5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

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  • bakersville123
    Rookie
    • Aug 2007
    • 211

    #1

    5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17



    Interview with cfm lead designer

    9:17 mark he confirms no ingame OL injuries for '17

    That would be 45% of your offense on any given play will never get injured ingame.

    Maybe its just me, but I Would consider the ability to have ALL players have a possibility of getting injured ingame FOUNDATIONAL and critical to SIM play.

    I give EA credit for the things they are adding to cfm this year. Being able to edit player ratings in cfm is not insignificant. Hoping they added the ability to add injuries like mlb show.

    Even adding in a bandaid or tactical fix like a percent chance per play of an OL injury would be welcome until they can implement a more physics based solution.

    A "big decision" would be trying to keep a cohesive OL on the field. Blocking and tackling... This just seems basic.

    Its 2016 and in the only NFL game 45% of your offensive players are INVINCIBLE every offensive play!
  • Palm Bay Pro
    Banned
    • May 2016
    • 158

    #2
    Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

    I agree with you OP

    Comment

    • SolidSquid
      MVP
      • Aug 2014
      • 3159

      #3
      Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

      Agreed 1000%. No reason we shouldn't have off ball and non contact injuries for every position already

      Comment

      • jfsolo
        Live Action, please?
        • May 2003
        • 12965

        #4
        Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

        For me this is far and away my biggest disappointment for M17. I really consider it a huge failure for the development cycle.
        Jordan Mychal Lemos
        @crypticjordan

        Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

        Do the same thing tomorrow. And the next. Now do it forever.

        Comment

        • bad_philanthropy
          MVP
          • Jul 2005
          • 12167

          #5
          Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

          Originally posted by jfsolo
          For me this is far and away my biggest disappointment for M17. I really consider it a huge failure for the development cycle.
          These are my feelings as well. There was a good discussion on twitter going on with Clint last year about this and he seemed to want it as well. He didn't promise anything, and has consistently said it's something that's really hard to implement without breaking the game, but I was hoping we'd get it somehow this year. Not calling out the devs at all—just disappointed it couldn't get in.

          I'm with OP, I'd take canned injury animation/scene based on percentage rolled every play based on injury rating.

          How common a storyline is piecing together an o-line as you get deeper in the season?
          Last edited by bad_philanthropy; 06-13-2016, 09:48 PM.

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          • RogueHominid
            Hall Of Fame
            • Aug 2006
            • 10900

            #6
            Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

            I wonder what about implementing off-ball injuries would break the game. I'd be curious to know more about the obstacles from a design perspective.

            Comment

            • Rhudey
              Rookie
              • Dec 2002
              • 475

              #7
              Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

              Originally posted by bad_philanthropy
              I'd take canned injury animation/scene based on percentage rolled every play based on injury rating.

              How common a storyline is piecing together an o-line as you get deeper in the season?
              Absolutely, I'd be more than happy with this! Takes away from the game when it doesn't matter who it is, or even if you have backup o-line.....as well as the fact that o-line ratings are meaningless for pass/run blocking.

              Comment

              • Armor and Sword
                The Lama
                • Sep 2010
                • 21798

                #8
                Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

                Agree 100% with the OP.....huge whiff.
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                • bcruise
                  Hall Of Fame
                  • Mar 2004
                  • 23274

                  #9
                  Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

                  From a competitive standpoint....I get it. OL is the one position you will never have control of in a game, so any injuries to that position are 100% decided by (bad) luck and percentage chance based on ratings. The tournament/casual crowd probably doesn't want that - heck, there was more complaining from that group about penalties this past year than just about any previous - because it takes away from the control they have over what happens on the field.

                  That said, this is something that is definitely a glaring omission from the simulation side of things, which goes against the philosophy this development team seems to have.

