Madden NFL 17 Player Ratings - Top 5 Wide Receivers

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  • GoJags904
    Pro
    • Aug 2014
    • 773

    #76
    Re: MADDEN NFL 17 Player Ratings: Top 5 Wide Receivers

    Originally posted by mrprice33
    You say that, but it seems your primary grievance is that Allen Robinson isn't rated in the top 5.

    As to the debate of whether or not he's top 5...PFF had him at #10, graded at an 89, right behind DeAndre Hopkins. Football Outsiders had him at 8th in Defense-Adjusted Yards Above Replacement, ahead of Beckham and Hopkins (10 and 13, respectively).

    Yahoo has him as the 7th-ranked fantasy receiver, behind all 5 of those guys. ESPN has him 6th, behind all but AJ Green. It seems like it's Brown as the clear 1, then Beckham, Jones, Hopkins, Green, Robinson, and Bryant all bunched in as 2-6. So take your pick, I guess.
    No AR isn't the only problem. I have always started Madden with custom rosters because of the ratings to all 32 teams. If the game play animations were tuned better for balance I wouldn't have a big issue. Not only that, but xp progression and player regression has always hindered ratings as well so I'm not digging deep because of the edit feature this year[emoji4]. I really don't see that much of a difference between dh,obj,and ar for the ratings received but so be it. I dont play online much anyways and wont until gameplay is completely fixed. Pass rush, pocket and all to combat the cheese so im good.

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    • msdm27
      Pro
      • Nov 2009
      • 956

      #77
      Re: MADDEN NFL 17 Player Ratings: Top 5 Wide Receivers

      Random question: Why is Hopkins (4.57 40 time) faster than AJ Green (4.50) 40 time?

      I see this in others cases throughout the reveals but this one jumped to mind first.

      Comment

      • Yazan Gable
        Rookie
        • Aug 2014
        • 128

        #78
        Re: MADDEN NFL 17 Player Ratings: Top 5 Wide Receivers

        Originally posted by msdm27
        Random question: Why is Hopkins (4.57 40 time) faster than AJ Green (4.50) 40 time?

        I see this in others cases throughout the reveals but this one jumped to mind first.
        I mean, it's a 1 point difference. And it's been 5 years since he ran a combine. Could be them messing it up, of course, but at the same time it's not like Hopkins is blowing AJ Green out of the water.

        Comment

        • msdm27
          Pro
          • Nov 2009
          • 956

          #79
          Re: MADDEN NFL 17 Player Ratings: Top 5 Wide Receivers

          Sorry man, I see you always try to stick up for the game but... Come on!
          In ANY data driven enterprise, as Madden ratings claim to be, there is no "well, is just a one point difference"... That's an absurd statement and even Kane or other Madden dev would probably tell you that they are a bit less willy-nilly than that.

          Newsflash, it's been 5 years for both players so I don't see how that's an argument.

          And if their reasoning is "game speed" then that is deeply disappointing because I, with all due respect to Kane, can't fathom how someone who was hired for his knowledge of equipment/uniforms suddenly became capable/experienced enough to go through NFL game tape and accurately judge how "game speed" works and then assign it to players.

          Comment

          • mrprice33
            Just some guy
            • Jul 2003
            • 5986

            #80
            Re: MADDEN NFL 17 Player Ratings: Top 5 Wide Receivers

            The only thing I can think of is that if they're applying a basic speed decrease to players as they age that Green (27) has been slowed down while Hopkins (24) has not.

            Based purely on 40 times, Julio Jones should be the fastest of the group.
            Last edited by mrprice33; 07-29-2016, 10:23 AM.

            Comment

            • briz1046
              MVP
              • May 2013
              • 1017

              #81
              Re: Madden NFL 17 Player Ratings - Top 5 Wide Receivers

              Tbh I've never liked the concept of "game speed "speed ratings should reflect how fast a person can run and should follow a progression / regression arc based on available data
              Other ratings like AWR RTE PRC etc. should reflect differences in how that translates to game play IMO
              Arguing with idiots is like playing chess with a pigeon .... No matter how good you are , the bird is going to **** on the board and strut around like it won anyway .

