NHL 17 Gameplay Trailer - Operation Sports Forums

NHL 17 Gameplay Trailer

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  • BlacknBlue
    Rookie
    • Dec 2015
    • 318

    #16
    Re: NHL 17 Gameplay Trailer

    Originally posted by giantsharks
    Well this is a thread about the trailer and seeing how you cant get much from the trailer regarding gameplay, its fine that people are talking about the 5 man celebrations. You really cant take away much more from the trailer
    Of course not, but I was referencing all of the threads on this forum and how the majority of them lead down the same path of 5 man cellys and roster sharing.

    And I don't mean to make it sound like those aren't important or aren't issues that should be addressed, I just read the other sports games forums at this site and most of the threads are breaking down proper 3-4 defense or iso motion, the hit and run, etc. And then there is a small faction of people discussing uniforms and presentation and roster ratings etc. In here is like totally flipped.

    Like you said, can't tell much of anything from a trailer that shows the game from angles that nobody will be playing from, but just a casual observation about things being discussed which was peculiar to me.

    Comment

    • Dazraz
      Pro
      • Mar 2009
      • 795

      #17
      That could easily have been a trailer from NHL 15 so far as I could tell. I'd rather see a trailer of the Menu screens in NHL 16 to see if they're actually responsive this year!

      Comment

      • jake19ny
        MVP
        • Mar 2011
        • 1939

        #18
        Re: NHL 17 Gameplay Trailer

        Originally posted by BlacknBlue
        There is so much fundamentally wrong with this game and the majority of this site is concerned with group celebrations and roster sharing.

        To each their own because those things would be great, but this video game hasn't played like hockey in a long time and if they don't address some of this series' most fatal flaws on the ice then there might not be a hockey game for much longer. The people I know that are diehard hockey fans and players no longer wish to buy this game and the AI has been so awful that I can't fathom trying to play it alone.
        If you think the majority of this site is only concerned with roster sharing and 5 man celebrations than you have not been paying attention. Gameplay is and always will be a priority for most around here. The roster sharing is big because it does have an effect on the gameplay. Guys who do painstaking work on things like the "Revamped Rosters" create better player separation and realistic ratings that in turn make the game play better. Not sure if you have ever had the pleasure of using the revamped rosters but if you did you would know what I mean.

        The celebration thing is being talked about because, as another poster mentioned, it's in response to the trailer. EA touted all new celebrations and if what we saw is it, all they did was put a new color lipstick on it. Not only is a three man celebration lame it's even worse watching the other two teammates skate away as if nothing just happened is unacceptable.

        We all know gameplay comes first but the celebration thing detracts from the NHL experience. No roster sharing, lame celebrations, and the same goalie masks since 2010 with outdated gear seems lazy and unacceptable.

        Comment

        • csamuelsvt
          Pro
          • Mar 2012
          • 500

          #19
          Re: NHL 17 Gameplay Trailer

          Originally posted by Simple Mathematics
          I'd like to know what the struggle behind putting a 5-man hug celebration into the game is. It really doesn't seem that hard.

          Personally, I can't stand the celebrations in the game. Every one of them. It's just not realistic. 99.9999999% of the time after a goal in hockey you see the players jump up and skate together for a 5-man hug. Then they go fist bump the guys on the bench. Every single time. I'd prefer having just one animation of a 5-man hug celebration over 500 of these over-the-top soccer-like celebrations.

          Besides that, the trailer was decent for a sizzle trailer. I didn't really like that desperation save by the goalie where he throws his body in a backwards 180 to make the save. I did like the tie ups and net battles though. Anything with physicality besides big hits I will welcome with open arms.

          Until there's confirmation that 3 man celebrations are in, don't be fooled. In NHL 15/16 they were clever in some of their screens to make it seem like more than 2 player celebrations were in, but clearly that wasn't the case. They would capture some screens when everyone was going in for the hug right at the moment 2 people would celebrate, then capture that picture right before the other 3 would magically skate away. Rammer also mentioned for 16 we would get 3 man celebrations and that Ray Ferraro would possibly come in and record updated commentary for the new game. We know how that turned out.

