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Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

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  • SportsGamer94
    Banned
    • Jul 2015
    • 343

    #136
    Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

    So Madden gets a pass now for screwing up an entire gen NFL football gaming? You can't compare Madden to 2k just because Tiburon screwed up? Last I heard they both cost 59.99. Far as I'm concerned they should be sued or give us our money back for the terrible games they put out last gen.
    Anyway these additions are cool but I'm not getting overly exciting for things that should have been in the game years ago and I've already used in other games. This team is doing a great job with Madden they still have a long way to go but at least they are improving the game every year.

    Comment

    • eastcoast49ers
      Rookie
      • Aug 2011
      • 457

      #137
      Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

      All of this is amazing and i have done my pre-order. No off-ball injuries is disappointing but hard to nitpick with all the great additions for '17. Here is my one last concern:

      Formation Subs/Auto Subs. Will we be able to have formation subs in the franchise menu outside of the game and will the auto sub sliders actually work in franchise mode?
      49ers Faithful since 1985

      Comment

      • Gilley
        Pro
        • Jun 2012
        • 634

        #138
        Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

        Originally posted by SportsGamer94
        So Madden gets a pass now for screwing up an entire gen football? You can't compare Madden to 2k just because Tiburon screwed up? Last I heard they both cost 59.99. Far as I'm concerned they should be sued or give us our money back for the terrible games they put out last gen.
        Anyway these additions are cool but I'm not getting overly exciting for things that should have been in the game years ago and I've already used in other games. This team is doing a great job with Madden they still have a long way to go but at least they are improving the game every year.
        No one is giving them a pass man. Look at it this way. If features they once had are left out, then they are even further behind than they are with those features. You have to build a base before you can have tons and tons of new features. Look at NBA 2K and The Show, those games didn't become the games they are in one cycle. As far as being suing EA...you knew what you were dealing with before and they didn't take your money, you gave it to them.
        Last edited by Gilley; 06-12-2016, 05:20 PM.
        ATLANTA BRAVES
        TENNESSEE VOLS
        NEW YORK GIANTS

        Comment

        • Jimbo12308
          Rookie
          • Aug 2014
          • 177

          #139
          Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

          Originally posted by bcruise
          No, Price shot that down in his Q&A thread. That screen is more likely from a sim.

          http://www.operationsports.com/forum...postcount=1003
          Silly idea for a work-around here:

          Since full player editing now exists, if you wanted to see O-line injuries you could hypothetically edit the injury rating of offensive lineman to 0. This would be awful if you simmed games/plays with that in place (since it would lead to excessive injuries) and it still wouldn't lead to off-ball injuries, but if your o-lineman picks up a fumble or makes a tackle on a turnover with an injury rating of 0 he would have a higher chance of getting hurt I assume, so you could hypothetically engineer some o-line injuries into the game, albeit very cheaply and with some work involved.
          Last edited by Jimbo12308; 06-12-2016, 05:21 PM.

          Comment

          • roadman
            *ll St*r
            • Aug 2003
            • 26339

            #140
            Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

            Originally posted by SportsGamer94
            So Madden gets a pass now for screwing up an entire gen NFL football gaming? You can't compare Madden to 2k just because Tiburon screwed up? Last I heard they both cost 59.99. Far as I'm concerned they should be sued or give us our money back for the terrible games they put out last gen.
            Anyway these additions are cool but I'm not getting overly exciting for things that should have been in the game years ago and I've already used in other games. This team is doing a great job with Madden they still have a long way to go but at least they are improving the game every year.
            Not in the Madden forums SG, it leads to disruptive back and forths and eventually bans.

            Comment

            • PVarck31
              Moderator
              • Jan 2003
              • 16869

              #141
              Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

              Alright. Enough with the 2K stuff. Back on-topic about franchise mode.

              Comment

              • DeuceDouglas
                Madden Dev Team
                • Apr 2010
                • 4297

                #142
                Re: Madden NFL 17 Franchise Mode Details

                Originally posted by SolidSquid
                I'm happy with additions but outside of full player editing/ practice squads nothing had me go "wow".
                Pretty much my same thoughts. The ticker and player editing are welcome additions that were long overdue. Full player editing isn't something huge for me but being able to rename rookies and contracts is nice. Injuries being reworked and having more created player faces are also positives.

