KingTocco

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        • Crunky
          MVP
          • May 2009
          • 1170

          #34
          Re: What's to Become of NBA Live?

          Kingtocco isnt NBA live pro am just another version of NBA street just without the glitz. How would it sell well now compared to back then without people feeling cheated in someway knowing they had a NBA street game in pro am already included with the NBA product and now without just a NBA street game with more glitz. Excuse me for my ignorance because I never played NBA street.

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          • KingTocco
            Fino Alla Fine
            • Jul 2012
            • 3158

            #35
            Re: What's to Become of NBA Live?

            Originally posted by Crunky
            Kingtocco isnt NBA live pro am just another version of NBA street just without the glitz. How would it sell well now compared to back then without people feeling cheated in someway knowing they had a NBA street game in pro am already included with the NBA product and now without just a NBA street game with more glitz. Excuse me for my ignorance because I never played NBA street.
            No, they are honestly completely different. The only thing that would be close to being the same is the customization and venues that this year's Pro-Am had.

            They don't even have to just focus on NBA Street but I think they should get back to it, it would sell well for them if done right and is a very fun casual/arcade option of the NBA games.
            Fino Alla Fine

            Lakers
            Juventus

            PSN: KingTocco

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            • vtcrb
              Hall Of Fame
              • Nov 2006
              • 10289

              #36
              Re: What's to Become of NBA Live?

              I think NBA 2K took huge step forward when they started listening to what the community wanted in a basketball game. They also brought in people from the Community like Leftos, Vlad, Beds, etc. Live never seemed interested in doing either one, and lack of communication with their fan base hurts as well.
              NBA 2k18 Roster:
              http://forums.operationsports.com/vt...okies-xboxone/




              Twitter: @VTCRBTEC

              Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg

              Roster Editing for Over a Decade

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              • Crunky
                MVP
                • May 2009
                • 1170

                #37
                Re: What's to Become of NBA Live?

                I maybe crazy and delusional but all NBA live has to do is get back to the basics gameplay and animation quality. Forget everything, forget Dynasty, forget customization, forget all of that. Just focus your time, energy, resources to gameplay and animation quality. With Kobe retiring just focus on his career, begin with fro Kobe, kobe/shaq, kobe/gasol, kobe/russel. This is your perfect excuse NBA live devs just forget about everything else the features, the modes, just focus on gameplay/animations. Mo-cap all of Kobe signature moves including his teammates throughout his career in finest detail possible. This game will sell like crazy based on Kobe alone don't even need the current NBA product included.

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                • Ermolli
                  MVP
                  • Jul 2009
                  • 3315

                  #38
                  Re: What's to Become of NBA Live?

                  Why do you guys think replicating a single game or person's career would help them? By that you're just alienating even more people since not many people would be interested in playing with whichever two teams they decide. Plus Kobe is already 2K's coverstar so there's no chance to do his career plus having to get each of his teammates and opponent's likenesses would implicate higher costs.

                  In my opinion, next year they should release a free to play version with Ultimate Team and Pro-Am. It would attract people since it wouldn't cost a thing and could get enough people attracted to those modes to buy packs on LUT and gear on Pro-Am. That way it could help them generate some income to invest in a full game like Live 18.

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                  • Crunky
                    MVP
                    • May 2009
                    • 1170

                    #39
                    Re: What's to Become of NBA Live?

                    For me personally a standalone Kobe career mode would sell well all by itself. With the player likenesses costly it won't matter since they wouldn't need alot of teams for the story mode and for the players that are costly just use fictional players in their place, let us create players to replace the fictional players. If there ever was an excuse to skip 2yrs of the current nba product and release a game in 2018 this would be the perfect opportunity to do it with Kobe just now retiring. Just because 2k has Kobe on their special edition cover doesn't mean NBA live can't use Kobe, even better there'll have him on their main cover, the casual gamer would barely even know Kobe is on 2k cover unless they researched it. With the thought that this idea would alienate non kobe/lakers fans so what NBA live is in the business of making money not friends.
                    Last edited by Crunky; 05-25-2016, 08:38 PM.

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                    • Ermolli
                      MVP
                      • Jul 2009
                      • 3315

                      #40
                      Re: What's to Become of NBA Live?

                      Originally posted by Crunky
                      For me personally a standalone Kobe career mode would sell well all by itself. With the player likenesses costly it won't matter since they wouldn't need alot of teams for the story mode and for the players that are costly just use fictional players in their place, let us create players to replace the fictional players. If there ever was an excuse to skip 2yrs of the current nba product and release a game in 2018 this would be the perfect opportunity to do it with Kobe just now retiring. Just because 2k has Kobe on their special edition cover doesn't mean NBA live can't use Kobe, even better there'll have him on their main cover, the casual gamer would barely even know Kobe is on 2k cover unless they researched it. With the thought that this idea would alienate non kobe/lakers fans so what NBA live is in the business of making money not friends.
                      NBA Live 16 sold extremely poor at launch which was a "fully featured" game and you think a game around a certain player's career would get better sales? Just by people knowing it's an NBA Live game people would pass just by lackluster previous games. 2K17 might even have a mode just like that and it still would be integrated into a deep game with modes for everyone's tastes.

