Injury rating/Injuries in simmed vs. played games in CFM

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  • sanderson13
    Rookie
    • Aug 2010
    • 59

    #1

    Injury rating/Injuries in simmed vs. played games in CFM

    When I play games during the regular season in CFM, there are never any injuries in the games. But the CPU teams take on tons of injuries during their simmed games.

    Do other people see this on Xbox One? Is there a workaround? I'd like to have realistic rate of injuries, but not if my team is never affected by them, which is the current situation.
  • JoshC1977
    All Star
    • Dec 2010
    • 11564

    #2
    Re: Injury rating/Injuries in simmed vs. played games in CFM

    Originally posted by sanderson13
    When I play games during the regular season in CFM, there are never any injuries in the games. But the CPU teams take on tons of injuries during their simmed games.

    Do other people see this on Xbox One? Is there a workaround? I'd like to have realistic rate of injuries, but not if my team is never affected by them, which is the current situation.
    Three primary factors here.
    - fatigue slider
    - injury slider
    - tackle slider (bigger hits, more injuries).

    I see a decent number of injuries using 50 fatigue, 75 injury, and 50 tackle. Not quite as many as during sim, but it varies.
    Play the games you love, not the games you want to love.

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    • sanderson13
      Rookie
      • Aug 2010
      • 59

      #3
      Re: Injury rating/Injuries in simmed vs. played games in CFM

      Originally posted by JoshC1977
      Three primary factors here.
      - fatigue slider
      - injury slider
      - tackle slider (bigger hits, more injuries).

      I see a decent number of injuries using 50 fatigue, 75 injury, and 50 tackle. Not quite as many as during sim, but it varies.
      Thanks, I'll try those numbers!

      Comment

      • sanderson13
        Rookie
        • Aug 2010
        • 59

        #4
        Re: Injury rating/Injuries in simmed vs. played games in CFM

        Now that I think of it, I could turn the Injury rating down when I sim games and up when I play them. I'll try playing a game at 75 injury rating and sim the week at 50 and see what happens, keeping Fatigue and Tackle at 50.

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        • sanderson13
          Rookie
          • Aug 2010
          • 59

          #5
          Re: Injury rating/Injuries in simmed vs. played games in CFM

          I'm using 50 for Tackle and Fatigue and 65 for Injury in the games I play, and 50 when I sim the CPU games. I'm liking the level of injuries I'm currently seeing and am finally forced to use the depth I've built on my squad! Thanks for the advice.

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