NBA 2K16: The Best Game in the Series' History? -
Operation Sports Forums
If you're having problems logging in or staying logged in, please clear/delete your cookies/cache.
We are monitoring and fixing issues in this thread.
Thanks for your patience.
The upgrade is complete, but you've probably noticed the forums are only showing posts up to about April 8. Posts made after that are still in the process of being moved over, and that should take another week or two. Feel free to start a new thread.
The site might feel a little slow while work continues. Engineers are staying on it through the night to get things moving faster again. Thanks for your patience.
Re: NBA 2K16: The Best Game in the Series' History?
I only started playing the series since 2k14 last gen, and this is the worst iteration I've played, and most importantly, definitely the least amount of fun.
Re: NBA 2K16: The Best Game in the Series' History?
Story mode was one of the worst fleshed out ideas in 2k history. In thoery, it would be amazing, but it was so lazy, forced, and unneeded that i don't think I really saw one good review. Hopefully 2k got that experiment out of their system, and will never go back down that road. It is amateur compared to cut scenes in other games. They took a step back in the choices your character makes, as far as old 2ks are concerned. Top to bottom, subpar in every aspect it was trying to deliver on. Nothing says that more than how, once you got OUT of Spike Lee, the mode was actually awesome with practices, connections, and drills. After getting past it, how many people said, wow...I want to go back and replay that?
That said, in its current state, 2k16 is an amazing game. For the first time in a long time, the only thing that is 'horrible' about 2k is the way other people play it. Hopefully 2k acts like other top eSport titles and cracks down HARD on exploiters, spammers, ball hogs, and all the other stuff that can ruin the online experience.
Not by much, but yes 2k16 is the best 2k of all time, in my opinion.
Re: NBA 2K16: The Best Game in the Series' History?
Originally posted by The 24th Letter
Yes it is. Last patch put it over the top.
Looking forward to 2K17
Agreed. I am extremely excited to see what's in store for 2k17. This is the one sports series that seems to make significant improvements on a yearly basis. They are sooo close to an absolute masterpiece from a gameplay perspective if they can just polish a few areas. Personally, I hope they really address the input responsiveness of the game. I'd also like to see them make it feel more organic and less like bumper cars between offense and defense players. I should be able to get to the basket at will with curry when a slow big man is on him. They currently have way to much bumping/warping programmed into the on-ball defense.
Re: NBA 2K16: The Best Game in the Series' History?
I haven't played 2K since the most recent patch so I guess I'll have to qualify my statement.
However, pre-patch, I never, ever got to a point where the controls felt solid and responsive. And quite honestly, it took away from the entire game for me.
I would agree it's the deepest game ever. It seemed like there were cool and awesome things for everybody. Again, it's just... once I got to the court, the gameplay frequently felt like a letdown. It seemed like I often spent most of the game fighting my players, trying to get them to do what I was inputting them to do. But I always felt like they were one to three moves behind.
It's been a while since I've played a basketball game that felt less rewarding on the singular control front. As in, there were many times when I'd pull off something cool, but it felt more like luck or accident than pure stick skills. Oftentimes, my one-on-one defensive input didn't feel wonderful either, again, like my player was constantly two steps behind my input, almost like I was trying to control an old-school electric football player.
I've been playing 2K since 2001, but I fell out of the loop a little bit during the newest console transition. I figured that was a big reason everything felt so delayed and foreign, but with so many other people confirming such thoughtsโand considering I'd have usually acclimated by nowโI'm not so sure.
Re: NBA 2K16: The Best Game in the Series' History?
2K11 is still the overall better game for me.
2K16 is a great game though. Maybe the 2nd best for me. But like a lot of people said, the controls need to be a lot more responsive and get rid of the magnetic pulls. And a lot of other modes could be improved upon like Pro-Am which felt very barebones to me.
Re: NBA 2K16: The Best Game in the Series' History?
I would like to see shot blocking tuned down a bit (although if I had to pick one extreme or another I'd rather there be too many blocked shots than too few), and I'd like players to have a little bit more "explosiveness." The game feels a little too sluggish at times. It also wouldn't be bad if 2K could do something to curtail full-speed closeouts on outside shooters. If real life, you can't closeout full speed at someone, run into their legs while they're in the middle of their jumpshot, and not get a shooting foul called on you.