              Comment

              • OhMrHanky
                MVP
                • Aug 2012
                • 1898

                #82
                Re: Madden NFL 17 Player Ratings - Top 5 Wide Receivers

                To the 100 point scale discussion. The way I see it, they do utilize the entire 100 points. I, myself, would be a 20. Lol. In my youth, I might've been 30 or 40 ovr, because I never played organized football, but I had the skills to play some. Lol. Now, I'm being a little sarcastic, here, obviously. But, to me, that's the deal. As someone said earlier, 'there are no bums in the NFL.' And, someone else said, 'yes, there are. They are bums in the NFL.' Or something like that. But, imo, it's a 0-100 scale based on 'human ability'. Meaning all humans have some throw power ability, speed, etc. As opposed to a 'football ability' scale. So, for me, it makes sense that no sub 50 players would be in the game. Those guys simply don't make the cut.


                Sent from my iPhone using Tapatalk

                Comment

                • mrprice33
                  Just some guy
                  • Jul 2003
                  • 5986

                  #83
                  Re: Madden NFL 17 Player Ratings - Top 5 Wide Receivers

                  Originally posted by OhMrHanky
                  To the 100 point scale discussion. The way I see it, they do utilize the entire 100 points. I, myself, would be a 20. Lol. In my youth, I might've been 30 or 40 ovr, because I never played organized football, but I had the skills to play some. Lol. Now, I'm being a little sarcastic, here, obviously. But, to me, that's the deal. As someone said earlier, 'there are no bums in the NFL.' And, someone else said, 'yes, there are. They are bums in the NFL.' Or something like that. But, imo, it's a 0-100 scale based on 'human ability'. Meaning all humans have some throw power ability, speed, etc. As opposed to a 'football ability' scale. So, for me, it makes sense that no sub 50 players would be in the game. Those guys simply don't make the cut.


                  Sent from my iPhone using Tapatalk
                  Which was kind of what I was saying with my post a few pages back. These are all professionals so assuming some baseline of competency isn't exactly out of the question. But again, the scale itself doesn't matter if the game is correctly handling the attribute disparity.

                  Comment

                  • msdm27
                    Pro
                    • Nov 2009
                    • 956

                    #84
                    Re: MADDEN NFL 17 Player Ratings: Top 5 Wide Receivers

                    Originally posted by mrprice33
                    The only thing I can think of is that if they're applying a basic speed decrease to players as they age that Green (27) has been slowed down while Hopkins (24) has not.

                    Based purely on 40 times, Julio Jones should be the fastest of the group.
                    If by their standards, speed starts to decrease at around 27 then, well, these Madden devs certainly have a particular way to look at things

                    But I think your guess might be right, it is either "game speed" or "speed regression", likely the latter. Hopefully they wil re-visit the way they handle speed soon because any decrease by 27 is weird imo

                    Comment

                    • mrprice33
                      Just some guy
                      • Jul 2003
                      • 5986

                      #85
                      Re: Madden NFL 17 Player Ratings - Top 5 Wide Receivers

                      Originally posted by briz1046
                      Tbh I've never liked the concept of "game speed "speed ratings should reflect how fast a person can run and should follow a progression / regression arc based on available data
                      Other ratings like AWR RTE PRC etc. should reflect differences in how that translates to game play IMO
                      I'm with you. Coming out of college their rating should be purely based on what their 40 time was, but a base speed deduction as players reach certain ages is something that I'm more than okay with.

                      Comment

                      • msdm27
                        Pro
                        • Nov 2009
                        • 956

                        #86
                        Re: Madden NFL 17 Player Ratings - Top 5 Wide Receivers

                        Originally posted by mrprice33
                        Which was kind of what I was saying with my post a few pages back. These are all professionals so assuming some baseline of competency isn't exactly out of the question. But again, the scale itself doesn't matter if the game is correctly handling the attribute disparity.


