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Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

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  • extremeskins04
    That's top class!
    • Aug 2010
    • 3868

    #166
    Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

    I'm pretty excited about the features thus far. I personally am probably the most excited about being able to edit any information about any player cause custom draft classes are very much needed.

    I appreciate what this new EA Madden dev team has accomplished so far. They have backed up everything they've said since they came onboard.

    One of the other aspects of franchise mode I extremely want is to have position coaches, asst coaches, trainer, GM, etc and have their own attributes, demands, personalities, etc.

    Comment

    • aholbert32
      (aka Alberto)
      • Jul 2002
      • 33106

      #167
      Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

      Originally posted by NateDogPack12
      Alright, this was my wishlist coming in. Let's see how we did.



      (1) - Nope. Injuries are still broken off-ball. With a heavy emphasis on incorporating sim into CFM, it looks like that can help remedy this. Nonetheless, the fact that linemen and off-ball players can't get hurt is a bit ridiculous. This is one that was in 13 years ago. It needs to be fixed pronto.

      (2) - Kind of. You can only edit them once they're drafted, which means you'll still be scouting Patrick Patrick. Hopefully, they'll build toward an environment where we can share these like in other games. I get the fact that maybe EA is scared of litigation and doesn't want the community churning out draft classes in the wake of O'Bannon and I can appreciate that. Nonetheless there wouldn't be anything illegal about us doing it.

      (3) - Yes!!

      (4) - Yes!!

      (5) - Yes, according to Price.

      (6) - No.

      (7) - ???

      (8) - According to Price, we can more effectively setup 32-team control. No word on the streamlining of doing tasks. A big NO on switching sides in CFM.

      (9) - No. And I think this is a bigger deal to me than most. My team is the Packers and teams like us and the Ravens love to use the compensatory system to stack draft picks.

      (10) - No.

      So, at least for me, we got 4 points out of 10 with 6 of my items addressed at least in some capacity. I'll take it. But there is still a lot of work to do. Full player editing will allow us to remedy a lot of ills.

      Plus, I like the general direction they're taking CFM. I endorse the XP system as I think it's a game apparatus that simulates real life progression as best we can and gives users control and strategy to consider.

      Since I found out I'm not alone in loving to switch teams during CFM, I've decided that will be my big push for 18. That will be what I advocate for.
      Damn. No on side switching? Why the hell is that so difficult to implement?

      Comment

      • NateDogPack12
        Go Pack Go!!
        • Jul 2011
        • 1271

        #168
        Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

        I should also note that formation subs and defensive matchups are priorities one and two for next year. Those have to be at the forefront of what we go after. I just omitted them from this list because we already confirmed they were not in.
        XBOX Series X Gamer Tag: Alsbron

        Comment

        • Trick13
          Pro
          • Oct 2012
          • 780

          #169
          Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

          Originally posted by NateDogPack12
          I should also note that formation subs and defensive matchups are priorities one and two for next year. Those have to be at the forefront of what we go after. I just omitted them from this list because we already confirmed they were not in.
          Defensive matchup - yes

          Formation subs - no, not good enough - gotta be full custom sub package system

          Comment

          • Cowboy008
            MVP
            • Mar 2012
            • 4574

            #170
            Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

            Originally posted by NateDogPack12
            Alright, this was my wishlist coming in. Let's see how we did.



            (1) - Nope. Injuries are still broken off-ball. With a heavy emphasis on incorporating sim into CFM, it looks like that can help remedy this. Nonetheless, the fact that linemen and off-ball players can't get hurt is a bit ridiculous. This is one that was in 13 years ago. It needs to be fixed pronto.

            (2) - Kind of. You can only edit them once they're drafted, which means you'll still be scouting Patrick Patrick. Hopefully, they'll build toward an environment where we can share these like in other games. I get the fact that maybe EA is scared of litigation and doesn't want the community churning out draft classes in the wake of O'Bannon and I can appreciate that. Nonetheless there wouldn't be anything illegal about us doing it.

            (3) - Yes!!

            (4) - Yes!!

            (5) - Yes, according to Price.

            (6) - No.

            (7) - ???

            (8) - According to Price, we can more effectively setup 32-team control. No word on the streamlining of doing tasks. A big NO on switching sides in CFM.

            (9) - No. And I think this is a bigger deal to me than most. My team is the Packers and teams like us and the Ravens love to use the compensatory system to stack draft picks.

            (10) - No.

            So, at least for me, we got 4 points out of 10 with 6 of my items addressed at least in some capacity. I'll take it. But there is still a lot of work to do. Full player editing will allow us to remedy a lot of ills.

            Plus, I like the general direction they're taking CFM. I endorse the XP system as I think it's a game apparatus that simulates real life progression as best we can and gives users control and strategy to consider.

            Since I found out I'm not alone in loving to switch teams during CFM, I've decided that will be my big push for 18. That will be what I advocate for.
            Hopefully #6 makes it into Madden 18

            Comment

            • roadman
              *ll St*r
              • Aug 2003
              • 26339

              #171
              Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

              Originally posted by NateDogPack12
              I should also note that formation subs and defensive matchups are priorities one and two for next year. Those have to be at the forefront of what we go after. I just omitted them from this list because we already confirmed they were not in.
              Clint left the possibility of formation subs for a patch by noting they won't be in at launch.

