i am 99% sure this is an exploit,if not,it's the dumbest **** i've seen in a while.

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  • manliest_Man
    MVP
    • May 2016
    • 1203

    #1

    i am 99% sure this is an exploit,if not,it's the dumbest **** i've seen in a while.

    Me-Micro Cro Cop,landed 39 body kicks + 30-40 more body punches/simpler strikes.Cane didn't get a single body health event and each time i hit him,he didn't even get stunned or get his stamina taxxed,he kept hiting me back and spammed parrys all the game and even after him missing many parrys,my strike still didn't stun him.Even when his stamina was half depleted and i was full,his strikes were always the ones doing the stunning and my strikes no stamina tax to him.I kept hiting him and only i lost stamina while he was hitting me.

    Here is the video see for yourselves:https://youtu.be/7dutnjdJXzM
    I edited the vid,first part is him walking through my kicks,second part is him parrying everything,from jabs to side kicks etc.

    I barely touched the center of the octagon,all he did was hold R1 and push forward and had me trapped to the cage by parrying everything i had and having his stamina always replenish faster than mine,even after him throwing up to 5-7 strike combos and i was the one who got tired for hiting him in the body with undefended body kicks/jabs...

    What is this?Is this normal?Is this intetional? It's not the first time it happens and a few days before the patch and especially now after the patch more and more people sort of use a parry exploit,no matter where you hit they insta parry,Even if your first strike lands,they can parry the second one.wether it's a jab or anything else and when you hit them,their stamina is pretty much unaffected and instantly refills and they are not stunned,they can walk it off or even push you while they are being hit.

    Game became so arcadey for me lately,so it could have something to do with the netcode which made it more fluid by not registering stun hit reactions.

    Basically Cane:
    -High Block
    -Kept pushing forward didn't back off once.
    -His stamina tax was always lower than mine even after 5 strike combos on the 2nd round,his stamina went from 70% to 50%,those strikes were half Hard punches other half jabs.
    -Kept parrying everything,wether it was up or down,he was expecting and parrying anything.
    -Even after him missing parries and my body kicks landing,he shook them off and threw a jab that stunned me and opened me up to be comboed.


    I am DIV 6,i believe i came across similalr exploiters,even before the patch,some people could also parry anything,but now with this patch,not only can some people parry/exploit everything,they also don't get stun hit reactions when hit after missed parries or fail blocks,they walk through your strikes and keep pushing and their stamina replenishes faster than yours.
  • EarvGotti
    MVP
    • Nov 2009
    • 2249

    #2
    Re: i am 99% sure this is an exploit,if not,it's the dumbest s#!t i've seen in a whil

    I wouldn't call it an exploit but parrying is still way too strong. Pressure fighting is gonna become even more popular now because the threat of the clinch has diminished.

    What you did in that fight was throw too many wide shots...can't do that vs a parry spammer. Keep your strikes quick and short. Mix up your timing and circle away so he misses strikes.
    Lineup:
    PG) Gary Payton
    SG) '95-'96 Michael Jordan
    SF) Sapphire Scottie Pippen
    PF) '95-'96 Dennis Rodman
    C) Hakeem Olajuwon

    Comment

    • manliest_Man
      MVP
      • May 2016
      • 1203

      #3
      Re: i am 99% sure this is an exploit,if not,it's the dumbest s#!t i've seen in a whil

      I guess it's not an exploit.. The game simply got worse in stand-up..

      I just followed this dude strategy,holding HIGH BLOCK all the game and threw 2-3 jabs then kept holding block while opponent's stamina was depleating.Body Strikes barely did anything to me,i ate them and kept jabing up and down and he couldn't keep up,i didn't let him catch a breath.It's just bad at this state..

      I got a KO 2nd round after the guy had enough of my bull**** strategy and he opend up and got left with 0 stamina for me to KO with an uppercat.

      Comment

      • Phobia
        Hall Of Fame
        • Jan 2008
        • 11623

        #4
        Re: i am 99% sure this is an exploit,if not,it's the dumbest s#!t i've seen in a whil

        I too have seen this strategy far to much. I feel like a broken record but the stand up is very discombobulated right now. Its bad enough that it has turned me off from playing and UFC 1 I played the entire 2 years 3 or 4 times a week until UFC 2 came out. UFC 2 has been the only MMA game I've put down very early, there is just to many flaws w/ the stand up.
        • Remove Parries
        • Greatly increase stamina tax
        • Remove strike multiplier
        • Up Strike Power
        • Lower Strike accuracy
        • Add 1 punch/kick knockouts back


        The ground game I really enjoy.

        Comment

        • Shogun474
          Rookie
          • May 2016
          • 220

          #5
          Re: i am 99% sure this is an exploit,if not,it's the dumbest s#!t i've seen in a whil

          Why not just clinch him and/or take him down?

          Comment

          • Chief Siwash
            Rookie
            • Jun 2016
            • 46

            #6
            Re: i am 99% sure this is an exploit,if not,it's the dumbest s#!t i've seen in a whil

            There's an exploit on the ground in side saddle, when your opponent is on top he can start a transition to north south or a sub, and stop halfway through and which freezes you, letting him hit you with a couple unlockable shots

            Packin Hammers Daily

            Comment

            • jamesbenz21
              Rookie
              • May 2016
              • 21

              #7
              Re: i am 99% sure this is an exploit,if not,it's the dumbest s#!t i've seen in a whil

              Originally posted by Shogun474
              Why not just clinch him and/or take him down?
              clinch is still not right/over-under should be a default and real easy to get into, clinch is extremely easy to deny and takedowns are real hard to get. i use a lot of movement and calculated takedowns and I still have a low success rate. my take down meter is almost full and theyre still able to deny it.. not a complaint just stating facts. forces me to work on my stand-up and my overall game.

