J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

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  • jkits
    Pro
    • Jun 2008
    • 884

    #1

    J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update



    *Editor's Note*
    First, I want to thank everyone who tried out this slider set for the 2015/16 season. You guys helped make this a success, and helped improve the set for the NCAA community. Thanks for all your box scores, complaints, and joys!! And yes, its back for the 2016/17 season!


    __________________________________________________ _________________________________________________


    What’s up Operation Sports family! To all my NCAA Football enthusiasts, welcome to this slider thread!! This is a fresh, true simulation of challenging, re-playable, and an overall fun experience for the skilled vet/enthusiast of NCAA FB for the 2016/2017 season... These are Heisman only sliders.



    __________________________________________________ _________________________________________________


    Listed Below:

    1) Introduction
    2) GAME SLIDER SET
    3) Sliders explanation (in depth)
    4) GAME RULES/Penalties (brief explanation)
    5) Gameplay Options
    6) Auto Subs (optional)
    7) Final thoughts
    8) Box scores
    9) Gameplay Videos **NEW**
    10) Custom Stadium Sounds (immersive...)


    Lets get to it...

    __________________________________________________ _________________________________________________


    1) Introduction:


    Spoiler


    2) GAME SLIDERS:
    (HEISMAN only)


    Spoiler


    3) Sliders:
    (In-Depth Explanation)


    Spoiler


    4) GAME RULES/Penalties:
    (settings, brief explanations)



    (**Updated 5/29/16**)

    Spoiler


    5) Gameplay Options:


    ***UPDATE***
    Must Read


    Shoutout to jbrew2411 for his introspective take on turning FATIGUE OFF. The biggest going issue w/ these sliders last year was that the cpu would start off HOT in the first half, and then somewhat run out of gas in the second, allowing you to take advantage. I say, If you don't mind not having auto subs, turning fatigue OFF will result in the cpu giving you 4 full quarters of mayhem. Here's his jbrew2411 link below for a more in depth read on this matter:

    http://www.operationsports.com/forum...er-thread.html

    Spoiler



    6) AUTO-SUB SLIDERS:
    (optional...)

    Spoiler


    7) Final Thoughts:

    Spoiler



    8) Box Scores:




    Spoiler



    9) Gameplay Videos: **NEW**



    Spoiler





    10) Custom Stadium Sounds (191 Total HQ Sounds):



    (B/c many people aren't on the custom sounds thread much, I decided to put them on my sliders's thread. I made these custom sounds as well, to help bring another layer to the game...

    Spoiler


    Its been real!

    Kits
    Last edited by jkits; 06-21-2017, 07:01 AM.
  • jkits
    Pro
    • Jun 2008
    • 884

    #2
    Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

    Hey Guys,

    I wanted to refresh the thread w/ new updates, and a clean slate for the 2016/17' season! I kept the "if it aint broke, don't fix it" approach to this year to focus more on the little things, such as penalties, pass coverage, game momentum, and other small things. Check out the thread above to see the current changes (which are few for now), and know that as the build up to the season progresses, more will be added. As always, will need your help!

    Thanks, KITS
    Last edited by jkits; 06-04-2016, 10:31 PM.

    Comment

    • JoshC1977
      All Star
      • Dec 2010
      • 11564

      #3
      Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

      I saw your statement about being unsure on the holding slider. As an FYI...the higher you go, the fewer holding animations occur. A setting of 80 is the 'break point' where you see less 'sticky' blocking and more of a fluid line interaction. It should play well with your false start and offsides settings.
      Play the games you love, not the games you want to love.

      Comment

      • jkits
        Pro
        • Jun 2008
        • 884

        #4
        Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

        Originally posted by JoshC1977
        I saw your statement about being unsure on the holding slider. As an FYI...the higher you go, the fewer holding animations occur. A setting of 80 is the 'break point' where you see less 'sticky' blocking and more of a fluid line interaction. It should play well with your false start and offsides settings.
        Thanks Josh! will give it a try. If all goes well, i'll make that change courtesy of you.

        Comment

        • KRAKENWAGON
          Rookie
          • Apr 2016
          • 7

          #5
          Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

          Really like this slider set, much more realistic and also very challenging. The only issue is the pitch relationship for under center triple option offenses.

          The User RB ability being so low, they don't a good enough initial burst of speed to be able to catch the pitch. The will actually be running about 5 yards directly QB and not 5 yards outside and 1 yard behind like usual.

          So to any other option guys out there, be wary of this and change the user RB ability to say 35-45 if needed.

