Madden NFL 17 Special Teams, Pass Defense, Catch Outcomes, Ball Physics & Much More

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  • JKSportsGamer1984
    MVP
    • May 2014
    • 1415

    #16
    Can we assign DB's to WR's now or is that not something they can talk about yet?

    Comment

    • SolidSquid
      MVP
      • Aug 2014
      • 3159

      #17
      Re: Madden NFL 17 Special Teams, Pass Defense, Catch Outcomes, Ball Physics & Much Mo

      Originally posted by JKSportsGamer1984
      Can we assign DB's to WR's now or is that not something they can talk about yet?
      We cannot do it this year

      Comment

      • charter04
        Tecmo Super Bowl = GOAT
        • May 2010
        • 5740

        #18
        Re: Madden NFL 17 Special Teams, Pass Defense, Catch Outcomes, Ball Physics & Much Mo

        Man oh man. I'm not usually really exited about a new Madden. I look forward to them but, not excited. I'm legitimately excited this year. They have added so much real football stuff. From strategy to gameplay. Just a lot of real football. This is the first Madden that I feel knowing real football will be a huge advantage over the cheeser. I hope I'm right about all.
        www.twitch.tv/charter04

        https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

        Comment

        • DeuceDouglas
          Madden Dev Team
          • Apr 2010
          • 4297

          #19
          Re: New blogs on Zones and Special team, catch outcome and ball physics

          Originally posted by PVarck31
          When was the last time Madden had a 3 click kicking meter? I think i'ts been a lot longer than a few years.
          Madden 11 had the weird bar along the bottom of the screen and then Madden 12 had a more classic Xbox/PS2 era looking kick meter but it was extremely slow and easy.

          Comment

          • wordtobigbird
            MVP
            • Sep 2008
            • 4385

            #20
            Re: Madden NFL 17 Gameplay Improvements, Special Teams, Catch Outcomes & Ball Physics

            A huge legacy flaw in the Madden catch system is once a player has ‘matched a catch’ the ball will stay in the receiver’s hands regardless. With ball physics, if a defender collides with the ball during the catch animation, the ball has a chance to be organically knocked out. This also applies to hands and limbs. If they get an arm between the ball and the receiver, the WR will no longer be able to pull the ball through the defender. This is quite a game changer for catches in traffic, and strategic use of the possession catch is critical.
            This game is going to play completely differently. This alone would change the passing game but with everything else that doesn't need quoting, wow. This is as close as we can expect to an overhaul in 1 year. I cannot wait to get my hands on it.

            Comment

            • SolidSquid
              MVP
              • Aug 2014
              • 3159

              #21
              Re: Madden NFL 17 Special Teams, Pass Defense, Catch Outcomes, Ball Physics & Much Mo

              Originally posted by charter04
              Man oh man. I'm not usually really exited about a new Madden. I look forward to them but, not excited. I'm legitimately excited this year. They have added so much real football stuff. From strategy to gameplay. Just a lot of real football. This is the first Madden that I feel knowing real football will be a huge advantage over the cheeser. I hope I'm right about all.
              I enjoy the hype and speculation every year knowing the game will be "meh" but this year I'm actually starting to believe, of course we need to see 1) how everything works after the first patch and b) is AI any smarter both gameplay and roster management in cfm wise.

              Comment

              • charter04
                Tecmo Super Bowl = GOAT
                • May 2010
                • 5740

                #22
                Re: New blogs on Zones and Special team, catch outcome and ball physics

                Originally posted by Yanks1408
                Some quick thoughts on special teams-

                1. The 3 click kick meter isn't new, it has been reinstated after being taken out of Madden a few years ago

                2. Isn't the main special teams issu kick/punt return coverage? I haven't played the latest Madden but I know that seems to be the main special teams complaint that usually pops up with the game for a number of years running.


                True. I think madden 12 had it. Was it three clicks or 2? I can't remember
                www.twitch.tv/charter04

                https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

                Comment

                • WISports
                  Banned
                  • Jun 2013
                  • 2058

                  #23
                  Re: Madden NFL 17 Special Teams, Pass Defense, Catch Outcomes, Ball Physics & Much Mo

                  Originally posted by Gridiron
                  The lighting in the Vikes-Hawks pic is nice. Now if ONLY we could get that kind of bright lighting for outdoor daytime lighting in this game!
                  Agreed. The lighting in that one pic looks great. The other pics the lighting looks more of the same as years past tho.