          Lastly, Rammer mentioned I think last year that the reasoning behind not having 5 man celebrations was due to size issues with some of the players. Someone really tall celebrating with players really small caused issues and then it would create more issues with created players. Lame I know because FIFA 14 or Fifa 15 had these issues, then they found a way to take care of it, whether it was a cut scene or real time. Regardless, they fixed it. EA mentioned how they share the tech across the ignite engine, so I don't get WHY this isn't in. There's that cutscene of McDavid going over to the bench and celebrating but idk if that is for when you score a hattrick. I would take that even over the 2 or 3 players simply skating away nonsense we have now.
          Last edited by csamuelsvt; 06-23-2016, 08:35 AM.

          Comment

          • Splitter77
            MVP
            • Mar 2003
            • 2820

            #20
            Re: NHL 17 Gameplay Trailer

            they computer AI better clog up the neutral zone.
            also there better be more stoppages in play

            I don't wanna play 12 minutes straight run and gun with no whistles.
            could care less about group hugs

            Comment

            • Rufio2031
              Rookie
              • Aug 2010
              • 106

              #21
              Originally posted by BlacknBlue
              There is so much fundamentally wrong with this game and the majority of this site is concerned with group celebrations and roster sharing.

              To each their own because those things would be great, but this video game hasn't played like hockey in a long time and if they don't address some of this series' most fatal flaws on the ice then there might not be a hockey game for much longer. The people I know that are diehard hockey fans and players no longer wish to buy this game and the AI has been so awful that I can't fathom trying to play it alone.
              100% with you BlacknBlue. I couldn't care less about the celebrations, even after I got all of my wishlist items. But nothing really matters until they actually put something worth playing on the ice. This franchise has become unplayable for me. Your second paragraph is spot on.

              Comment

              • jboe235
                Rookie
                • Dec 2009
                • 41

                #22
                Re: NHL 17 Gameplay Trailer

                Saw a couple of new animations for goalies, tie ups, etc. Nothing groundbreaking, still at "wait and see" for actual gameplay.

                Why are mascots a selling point in this game for 2 years in a row now? I don't understand that all. I'm sure some people like them in the game, but why a major part of the arena atmosphere? Are they going to be shown after every other stoppage, after every goal, and on the ice after a win again? That was annoying in 16...

                Comment

                • Moose24x
                  Pro
                  • Jan 2012
                  • 502

                  #23
                  Re: NHL 17 Gameplay Trailer

                  Originally posted by jboe235
                  Saw a couple of new animations for goalies, tie ups, etc. Nothing groundbreaking, still at "wait and see" for actual gameplay.

                  Why are mascots a selling point in this game for 2 years in a row now? I don't understand that all. I'm sure some people like them in the game, but why a major part of the arena atmosphere? Are they going to be shown after every other stoppage, after every goal, and on the ice after a win again? That was annoying in 16...
                  It's a good example of EA being out of touch with virtually all of their fans and constantly over hyping fluff vs substance. The amount of mascots shown in "gameplay" trailer for a game where mascots are not a new feature and are about 1% important to the overall product is surprising.

                  Comment

                  • actionhank
                    MVP
                    • Jan 2010
                    • 1530

                    #24
                    Re: NHL 17 Gameplay Trailer

                    Originally posted by BlacknBlue
                    There is so much fundamentally wrong with this game and the majority of this site is concerned with group celebrations and roster sharing.

                    To each their own because those things would be great, but this video game hasn't played like hockey in a long time and if they don't address some of this series' most fatal flaws on the ice then there might not be a hockey game for much longer. The people I know that are diehard hockey fans and players no longer wish to buy this game and the AI has been so awful that I can't fathom trying to play it alone.
                    I think it's more that they're the easiest to see from the usual "30 seconds of actual gameplay" trailers that EA drops.

                    AI and play development are hard enough to notice when watching someone else play, let alone in a "gameplay" trailer focused on the new Mascot physics.

                    Comment

                    • Yzerman101
                      Rookie
                      • Aug 2014
                      • 51

                      #25
                      Re: NHL 17 Gameplay Trailer

                      Torontos new jerseys and logo are they in the game at launch?