          Comment

          • jkits
            Pro
            • Jun 2008
            • 884

            #6
            Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

            Originally posted by KRAKENWAGON
            Really like this slider set, much more realistic and also very challenging. The only issue is the pitch relationship for under center triple option offenses.

            The User RB ability being so low, they don't a good enough initial burst of speed to be able to catch the pitch. The will actually be running about 5 yards directly QB and not 5 yards outside and 1 yard behind like usual.

            So to any other option guys out there, be wary of this and change the user RB ability to say 35-45 if needed.
            Great observation KRAKENWAGON..Im gonna test that out myself to see the best RB ability setting. Thanks!!
            Last edited by jkits; 06-03-2016, 09:22 AM.

            Comment

            • JoshC1977
              All Star
              • Dec 2010
              • 11564

              #7
              Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

              Hey jkits....

              I've been perusing through your set a bit and fundamentally like what you have done here (I like my own set well, but have been looking to amp things up a bit from a challenge perspective). I would like to offer a thought here for you from a theoretical perspective. You ever notice that even really good DBs stop in the middle of their coverage (especially on cuts and so on)? Well, it has a nasty tendency of making some of the routes a little unstoppable.

              Well, Matt10 did some research and found that DPI is the culprit. What he discovered (and I independently verified) was that if you set DPI at 50, the DBs are much more fluid in their coverage (and still attack the balls). To offset that, set OPI at 51, otherwise it will give WRs too much of an advantage. Alternatively, you can try OPI at 50, but at least with my set, I noticed DBs 'running routes" ahead of the WRs (most noticeable on crossing routes)....you'll likely see it too given that the facemask slider is at 54 on your set (and that too affects the tightness of coverage).

              Just throwing it out there, I see you adapted my suggestion on the holding slider


              One other note: the KRI slider affects the defensive reaction. The higher it is, the more reactive they become. So, if you see defenders maybe unrealistically reacting to plays, that could be a culprit. But, this slider is relative to virtually every other slider setting, so, it is individual to a slider setup. Just saw it was another slider you weren't sure about.

              Hope you don't mind me chiming-in. I love chatting about this game and the sliders and I love that there is someone else still active that shows a passion for things.

              Take care!
              Play the games you love, not the games you want to love.

              Comment

              • jkits
                Pro
                • Jun 2008
                • 884

                #8
                Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

                Originally posted by JoshC1977
                Hey jkits....

                I've been perusing through your set a bit and fundamentally like what you have done here (I like my own set well, but have been looking to amp things up a bit from a challenge perspective). I would like to offer a thought here for you from a theoretical perspective. You ever notice that even really good DBs stop in the middle of their coverage (especially on cuts and so on)? Well, it has a nasty tendency of making some of the routes a little unstoppable.

                Well, Matt10 did some research and found that DPI is the culprit. What he discovered (and I independently verified) was that if you set DPI at 50, the DBs are much more fluid in their coverage (and still attack the balls). To offset that, set OPI at 51, otherwise it will give WRs too much of an advantage. Alternatively, you can try OPI at 50, but at least with my set, I noticed DBs 'running routes" ahead of the WRs (most noticeable on crossing routes)....you'll likely see it too given that the facemask slider is at 54 on your set (and that too affects the tightness of coverage).

                Just throwing it out there, I see you adapted my suggestion on the holding slider


                One other note: the KRI slider affects the defensive reaction. The higher it is, the more reactive they become. So, if you see defenders maybe unrealistically reacting to plays, that could be a culprit. But, this slider is relative to virtually every other slider setting, so, it is individual to a slider setup. Just saw it was another slider you weren't sure about.

                Hope you don't mind me chiming-in. I love chatting about this game and the sliders and I love that there is someone else still active that shows a passion for things.

                Take care!
                JoshC wsup bro,

                Definitely don't mind you chiming in, as this is what this year's Slider set is all about! Really bringing in the community to help shape it up even tighter. I think the points you made here are some great starting points to this year's goal of improvement. Pass coverage is always great area to see improve.

                I myself noticed that with the OPI set high, the CPU's receivers make aggressive attempts toward the ball, diving catches and jump balls have been prime. Which I like. To balanced that out, i thought that by setting the DPI around the same, the CPU defensive backs would attack the ball aggressively. But that isn't always the case. What you will see, like you mentioned, are even the really good DB's still blowing coverages by stopping mid way sometimes. I will always take great consistent coverage from the CPU DB's, over them trying to aggressively pick the ball off but still blowing coverage. I'll also round it off by testing an adjusted facemask setting as well. This will be pretty dope to test out, so i will give my updates on this.