                Outside of that though I didn't really like anything else. Gameplanning is something I already know I'd want to always simulate but it seems like you may be penalized for that this year by not getting the boosts without running the drills/tutorials. The boosts are another thing I don't like but from the screenshot they seem like they'll be insignificant. Still, raising things like throw power or catch based on routes being ran seems odd to me.

                Overall I was hoping for more depth in other places than another big focus on game prep, goals, and XP. Coaching staffs or even coordinators, coach carousel, fifth year options, waiver wire, 90-man rosters, restricted free agents, larger draft classes, improved scouting were the type of things I was looking for but it is what it is.

                Comment

                • ConnSKINS26
                  Rookie
                  • May 2011
                  • 202

                  #143
                  Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                  Originally posted by SportsGamer94
                  So Madden gets a pass now for screwing up an entire gen NFL football gaming? You can't compare Madden to 2k just because Tiburon screwed up? Last I heard they both cost 59.99. Far as I'm concerned they should be sued or give us our money back for the terrible games they put out last gen.
                  Anyway these additions are cool but I'm not getting overly exciting for things that should have been in the game years ago and I've already used in other games. This team is doing a great job with Madden they still have a long way to go but at least they are improving the game every year.
                  At some point you just have to get over the past and have realistic expectations. Being extremely unrealistic with your expectations because of how bad previous iterations were isn't fair at this point. They can't make a lightyear jump forward just because you think that in an ideal world they'd be far ahead of where they are now. They can only do so much in one year, and they had a deep hole to dig out of.

                  Comment

                  • kse79x
                    Rookie
                    • Jan 2015
                    • 114

                    #144
                    Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                    Im not as excited yet as Id hoped Id be. Some decent changes but as I focus more on online leagues, there isn't a ton that make me happy.

                    Draft boards. Come on now. All online leaguers know its so damn hard to get everyone to meet one draft time. Not making a draft leads to an attempt to trade your picks or stick with CPU drafting for you which no doubt leads to horrible no-sense picks (3 TE's for example).

                    Exhibition games. I really hope they get this in as it has to be so simple to add. Let league members play scrimmage games between each other with out league teams.

                    Ability to undo games/roster dumps. Sick of having to worry about cheese and people roster dumping.

                    Comment

                    • SportsGamer94
                      Banned
                      • Jul 2015
                      • 343

                      #145
                      Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                      Originally posted by Gilley
                      No one is giving them a pass man. Look at it this way. If features they once had are left out, then they are even further behind than they are with those features. You have to build a base before you can have tons and tons of new features. Look at NBA 2K and The Show, those games didn't become the games they are in one cycle. As far as being suing EA...you knew what you were dealing with before and they didn't take your money, you gave it to them.
                      I only bought two new games last gen (08 & 10), anyway I really appreciate Rex and the team they are doing a great job so far. I think the next big area they need to tackle is player movement and animations. I was hoping they added injury equipment on players with the new option to allow a player to play injured but maybe next year.

                      Comment

                      • smiley3
                        Pro
                        • Jan 2012
                        • 730

                        #146
                        Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                        Liking the ticker with the stats too!


                        Sent from my iPhone using Tapatalk

                        Comment

                        • YeezusJeezus
                          Just started!
                          • Jun 2016
                          • 2

                          #147
                          Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                          So when they said full player editing, does that mean I can change age? For example, if I wanted to create a rookie version of Vick. Instead of making a separate player, can I just change the current ones age?

                          Comment

                          • pats3912
                            Banned
                            • Jun 2007
                            • 284

                            #148
                            Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                            Is there more appearance options when creating a coach now? Would like to have the option of letting my coach wear a hat, a hoodie, or different jackets...

                            Comment

                            • BayRaider510
                              Rookie
                              • Sep 2009
                              • 99

                              #149
                              Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                              I will probably look at the draft class, change them in a notebook to people in real life, then adjust names and ratings after the draft. A little unconventional but you can have the 2017 draft class in your franchise.

                              Comment

                              • usaaaaaa
                                Rookie
                                • Jun 2007
                                • 36

                                #150
                                Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                                Still hoping for assistant coaches and more depth in franchise overall. These new features seem like they'll make franchise a nicer experience, but not a deeper one.

                                Comment

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