                  Comment

                  • Armor and Sword
                    The Lama
                    • Sep 2010
                    • 21798

                    #10
                    Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

                    Originally posted by bcruise
                    From a competitive standpoint....I get it. OL is the one position you will never have control of in a game, so any injuries to that position are 100% decided by (bad) luck and percentage chance based on ratings. The tournament/casual crowd probably doesn't want that - heck, there was more complaining from that group about penalties this past year than just about any previous - because it takes away from the control they have over what happens on the field.

                    That said, this is something that is definitely a glaring omission from the simulation side of things, which goes against the philosophy this development team seems to have.
                    Speaking of penalties.....they better not have messed with that. 16 was glorious yet maddening at the same time.....in a very good way.

                    Don't touch it. Just enhance it even more to give us a wider variety of calls.
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                    Comment

                    • bakersville123
                      Rookie
                      • Aug 2007
                      • 211

                      #11
                      Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

                      Originally posted by Trojan Man
                      I wonder what about implementing off-ball injuries would break the game. I'd be curious to know more about the obstacles from a design perspective.
                      I get that the current injury system may be collision based and since OL arent involed in tackles the current system doesnt have an answer but good lord its been a decade plus and this still hasnt been fixed.

                      And non contact injuries are such a huge part of NFL life. Jordy Nelson?!

                      I developed the training camp and offseason conditioning module for Madden Amp years ago. It was/is a utility for Madden 08 PC. I do some minor game development in my spare time these days.

                      I know a bit about game development. At least enough to know introducing code that runs at end of each play generating a random percent chance of OL injury based on a variable like player inury rating is something they should be able to do as tactical short term break fix.

                      I mean they added in practice squads, ticker, whole new sim mode, big decisions, game planning, ball physics, and blocked kicks.

                      Head coach 09 even had body part specific durability. Its fricking 2016!! Cmon EA!

                      I have to admit I am disapointed upon hearing that they didnt finally overhaul the archaic decades old injury system or at least introduce OL injuries with some sort of smoke and mirrors random pre canned animation. Maybe Im in the minority though and people playing this game dont really care about realistic injuries like I do. Hope Im wrong though.

                      Not having to deal with any OL injuries is such an immersion killer. Bummer.

                      Last comment... Im bothered more by the fact they clearly did in fact touch injuries by adding in big decisions to play a guy hurt yet completely neglected 45% of the offense from even getting hurt every play.
                      Last edited by bakersville123; 06-13-2016, 10:20 PM.

                      Comment

                      • kehlis
                        Moderator
                        • Jul 2008
                        • 27738

                        #12
                        Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

                        Originally posted by SolidSquid
                        Agreed 1000%. No reason we shouldn't have off ball and non contact injuries for every position already
                        I wouldn't even put this in the category of non-contact/off ball injuries.

                        Saying it won't happen for offensive linemen is inexcusable.

                        I want off ball penalties as much as anyone but if it can't even happen when an o-lineman is involved in the play I just don't get it.

                        Won't ruin it for me but this is just a head scratcher.

                        Comment

                        • aholbert32
                          (aka Alberto)
                          • Jul 2002
                          • 33106

                          #13
                          Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

                          This doesnt effect me at all given that I control all 32 teams and can get OL injuries through sims but......

                          ....This is ridiculous. It cant be that difficult to code the game so an OL is injured. At this point, I think people would be OK if injuries occurred to OL and there wasnt a specific animation that showed how they were hurt.

                          Comment

                          • tosa
                            Rookie
                            • Sep 2003
                            • 302

                            #14
                            Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

                            This really sucks, whats the point of roster management if injuries dont exist. It takes away from free agency, practice squads and draft because depth at half of your offensive positions does not matter
                            Attached Files

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                            • NeuroDuck
                              Rookie
                              • Feb 2016
                              • 54

                              #15
                              Re: 5/11 (45%) of your offensive players WILL NEVER GET INJURED in Madden 17

                              I've lived without it this long and never really noticed so i'm not that concerned. It'd be really nice but i'd imagine the programming behind it is really difficult. Programming is tricky even when you hire the best, plus everyone has to be on the same page with each development portion of the game. I give these guys some slack.

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