                As far as the KRI setting, I'll play around with this again in 10 point increments to get a feel. With my defensive rush setting, I like the CPU's defensive rush. I would love to see how it plays with the coverage w/o compensating the rush D. Anyway thanks again bro, & likewise to keeping this gem of a game alive!!

                Kits
                Last edited by jkits; 06-04-2016, 10:30 PM.

                Comment

                • JoshC1977
                  All Star
                  • Dec 2010
                  • 11564

                  #9
                  Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

                  First off, I played around with your set this evening a bit to get a feel (and for ideas for my own set). To my delight, your set has achieved a balance that one wouldn't think possible based on the settings. Really nice job!

                  We've taken two different approaches with our respective sets:
                  • My set - I use a low run defense to gear the defense to stop the pass and use a low KRI to use positioning to stop the run.
                  • Your set - You use a high run defense to help shut down the run and use a higher KRI (plus the high OPI/DPI and modest boosts to INT/PCV sliders) to stop the pass. I did think the higher KRI made the defense feel a little 'jumpy', but that's likely more me being used to having played with 25 KRI for so long.

                  Regardless, both approaches work well, they just have a different feel. You'll need to be wary of adjusting KRI too much for your set. Having seen it in action, you likely need that for the pass defense. I did toy with 50 KRI a bit on your set and it muted some of the 'jumpiness' a bit...just don't know what the long-term impact might be...I don't think you need to toy with it too much....it works well with your setup.



                  As for the OPI/DPI setting...I feel you on the benefits of the high end, I used it for a LONG time. You still see great animations for catches and so on at 50 as well...so it doesn't kill them completely. I think it is more of a preference thing at the end of the day.


                  One suggestion I DO have that I think any slider set should consider is setting IG at 0. Here's why....I think that the IG kinda 'shackles' the CPU QBs. IG has a big effect on the jam animation at the LOS and defensive holding (ironically, on Madden 16, it is now the 'defensive holding' slider). On NCAA, the IG slider inhibits the CPU QB play as it artificially disrupts timing....so instead of hitting their outside receiver, the jam disrupts the timing and the QB goes to the secondary receiver. This is why you often see QBs hitting their slots and TEs WAY too often (the QB strength and THP ratings also play a role in their tendency to go to the outside guys...different topic). What IG=0 does is that it seems to make that defensive holding/jam interaction based solely on ratings...so they definitely still happen, but it's much more fluid (and ratings-based). When the WR/CB matchup dictates, the QBs get their playmakers involved better....which is always good for a challenge.


                  That's all for now...but I like what I see here....it's a totally different feel...you pretty much got it nailed!
                  Last edited by JoshC1977; 06-05-2016, 01:00 AM.
                  Play the games you love, not the games you want to love.

                  Comment

                  • VTHokie525
                    Pro
                    • Jul 2011
                    • 512

                    #10
                    Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

                    I couldn't be happier to see that you two have collaborated to figure these sliders out, especially since the sliders I use are based off of jkits with a few tweaks from joshc's sliders. I was looking to make the pace of the game faster because I never saw any plays broken for big yards...and i dont know too much about how the sliders work but with the help from you guys, I feel like I'm getting pretty close to what I want in the game. Would you mind if I posted my sliders?

                    Also, if I were set the IG to 0, would this affect any of the other sliders?

                    Comment

                    • JoshC1977
                      All Star
                      • Dec 2010
                      • 11564

                      #11
                      Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

                      Originally posted by VTHokie525
                      I couldn't be happier to see that you two have collaborated to figure these sliders out, especially since the sliders I use are based off of jkits with a few tweaks from joshc's sliders. I was looking to make the pace of the game faster because I never saw any plays broken for big yards...and i dont know too much about how the sliders work but with the help from you guys, I feel like I'm getting pretty close to what I want in the game. Would you mind if I posted my sliders?

                      Also, if I were set the IG to 0, would this affect any of the other sliders?
                      No, set IG to 0 and it should complement your other settings without issues...
                      Play the games you love, not the games you want to love.