Other than that, the game is rock solid. It's obviously not perfect, but when you consider how complex the game of basketball is, 2K16 does an admirable job at recreating the game in a virtual form. Looking forward to what they do in 2K17.
Re: NBA 2K16: The Best Game in the Series' History?
Originally posted by Ruben2424
Let's NEVER EVER do the whole Spike Lee thing again please!!!...We don't even get to play out our entire rookie season for crying out loud! Story elements should not be added to a career mode. Period. Career modes should be open-ended and WE should get to decide how OUR careers play out! I would like to see some situational cut-scenes where we actually get to make important decisions as in endorsement deals, hiring/firing agents, free agency, etc.
This. It's not MyCareer anymore, it's the Freq one. Jesus, even when you finish this useless story, basically you're ****ed up with Freq for your ( his ) whole career.
Re: NBA 2K16: The Best Game in the Series' History?
Originally posted by Pokes404
I would like to see shot blocking tuned down a bit (although if I had to pick one extreme or another I'd rather there be too many blocked shots than too few), and I'd like players to have a little bit more "explosiveness." The game feels a little too sluggish at times. It also wouldn't be bad if 2K could do something to curtail full-speed closeouts on outside shooters. If real life, you can't closeout full speed at someone, run into their legs while they're in the middle of their jumpshot, and not get a shooting foul called on you.
Other than that, the game is rock solid. It's obviously not perfect, but when you consider how complex the game of basketball is, 2K16 does an admirable job at recreating the game in a virtual form. Looking forward to what they do in 2K17.
The chase down blocks this year and how every person no matter what kind of defensive player they are can play dunks.
I mean I guess I enjoy it more than every single person dunking on everyone in 2k14 but there's gotta be a median they can find.
Re: NBA 2K16: The Best Game in the Series' History?
Originally posted by Philbin
The chase down blocks this year and how every person no matter what kind of defensive player they are can play dunks.
I mean I guess I enjoy it more than every single person dunking on everyone in 2k14 but there's gotta be a median they can find.
Sent from my iPhone using Tapatalk
I can live with blocks from players who aren't known for blocking shots if they're at least on the shooting hand side. What really drives me crazy is when I shoot a right-hand layup, with a bad shot blocker trailing on my left side ... and he still somehow manages to swat me. It takes a pretty skilled shot blocker to be able to block someone in that situation and not foul the majority of the time. Chase down blocks are the same situation. I appreciate that you're actually able to defend the rim this year, but it's a bit overpowered and needs a little tuning for 2K17.
But like I said, if I had to pick one extreme or the other, I'd rather there be too many blocks than some years when you couldn't block anything and the game turned into NBA Jam.
Re: NBA 2K16: The Best Game in the Series' History?
Originally posted by Pokes404
I can live with blocks from players who aren't known for blocking shots if they're at least on the shooting hand side. What really drives me crazy is when I shoot a right-hand layup, with a bad shot blocker trailing on my left side ... and he still somehow manages to swat me. It takes a pretty skilled shot blocker to be able to block someone in that situation and not foul the majority of the time. Chase down blocks are the same situation. I appreciate that you're actually able to defend the rim this year, but it's a bit overpowered and needs a little tuning for 2K17.
But like I said, if I had to pick one extreme or the other, I'd rather there be too many blocks than some years when you couldn't block anything and the game turned into NBA Jam.
I agree. It's insane. Floaters that get blocked so easily are hilarious even. Tony Parker cuts inside and j pull up on a floater with 3-5 feet space off a pick and roll and toss one up and I get blocked by Kevin love. Sigh.
Re: NBA 2K16: The Best Game in the Series' History?
I have loved 2K my player since they added the feature and this was the first year where I stopped playing soon after finishing that story.
I hated the story and the lack of choices. I've wanted to play 2K lately but traded it in and deleted my saves. I almost bought 16 again but the thought of doing that story again makes me cringe.
Sent from my SM-G935V using Tapatalk
Philadelphia Phillies-Philadelphia Eagles-PSN:cquigs
Comment