                      Also, who is saying that Live is in the business of making friends? They need to reach as many people as possible, not go to a certain group. I don't think EA is reaching for 2K's youtubers to ask for something like the one game /one player's career thing suggested here. They are trying to get as many people interested in the game, not a few to appease with such a narrow game.

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                      • Junior Moe
                        MVP
                        • Jul 2009
                        • 3856

                        #41
                        Re: What's to Become of NBA Live?

                        Originally posted by Crunky
                        For me personally a standalone Kobe career mode would sell well all by itself. With the player likenesses costly it won't matter since they wouldn't need alot of teams for the story mode and for the players that are costly just use fictional players in their place, let us create players to replace the fictional players. If there ever was an excuse to skip 2yrs of the current nba product and release a game in 2018 this would be the perfect opportunity to do it with Kobe just now retiring. Just because 2k has Kobe on their special edition cover doesn't mean NBA live can't use Kobe, even better there'll have him on their main cover, the casual gamer would barely even know Kobe is on 2k cover unless they researched it. With the thought that this idea would alienate non kobe/lakers fans so what NBA live is in the business of making money not friends.
                        That's cool and all but there is virtually no replay value here. Sure, the first play through would be awesome. I enjoyed the Jordan Challenge and Replaying legendary games. That on steroids would be even better. But then what? And how does it grow the brand or Live? Live doesn't need to reinvent the wheel here. Just put out a compelling and deep NBA sim. That's all 2k is doing. They are different dev teams so the games will be different enough. But if it's quality people will buy; certainly more than what they have now. Lives problem isn't just 2K; it's Live too. The quality just hasn't been there since 10. And there clearly aren't enough people around willing to overlook the issues with the game and keep "waiting til next year".

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                        • Crunky
                          MVP
                          • May 2009
                          • 1170

                          #42
                          Re: What's to Become of NBA Live?

                          Sometimes you need to take a backseat by picking quality over quantity. Yes the Kobe career mode lacks replay value but what it lacks in replay value it makes up for it in detail, graphics and animation quality due to all the focus, time, resources NBA live devs will put in this mode. They don't have to worry about an NBA fully featured current product, so you can just imagine the level of detail this one mode would have it would surpass 2k in anything they have done. Basically to put it in simpler terms this is what I call getting down to basics building a foundation, than you could eventually work on fully featured NBA game with the current product.

                          Let me answer your questions Junior Moe as fair and balanced as I possibly can, for building the NBA live brand this method would show what NBA live is capable of, when devs are spending their time on one mode just think of the level of detail. They can sell it based on the expierence alone if it does a good job of blurring the line between reality and just a game. For the replay value there's a reason why I recommend this method only for one year while they work on the side the current NBA product and release that in 2018. If this Kobe career mode pans out it will regain the lack of trust between the community and NBA live rebuilding up the brand for the following years. To answer to you Ermolli if me and you set up a poll and gamers had to pick between a Kobe career mode and a pro am mode they would laugh at your pro am.

                          Its like those tech demos that make you go WOW is that real or fake. With NBA live devs focusing solely on one mode this is the effect their capable of to gamers. Current Gen gamers want to feel immersed in their sport games needing the product to blur the lines between video game and reality. With a whole development team working on one mode it would be possible. NBA live past sins will be forgiven by gamers because they will produce an expierence like no other. Pushing these current gen consoles to their limit that should be ultimate goal.
                          Last edited by Crunky; 05-26-2016, 01:49 AM.

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                          • kingeo19
                            Rookie
                            • Nov 2005
                            • 62

                            #43
                            What's To Become of NBA Live...

                            What's to become of black licorice? A rare preference of taste, shared by few, who don't support it enough to regularily see it on store shelves.

                            LIVE will never see store shelves again. LIVE die-hards need to brace themselves for a digital only port of the mobile game around All Star break at the earliest.

                            History is the best predictor of future outcomes...Oct 2010, Oct 2011, Oct 2012.
                            Delays, reboots, new directions are terrible terms when used in reference to this franchise.

                            NBA LIVE fans, it's time to buy some red licorice.

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                            • Nemesis Enforcer
                              Rookie
                              • Sep 2015
                              • 148

                              #44
                              Re: What's to Become of NBA Live?

                              Lol. Live is more Good & Plenty. Old school classic with a fresh candy coating to keep you coming back for more.

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                              • Barbatrucco
                                Rookie
                                • Nov 2010
                                • 360

                                #45
                                Re: What's to Become of NBA Live?

                                Originally posted by Ermolli
                                Why do you guys think replicating a single game or person's career would help them? B
                                Originally posted by Ermolli
                                Why do you guys think replicating a single game or person's career would help them?
                                Because of this... https://www.youtube.com/watch?v=VpoDl-QzN7Y You have the opportunity to play a single match exactly how you watched the video. The same fluidity, the same graphics, the same movents, the same fans without no difference between the video and the match you played. If EA reproduced this, there's no 2K game that can be comparable to this. EA sold this single match via Steam at 10 dollars and i think everyone in the world, with the opportunity to play a match exactly reproduced the video, will buy it. It would be a revolution.
                                "For the strength of the pack is the wolf and the strength of the wolf is the pack" Rudyard Kipling

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