EA Sports UFC 2 Patch 1.07 Coming Soon, Here Are Some Details
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Re: EA Sports UFC 2 Patch 1.07 Coming Soon, Here Are Some Details
Single and double legs were using the standup takedown difficulty regardless of clinch position which was a straight up bug.
It made them too easy from SC, and too hard from double unders, relative to the rest of the moves.
This change fixes that.
Credit to the game changers for discovering the bug.
I think it explains why people found the single from SC so hard to deny.
I think.Comment
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Re: EA Sports UFC 2 Patch 1.07 Coming Soon, Here Are Some Details
The other one was the fix for takedown difficulty in the clinch.
Single and double legs were using the standup takedown difficulty regardless of clinch position which was a straight up bug.
It made them too easy from SC, and too hard from double unders, relative to the rest of the moves.
This change fixes that.
Credit to the game changers for discovering the bug.
I think it explains why people found the single from SC so hard to deny.
I think.
BTW I hope Lorenz Larkin is a fighter DLC for this patch!!! (FINGERS CROSSED)Comment
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Re: EA Sports UFC 2 Patch 1.07 Coming Soon, Here Are Some Details
If Larkin is added to the game, i hope he has a decent level tree chopper after what he did to Tumenovs legComment
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Re: #patchspoilers 1.07
The language barrier makes it difficult for me to understand everything you are saying but I'll try my best.
1) Your stats dont work. There arent 8k members of this forum alone. Even if there were 8k members maybe 1% of them actually post here consistently. You can see that just by reading the threads. Its the same 50-100 people posting all the time. Out of that 1%, the majority of the 1% hates the current striking.
2) Your response doesnt really make sense. In the scenario, the devs gave you 3 reasons why they cant change the combo modifier. The first reason isnt stats related. They dont have the manpower or time to fix the issues. The second one is that they have different data that shows that more people like the combo modifier. The third is a higher-up likes the modifier and wants to keep it.
Showing stats that people on the forums hate the striking doesnt change the above reasons. Creating a thread alone doesnt change the above reasons.
3) Regarding your business plan, maybe you wont buy UFC 3 because they didnt make any of your changes for UFC 2....but I bet you will. If they made significant changes to striking, added more features, more animations, more customization....damn near everyone who bought UFC2 would likely buy UFC 3.
4) Regarding GPD, he responded to your "Solve Lags" thread. He responded to your "Does Combo multiplier work on ground thread' (multiple times in fact). He responded to your "How to evade strikes on the ground" thread. He responded to your "Sway Issue" thread. That is all in the last 2 weeks.
In fact other than the patch spoilers threads, he has responded to your threads MORE than anyone elses on this site.
Not to defend GPD but the guy doesnt work for you or any of us. He doenst have to respond to you or anyone here. Regarding the sway issue, he said he would send it to the QA team to see if they can reproduce it. He didnt give you a timeline when he would have a response. ****, he didnt even say he would give you a response.
He owes you, me or anyone here nothing. I get that its frustrating that you dont get what you want when you want it but your expectations are a little high. Especially for a game that costs $60.
The most of them dont like striking in its current state, the reason - unrealistic
2) I dont see any counteragrument to create a discussion with community about striking ideas, resume it and send & discuss w devs. That is what we need. The same thing was done w grappling on old forum.
3) I will buy UFC3 as i bought all MMA games before (even Supremacy MMA) because i am MMA collectors. But if others will see on trailers the same striking many of them will not buy. Their words in our social group.
4) GPD responds:
1. Solve lags - that was a justification, he said this is impossible and 60fps causing lags - this things is a delusion. 60 fps does not cause lags (many facts proved it), rollback netcode becomes more popular every day.
2. Combo MP - yes, i forget BUT it was a Question bot an idea/issue. It is different.
3. How to evade strike on ground - the same, was a question.
4. Sway issue thread - was NOT responded completely, he said he will give to reproduce it to QA team and no responses...
So, ONLY ONE issue/idea thread was responded (4), and (1) Solve lags was a justification w/o concrete arguments.Comment
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Re: EA Sports UFC 2 Patch 1.07 Coming Soon, Here Are Some Details
The other one was the fix for takedown difficulty in the clinch.