              Comment

              • norml
                curmudgeon
                • Mar 2009
                • 331

                #8
                Re: i am 99% sure this is an exploit,if not,it's the dumbest s#!t i've seen in a whil

                Originally posted by Phobia
                I too have seen this strategy far to much. I feel like a broken record but the stand up is very discombobulated right now. Its bad enough that it has turned me off from playing and UFC 1 I played the entire 2 years 3 or 4 times a week until UFC 2 came out. UFC 2 has been the only MMA game I've put down very early, there is just to many flaws w/ the stand up.
                • Remove Parries
                • Greatly increase stamina tax
                • Remove strike multiplier
                • Up Strike Power
                • Lower Strike accuracy
                • Add 1 punch/kick knockouts back


                The ground game I really enjoy.
                The only thing I would ad is the removal of PRE-emptive standing TD denials.

                Originally posted by jamesbenz21
                clinch is still not right/over-under should be a default and real easy to get into, clinch is extremely easy to deny and takedowns are real hard to get. i use a lot of movement and calculated takedowns and I still have a low success rate. my take down meter is almost full and theyre still able to deny it.. not a complaint just stating facts. forces me to work on my stand-up and my overall game.
                This is because you can just sit on the TD denial with no penalty(GPD confirmed you can preemptively deny standing TD's). Against good players your forced to go to the clinch to get a TD.
                "Faith: Not wanting to know what is true." Friedrich Nietzsche

                PS4- zappaforever

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                • Fearhead24
                  Rookie
                  • May 2016
                  • 306

                  #9
                  Re: i am 99% sure this is an exploit,if not,it's the dumbest s#!t i've seen in a whil

                  I can't spot any exploits. He spammed parrying and got it every know and then. Maybe you should've buildt up on the combo multiplier and then try the body kick, but then again he didn't really release the high block. Awful opponent. Maybe ground game was the way to go.

                  Comment

                  • Bigg Cee
                    MVP
                    • Apr 2016
                    • 4676

                    #10
                    Re: i am 99% sure this is an exploit,if not,it's the dumbest s#!t i've seen in a whil

                    so how's it going with the LEC event?

                    I wish i could play, but i'm at work still which makes me sad...

                    Comment

                    • fishingtime
                      Handling it
                      • Aug 2013
                      • 1738

                      #11
                      Re: i am 99% sure this is an exploit,if not,it's the dumbest s#!t i've seen in a whil

                      No exploit. All your body kicks were single kicks. Had you used a jab or straight, then used the body kick, he would have gone down quick. They do need to add lasting damage though to the body so that many kicks will eventually create health events for not blocking them. Also why we need a perma stamina drain (small) on body shots. Very small though, or it will be even more abused.

                      This also shows exactly what I was talking about when sitting on block. The parry NEEDS to be tied to the block button. Once the block button is pressed, the parry timer should start. This way, you can't sit on block and just press a button to parry everything high. You are only using one button basically to parry this way because you are already sitting on block. If the parry timing was tied to the actual block button, people that sit on block wouldn't be able to parry unless they reset their block.

                      No clue why this hasn't already been changed, but figure it has more to do with how it works than just adding the timer to the block. The timer probably only starts when both are pressed. Maybe they can turn parries off for when both buttons aren't pressed at the same time. Who knows? They know why it hasn't been tied to the block button yet.
                      @bikingforjesus on Instagram

                      Comment

                      • manliest_Man
                        MVP
                        • May 2016
                        • 1203

                        #12
                        Re: i am 99% sure this is an exploit,if not,it's the dumbest s#!t i've seen in a whil

                        Originally posted by fishingtime
                        No exploit. All your body kicks were single kicks. Had you used a jab or straight, then used the body kick, he would have gone down quick. They do need to add lasting damage though to the body so that many kicks will eventually create health events for not blocking them. Also why we need a perma stamina drain (small) on body shots. Very small though, or it will be even more abused.

                        This also shows exactly what I was talking about when sitting on block. The parry NEEDS to be tied to the block button. Once the block button is pressed, the parry timer should start. This way, you can't sit on block and just press a button to parry everything high. You are only using one button basically to parry this way because you are already sitting on block. If the parry timing was tied to the actual block button, people that sit on block wouldn't be able to parry unless they reset their block.

                        No clue why this hasn't already been changed, but figure it has more to do with how it works than just adding the timer to the block. The timer probably only starts when both are pressed. Maybe they can turn parries off for when both buttons aren't pressed at the same time. Who knows? They know why it hasn't been tied to the block button yet.
                        If i could throw more than 2 strikes to the body without getting parried by that parry spammer,i would...

                        Comment

                        • Fearhead24
                          Rookie
                          • May 2016
                          • 306

                          #13
                          Re: i am 99% sure this is an exploit,if not,it's the dumbest s#!t i've seen in a whil

                          Yesterday I sucked hard in LEC but today I realised how op faber is in comparison and finished 10 Cruz' in a row to get the 25k, that was all I wanted.

                          Comment

                          • Morgan Monkman
                            North of 60
                            • Apr 2016
                            • 1385

                            #14
                            Re: i am 99% sure this is an exploit,if not,it's the dumbest **** i've seen in a whil

                            How long do we have to complain about the strike multiplier before they listen to us? Like seriously man.

                            Whoever is in charge of striking literally has no realistic conception of how it actually works.
                            PSNID: B_A_N_E

                            Comment

                            • Find_the_Door
                              Nogueira connoisseur
                              • Jan 2012
                              • 4051

                              #15
                              Re: i am 99% sure this is an exploit,if not,it's the dumbest **** i've seen in a whil

                              What's with Cain's stamina hardly going down at all and remaining very high despite him holding high block consistently.

                              Something seems VERY off there.
                              Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

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