              Comment

              • mestevo
                Gooney Goo Goo
                • Apr 2010
                • 19556

                #172
                Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                I'm sure there's a lot of small things to realize/show. Practice squad means they had to mess with roster limits, how are salaries managed, etc for example. Probably a ton of UI work and information radiation that's nice in practice but not so amazing that you add them to the blogs.
                Last edited by mestevo; 06-13-2016, 03:09 AM.

                Comment

                • Number999
                  MVP
                  • Mar 2013
                  • 2102

                  #173
                  Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                  Full Player editing does nothing for me personally... but cool to see it back in.

                  I liked what I saw regarding "Big Decisions" and am thrilled Practice Squad finally got added. Really the biggest thing I wanna see is more stuff like in-game ticker and practice squad stuff being added because it sets a foundation that can be built off upon for the future. Not flashy gimmicks that'll then be removed. I've seen a few people saying they were "under-whelmed" but just a few of those additions alone I think are fantastic.
                  NFL - Miami Dolphins
                  NBA - Miami Heat
                  MLB - Miami Marlins
                  NHL - Florida Panthers
                  Soccer - Real Madrid


                  Crystal Palace ~ FIFA 18 Dynasty!

                  Comment

                  • aholbert32
                    (aka Alberto)
                    • Jul 2002
                    • 33106

                    #174
                    Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                    The ticker has me worried for people who play 32 team franchise. The reason a ticker wasnt going to work in last years game was because you couldnt sim games until u advanced the week. From the video, it looks like its the same system.

                    What I want is what I have in the Show or NBA2k, where I can sim the games I dont want to play. In the Show, after I sim the games...the results show up in the ticker. I'm worried that the ticker will only be beneficial for players who only control one team.

                    Simming the game through supersim may be a workaround though.

                    Comment

                    • JoshC1977
                      All Star
                      • Dec 2010
                      • 11564

                      #175
                      Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                      Originally posted by aholbert32
                      The ticker has me worried for people who play 32 team franchise. The reason a ticker wasnt going to work in last years game was because you couldnt sim games until u advanced the week. From the video, it looks like its the same system.

                      What I want is what I have in the Show or NBA2k, where I can sim the games I dont want to play. In the Show, after I sim the games...the results show up in the ticker. I'm worried that the ticker will only be beneficial for players who only control one team.

                      Simming the game through supersim may be a workaround though.
                      On NCAA 14, the game pre-determined the scores/outcomes during the load from 1 week to the next. You could still play any and all of those games, even though the sim engine had simmed a result to feed the ticker for presentation purposes. Given that EA has done this before, I'm not too worried.
                      Play the games you love, not the games you want to love.

                      Comment

                      • Cowboy008
                        MVP
                        • Mar 2012
                        • 4574

                        #176
                        Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                        Originally posted by JoshC1977
                        On NCAA 14, the game pre-determined the scores/outcomes during the load from 1 week to the next. You could still play any and all of those games, even though the sim engine had simmed a result to feed the ticker for presentation purposes. Given that EA has done this before, I'm not too worried.
                        So for those who just control one team will the final result we see in the ticker actually be the result of those games when we advance to the next week or will they be completely different?

                        Comment

                        • fballturkey
                          MVP
                          • Jul 2011
                          • 2370

                          #177
                          Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                          Originally posted by Cowboy008
                          So for those who just control one team will the final result we see in the ticker actually be the result of those games when we advance to the next week or will they be completely different?
                          It'll be the same, unless you go in and play the game you saw on the ticker, then it'll be whatever the result of the game you played was.
                          Teams: Minnesota Vikings, Cincinnati Reds, Marshall Thundering Herd, Virginia Tech Hokies (2010 alum)

                          Comment

                          • l8knight1
                            BRING BACK F2000 HELMET!!
                            • Aug 2002
                            • 1185

                            #178
                            Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                            Woo hoo on full editing! If anyone knows details on importing/exporting I would love to hear, as in can I import my 16 rosters to 17, or do we now have fully editable and shareable rosters. I saw the part about rookie editing so then can we share our franchises?

                            Comment

                            • NateDogPack12
                              Go Pack Go!!
                              • Jul 2011
                              • 1271

                              #179
                              Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                              Originally posted by l8knight1
                              Woo hoo on full editing! If anyone knows details on importing/exporting I would love to hear, as in can I import my 16 rosters to 17, or do we now have fully editable and shareable rosters. I saw the part about rookie editing so then can we share our franchises?
                              You can only edit the rookies post-draft.
                              XBOX Series X Gamer Tag: Alsbron

                              Comment

                              • ginix
                                Rookie
                                • Dec 2013
                                • 111

                                #180
                                Re: Madden NFL 17: Franchise Mode Adds New Play the Moments, Super-Sim Features

                                I feel like I'm disappointed with this due to the fact that I love the GM side of Madden and there really hasn't been much added to that.

                                Gameplay wise I have a feeling it'll be the best Madden yet and the animations look much smoother but I can't help but feel disappointed at the lack of things such as compensatory picks, actual contracts and the lack of change to scouting and the draft (probably the thing I wanted fixed the most).

                                Comment

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