Single and double legs were using the standup takedown difficulty regardless of clinch position which was a straight up bug.
It made them too easy from SC, and too hard from double unders, relative to the rest of the moves.
This change fixes that.
Credit to the game changers for discovering the bug.
I think it explains why people found the single from SC so hard to deny.
I think.PSN: Boiler569
Have Fun, It's Just A GAME!
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@Boiler569 on Twitter & TwitchComment
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Re: #patchspoilers 1.07
1) I was talking about 8K social vkontakte russian group.
The most of them dont like striking in its current state, the reason - unrealistic
2) I dont see any counteragrument to create a discussion with community about striking ideas, resume it and send & discuss w devs. That is what we need. The same thing was done w grappling on old forum.
3) I will buy UFC3 as i bought all MMA games before (even Supremacy MMA) because i am MMA collectors. But if others will see on trailers the same striking many of them will not buy. Their words in our social group.
4) GPD responds:
1. Solve lags - that was a justification, he said this is impossible and 60fps causing lags - this things is a delusion. 60 fps does not cause lags (many facts proved it), rollback netcode becomes more popular every day.
2. Combo MP - yes, i forget BUT it was a Question bot an idea/issue. It is different.
3. How to evade strike on ground - the same, was a question.
4. Sway issue thread - was NOT responded completely, he said he will give to reproduce it to QA team and no responses...
So, ONLY ONE issue/idea thread was responded (4), and (1) Solve lags was a justification w/o concrete arguments.
The feedback you gave was when we were already done with the work on patch 1.07, so QA was super busy finishing testing on it.
So they weren't available to look at your issue (or the 14 other issues I emailed them base don community feedback).
There was also no urgency because we couldn't start on any work anyway, until 1.07 was done.
The feedback is appreciated, but demanding a particular response in return is not realistic.Comment
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Re: #patchspoilers 1.07
Calm down.
The feedback you gave was when we were already done with the work on patch 1.07, so QA was super busy finishing testing on it.
So they weren't available to look at your issue (or the 14 other issues I emailed them base don community feedback).
There was also no urgency because we couldn't start on any work anyway, until 1.07 was done.
The feedback is appreciated, but demanding a particular response in return is not realistic.
I am not a little boy that are crying when dont get attention (i am 37 y.o. btw), but i need to know that my "feedback" (issue threads and how to fix ideas) are not a self-discussion and you read them , so i dont loose my time/energy for free.
So, please answer:
1) Have you got and read my ideas/bug reports/exploites in PM to you (i dont recieved even one response)?
2) Do you need now to open a discussion about how to change Striking in the game (if possible by minor patches for UFC 2 AND concrete for UFC3)?Comment
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Re: EA Sports UFC 2 Patch 1.07 Coming Soon, Here Are Some Details
Something like this is much more viable than removing the combo multiplier altogether.
This might even be too heavy handed a change though, as there are realistic combos that mix high/low in real life.
What would be even more viable if specific combos were identified that should be removed from the multiplier system because they are unrealistic or exploited.
With solid reasoning behind it, those changes could be made I imagine.
Enough of those changes, and we could probably carve the multiplier system into something tolerable to you guys for now.
Maybe.Comment
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Re: #patchspoilers 1.07
I see. Very sad that this will not be fixed and sway will not be buffed in 1.07 =(
I am not a little boy that are crying when dont get attention (i am 37 y.o. btw), but i need to know that my "feedback" (issue threads and how to fix ideas) are not a self-discussion and you read them , so i dont loose my time/energy for free.
So, please answer:
1) Have you got and read my ideas/bug reports/exploites in PM to you (i dont recieved even one response)?
2) Do you need now to open a discussion about how to change Striking in the game (if possible by minor patches for UFC 2 AND concrete for UFC3)?Comment
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Re: EA Sports UFC 2 Patch 1.07 Coming Soon, Here Are Some Details
Yup, these are some of the cats shaping the game too. Darn shame.Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of FameComment
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Re: EA Sports UFC 2 Patch 1.07 Coming Soon, Here Are Some Details
Okay, so we have gotten quite a few patches. Granted I think 3 were before release, but those are still patches and count. How much longer do you believe the gameplay support will last?@bikingforjesus on InstagramComment
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