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Old 06-17-2016, 11:13 AM   #3
manliest_Man
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Re: Can we have denials that actually work consistently ?

I also agree.

Lag is the biggest issue of this game and the fact that it was designed to be time-based especially it's ground game, aka not taken into account the online delay,is what makes it extremely broken.

If theoretically speaking a transition takes 10 seconds to complete and the counter window is within the first 6 seconds.The way it applies for online is:

-You have to wait 1 second after seeing the transition begin.
-Then you have 2 seconds time window to deny it for some reason.

Or at least that's what it feels like.

Put the Grappling Advantage into play and it's impossible to block most of them.

The incosistency of random lag spikes and random delay in some games or the even the consistent but ridiculousely high delay + the inconsistency of various transitions time frame denial window = Break the game.

Last edited by manliest_Man; 06-17-2016 at 11:16 AM.
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