                      Comment

                      • Simple Mathematics
                        MVP
                        • Sep 2009
                        • 1791

                        #26
                        Re: NHL 17 Gameplay Trailer

                        Oh believe me, gameplay is number 1 in my mind. I have donated thousands of hours of my life to editing rosters over the past number of years just to get the game to play better.

                        It's 2016 though. I don't think I'm out of line by asking for good gameplay AND good presentation.
                        NHL REVAMPED ROSTERS - CO-CREATOR

                        Comment

                        • jake19ny
                          MVP
                          • Mar 2011
                          • 1939

                          #27
                          Re: NHL 17 Gameplay Trailer

                          Originally posted by Simple Mathematics
                          Oh believe me, gameplay is number 1 in my mind. I have donated thousands of hours of my life to editing rosters over the past number of years just to get the game to play better.

                          It's 2016 though. I don't think I'm out of line by asking for good gameplay AND good presentation.
                          Here here.....and nobody here who has enjoyed your rosters does not appreciate or long for a day when we can enjoy them again. Your works does not go unnoticed my friend and I wish we could say thanks in advance for revamped rosters 2017 but not this year......maybe next ๐Ÿ‘๐Ÿป

                          Comment

                          • TheBuddyHobbs
                            Banned
                            • Apr 2013
                            • 2316

                            #28
                            Re: NHL 17 Gameplay Trailer

                            An NHL player dabbing? REALLY?! SMH...

                            Comment

                            • spidertour02
                              Pro
                              • Apr 2014
                              • 866

                              #29
                              Re: NHL 17 Gameplay Trailer

                              Originally posted by Simple Mathematics
                              I'd like to know what the struggle behind putting a 5-man hug celebration into the game is. It really doesn't seem that hard.
                              It's actually difficult to animate something like that because the players are different sizes. This applies to almost any game where the gamer can customize the shape of his/her character (most RPGs) or where the same animation applies to a range of fixed characters of different heights (including sports games).

                              A two-person high-five is easy, for example, because it only requires one point of contact (Character 1 hand to Character 2 hand) and only needs to have calculated animations for the arms bending (to compensate for the difference in size; a shorter guy has to straighten his arm more to reach farther) and the location of the hand-to-hand contact.

                              A two-person hug can lead to some goofy and downright buggy animations between characters with a large differential in height. NHL 16 has this problem -- if you use the Rangers, you've probably seen a few awkward hugs between Rick Nash and Mats Zuccarello. The main point of contention is the placement of the hands/arms. Say that Character 1's right arm is scripted to reach around Character 2's neck, which is done with a quick calculation. If Character 1 is very short and Character 2 very tall, it could break the animation and lead to Character 1's arm partially clipping Character 2's clavicle to reach (among other buggy possibilities). One solution is to always have the shorter guy hug the taller guy around the waist, which is a safer animation with a similar calculation. Another solution is to cheat by shrinking the taller guy down to the shorter guy's size and using a fixed animation. (Check out Fable III for this. It's as clumsy as it sounds!) A third option is to simply leave the problem as-is and hope that the problem is relatively uncommon. Another possibility is to use a larger number of calculations to get a more accurate approximation of arm placement, at the likely cost of performance.

                              Once you start getting into multi-person hugs, all hell breaks loose. It's doable, of course, but since the game would need to do a lot of calculations very quickly to place all of the hands in the correct places (with more calculations needed for a more realistic animation), the chances of bad clipping, bugs, and/or performance drops greatly increases. If NHL 17 has three-man hugs, I would immediately assume that it's a case of the dev team finding a solution to the clipping problem but having to compromise for performance by limiting it to three players.

                              TL;DR: It's harder than you think because height is a variable rather than a constant.

                              Comment

                              • Hockeynut99
                                MVP
                                • Jan 2013
                                • 1328

                                #30
                                Re: NHL 17 Gameplay Trailer

                                Graphics and gameplay. If I wanted just great game play I stil be playing High Heat baseball and NHL 97 and NHL 2k8. And seriuos they don't have the 5 man hug? All the teams do this in real life. Come on EA use all this smart programmers and make it happen.

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