                      Comment

                      • jkits
                        Pro
                        • Jun 2008
                        • 884

                        #12
                        Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

                        @JoshC,

                        Thanks man! I definitely tested my set for a while last year before i posted to thread, and that balance was definitely a grueling process to achieve. But I appreciate the suggestions you have also. I still have to test the KRI , and 0 IG soon. Really interested in seeing how this will shape an improved set. Your sliders have a cool philosophy of the CPU defense playing "positioning" over "jumpy" aggressiveness. Will take a look further into that dynamic. And again, 0 IG should be interesting...

                        @VTHokies,

                        Thanks man! Yea, I'll definitely need all the nerds like myself to chime in this set for this year. Last year I achieved the status of a great challenge, realistic stat numbers, and a fresh "feel" of the game. Now its about the challenge lasting for 4 quarters, more consistent CPU pass coverage, and creating more strategy for the USER to be successful. So we'll see lol..keep on testing these man, appreciate ya

                        Comment

                        • VTHokie525
                          Pro
                          • Jul 2011
                          • 512

                          #13
                          Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

                          I know these are pretty similar and I've only played a few games with them which were quite fun but I thought I'd still post them and get some feedback.

                          Offsides: 75
                          False Start: 50
                          Holding: 50
                          Facemask: 58
                          OPI: 99
                          DPI: 98
                          KR/PR Int: 60
                          Clipping: 50
                          IG: 50
                          RTP: 53
                          RTK: 50

                          User/Cpu
                          QB Accuracy: 5/15
                          Pass Blocking: 0/50
                          WR Catching: 0/45
                          RB Ability: 20/75
                          RB blocking: 5/30/30
                          Pass Coverage: 30/35
                          Interceptions: 40/40
                          Rush Defense: 65/90
                          Tackling: 15/10
                          Field Goal Acc: 40/45
                          Field Goal Pwr: 0/40
                          Punt Acc: 45/45
                          Punt Pwr: 0/40
                          Kickoff Pwr: 45/45

                          Note: I also tried one game with holding at 80 and IG at 0 which seemed to make the game even better (credit to JoshC) so I'll most likely start playing with those changes.
                          Last edited by VTHokie525; 06-10-2016, 06:39 PM.

                          Comment

                          • S3M1NO7E5
                            Rookie
                            • Jun 2016
                            • 9

                            #14
                            Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

                            @jkits,

                            First off, I want to say that your sliders are the best and I've had some pretty fantastic games using the 2015 and 2016 rosters. The sliders make my games that much more realistic. Like sometimes I use a really good team and almost get upset by a worse team and vice versa. They're just really good sliders and I appreciate the work you put in to make them. What I was wondering is, do these sliders work for any roster? I found a 1966 season roster and wanted to get the games as close as they were in that era. I made my own sliders and I wanted to share them and see what you think. I used the same penalty sliders and gameplay settings.
                            10/15
                            10/60
                            0/35
                            10/30
                            30/35
                            80/90
                            35/40
                            75/95
                            10/10
                            20/20
                            0/30
                            30/30
                            0/50
                            30/30

                            I beefed up the teams defense sliders so I could get lower scoring games, but it hasn't really worked. Your sliders are much better and I feel that since the games I've had with your sliders are much better, I was wondering if you think your sliders would work for old-time football. If you want to take a look at the 1966 roster for PS3, you can download the roster using the psn tag tmac747. Thanks

                            Comment

                            • S3M1NO7E5
                              Rookie
                              • Jun 2016
                              • 9

                              #15
                              Re: J-Kits: NCAA Football Sliders - OFFICIAL 2016/17' season update

                              @jkits,

                              First off, I want to say that your sliders are the best and I've had some pretty fantastic games using the 2015 and 2016 rosters. The sliders make my games that much more realistic. Like sometimes I use a really good team and almost get upset by a worse team and vice versa. They're just really good sliders and I appreciate the work you put in to make them. What I was wondering is, do these sliders work for any roster? I found a 1966 season roster and wanted to get the games as close as they were in that era. I made my own sliders and I wanted to share them and see what you think. I used the same penalty sliders and gameplay settings.
                              10/15
                              10/60
                              0/35
                              10/30
                              30/35
                              80/90
                              35/40
                              75/95
                              10/10
                              20/20
                              0/30
                              30/30
                              0/50
                              30/30

                              I beefed up the teams defense sliders so I could get lower scoring games, but it hasn't really worked. Your sliders are much better and I feel that since the games I've had with your sliders are much better, I was wondering if you think your sliders would work for old-time football, or what you'd adjust in your sliders for the gameplay to more resemble football from 1966. If you want to take a look at the 1966 roster for PS3, you can download the roster using the psn tag tmac747. Thanks

                              Comment

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