                  Comment

                  • charter04
                    Tecmo Super Bowl = GOAT
                    • May 2010
                    • 5740

                    #24
                    Re: Madden NFL 17 Special Teams, Pass Defense, Catch Outcomes, Ball Physics & Much Mo

                    Originally posted by SolidSquid
                    I enjoy the hype and speculation every year knowing the game will be "meh" but this year I'm actually starting to believe, of course we need to see 1) how everything works after the first patch and b) is AI any smarter both gameplay and roster management in cfm wise.


                    That's what is excited. All this gameplay stuff and we haven't even seen all the new CFM stuff. If it's really overhauled and deep like we have been told I may not leave the house for a month. [emoji23]
                    www.twitch.tv/charter04

                    https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

                    Comment

                    • JKSportsGamer1984
                      MVP
                      • May 2014
                      • 1415

                      #25
                      Originally posted by SolidSquid
                      We cannot do it this year
                      That's a bummer. I was hoping they would get that in this year. Oh well, everything else sounds really promising.

                      Comment

                      • Big FN Deal
                        Banned
                        • Aug 2011
                        • 5993

                        #26
                        Re: Madden NFL 17 Special Teams, Pass Defense, Catch Outcomes, Ball Physics & Much Mo

                        It was a good read, some things that are really nice to see added, especially ball physics which potentially has a domino effect on some many other things. Like the part about how catches have to actually be secured through the process now or they can be knocked out.

                        One of the best things I read was the part about injury chances for attempting difficult catches in traffic, love that risk/reward being focused on. Hopefully when CFM is announced the injury system itself has been changed to better enhance this new addition.

                        Also in that vein of risk/reward for injury, I hope to see in the coming years more of an emphasis placed on players being properly effected by impact and collisions. The reckless abandon with which Users are able to slam players into one another, with very little contextual risk, has bothered my for quite sometime. Trying to avoid fumbles shouldn't be the only reason a User should be trying to get a player down or avoid excessive contact, especially with players of smaller stature.

                        Comment

                        • mrprice33
                          Just some guy
                          • Jul 2003
                          • 5986

                          #27
                          Re: Madden NFL 17 Special Teams, Pass Defense, Catch Outcomes, Ball Physics & Much Mo

                          Originally posted by Big FN Deal
                          It was a good read, some things that are really nice to see added, especially ball physics which potentially has a domino effect on some many other things. Like the part about how catches have to actually be secured through the process now or they can be knocked out.

                          One of the best things I read was the part about injury chances for attempting difficult catches in traffic, love that risk/reward being focused on. Hopefully when CFM is announced the injury system itself has been changed to better enhance this new addition.

                          Also in that vein of risk/reward for injury, I hope to see in the coming years more of an emphasis placed on players being properly effected by impact and collisions. The reckless abandon with which Users are able to slam players into one another, with very little contextual risk, has bothered my for quite sometime. Trying to avoid fumbles shouldn't be the only reason a User should be trying to get a player down or avoid excessive contact, especially with players of smaller stature.
                          Injury tuning was done on a whole lot more than AGG catching

                          Comment

                          • TheBleedingRed21
                            Game Dev
                            • Oct 2010
                            • 5071

                            #28
                            Re: Madden NFL 17 Special Teams, Pass Defense, Catch Outcomes, Ball Physics & Much Mo

                            Only thing I didn't like was "dropped interceptions are rarer occurrences"

                            Interceptions are way too common. Hopefully this doesn't mean we'll have more interceptions.
                            PSN: TheBleedingRed21
                            Twitch: http://www.twitch.tv/TheBleedingRED21_OS

                            Comment

                            • Reed1417
                              MVP
                              • May 2012
                              • 6121

                              #29
                              Re: Madden NFL 17 Special Teams, Pass Defense, Catch Outcomes, Ball Physics & Much Mo

                              Really good read. Just wish we could see how this all works with video! But that's coming soon. Man, these guys are bringing it this year I love it!

                              Sent from my SM-G920P using Tapatalk
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                              • Armor and Sword
                                The Lama
                                • Sep 2010
                                • 21795

                                #30
                                Re: Madden NFL 17 Special Teams, Pass Defense, Catch Outcomes, Ball Physics & Much Mo

                                Originally posted by charter04
                                Man oh man. I'm not usually really exited about a new Madden. I look forward to them but, not excited. I'm legitimately excited this year. They have added so much real football stuff. From strategy to gameplay. Just a lot of real football. This is the first Madden that I feel knowing real football will be a huge advantage over the cheeser. I hope I'm right about all.
                                I am super pumped. 16 was so damn good.....they are going to top it. Madden 17 is going to be legendary. Can't wait for the CFM blog to be the cherry on top.
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