Operation Sports Forums - View Single Post - EA Sports UFC 2 Patch 1.07 Coming Soon, Here Are Some Details
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Old 05-31-2016, 12:36 PM   #174
aholbert32
(aka Alberto)
 
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Re: #patchspoilers 1.07

Quote:
Originally Posted by Lake the striker
Why do you guys assume casual players who bought EA UFC 2 are drawn to its arcade aspects? If an arcade game is what they wanted then they would not buy EA UFC 2, since there are better, cheaper and more popular purely dedicated arcade fighters out there that can cater to their arcade wants much more effectively.

There are several arcade fighters out there that EA UFC 2 simply cannot compete against like Street Fighter, Tekken, MKX e.t.c. so I doubt it's the arcade aspects of EA UFC 2 that draws casuals in, instead I think its the games likeness to real life UFC that draws them in, the likeness visually and the “true to life” aspects of game play. They are drawn to its realism .i.e. its sim aspects.

I think you're fighting a wastefull battle by trying to make this game appeal to both the sim and arcade players. On one hand I doubt the causals playing this game care for its arcade aspects infact I think they bought it for its realism, on the other, the harcore players of this game are getting more and more annoyed because of its arcade aspects. Overall you guys think you're appealing to both sides of the fence but you're doing more damage than good in my opinion.
Actually I'm not assuming that at all. I'm not assuming that every casual fan will automatically like the arcade elements. What I'm assuming is that every casual fan wont care about all of the hardcore elements that people on this forum want.

Take Demetrious Johnson. As you know he is the UFC Flyweight Champion. You would expect that someone with his expertise would want a hyper realistic version of the game, right?

That assumption is wrong. He has been quoted as saying he dislikes the stamina in the game and thinks its too taxing. He wants to be able to throw spinning kicks and strikes with no stamina penalty. Now thats counter to what 90% of the forum thinks about this game. Everyone here wants perm stamina to be more taxing than it is.

DJ is an example of some casual gamers. They can appreciate realism and arent going to object if its in the game unless that realism affects their ability to have fun. So if you are trying to appeal solely to "sim" players, you run the risk of losing out on fans like DJ. Their money is worth the same as ours.

Thats why UD3 was perfect for me in some ways. I have no idea what playing UD3 is like without sim mode. I've never played it on arcade stamina. I have no interest in playing it that way. But I'm sure there were thousands of buyers who preferred playing it in arcade mode.

Thats why in favor of having sliders or a sim mode and giving individuals the right to cater the game how they want it.
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