                        The bold in price's last post comprises what is wrong with Madden, lots of things are "in place" but for some reason the game doesn't handle them correctly

                        Comment

                        • mrprice33
                          Just some guy
                          • Jul 2003
                          • 5986

                          #87
                          Re: MADDEN NFL 17 Player Ratings: Top 5 Wide Receivers

                          Originally posted by msdm27
                          If by their standards, speed starts to decrease at around 27 then, well, these Madden devs certainly have a particular way to look at things

                          But I think your guess might be right, it is either "game speed" or "speed regression", likely the latter. Hopefully they wil re-visit the way they handle speed soon because any decrease by 27 is weird imo
                          By some accounts, the end of an NFL player's peak range is about 28-29 for wide receivers


                          Any injuries (knee/back for Green), would contribute to any further decline, I would think. Again, I'm not involved in ratings and have no idea how they are handled, but this is my guess as to how this might work.

                          Comment

                          • msdm27
                            Pro
                            • Nov 2009
                            • 956

                            #88
                            Re: MADDEN NFL 17 Player Ratings: Top 5 Wide Receivers

                            Originally posted by mrprice33
                            By some accounts, the end of an NFL player's peak range is about 28-29 for wide receivers


                            Any injuries (knee/back for Green), would contribute to any further decline, I would think. Again, I'm not involved in ratings and have no idea how they are handled, but this is my guess as to how this might work.
                            Do you have a link to the source of the graph? What exactly is involved in "aging"?

                            Comment

                            • Yazan Gable
                              Rookie
                              • Aug 2014
                              • 128

                              #89
                              Re: MADDEN NFL 17 Player Ratings: Top 5 Wide Receivers

                              Originally posted by msdm27
                              Sorry man, I see you always try to stick up for the game but... Come on!
                              In ANY data driven enterprise, as Madden ratings claim to be, there is no "well, is just a one point difference"... That's an absurd statement and even Kane or other Madden dev would probably tell you that they are a bit less willy-nilly than that.
                              Think you confuse "standing up for the game" with being reasonable. They make head-scratching ratings decisions all the time (the numerous times I've looked at Philip Rivers being lower than Andy Dalton or Mariota and Bridgewater being lower than Stafford as examples) so a one point difference in speed between this guy and another guy is small compared to other issues. You can overreact about a singular point of speed that won't matter when they're outrunning corners whose speed is in the late 80s and you can also give AJ Green that +2 speed boost yourself. This is relatively nitpicking. Could also ask the guy on Twitter why he is slower than DeAndre Hopkins.

                              Comment

                              • msdm27
                                Pro
                                • Nov 2009
                                • 956

                                #90
                                Re: MADDEN NFL 17 Player Ratings: Top 5 Wide Receivers

                                Originally posted by Yazan Gable
                                Think you confuse "standing up for the game" with being reasonable. They make head-scratching ratings decisions all the time (the numerous times I've looked at Philip Rivers being lower than Andy Dalton or Mariota and Bridgewater being lower than Stafford as examples) so a one point difference in speed between this guy and another guy is small compared to other issues. You can overreact about a singular point of speed that won't matter when they're outrunning corners whose speed is in the late 80s and you can also give AJ Green that +2 speed boost yourself. This is relatively nitpicking. Could also ask the guy on Twitter why he is slower than DeAndre Hopkins.
                                Show me where is the overreacting, please.
                                This is the current issue on the forum with Madden, every time someone post a reasonable complaint or critique regarding something in the game, they are met with tangent arguments as to why the complaint doesn't matter (why does a 1 point different matter if they still run by <90 speed DB?, well then why have a 100 scale then if things are not going to be represented accurately); and after the you are met with the typical "that's nitpicking" line.

                                Please tell me where the threadshold is for rating inconsistency for one to be able to point it out without being nitpicky?

                                Bottom line, your statement that a one point ratings difference doesn't mean much is methodically wrong and goes against the logic of a 100 scale.

                                Comment

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