Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

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  • juduking
    Rookie
    • Apr 2010
    • 196

    #16
    Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

    Anyone know how I can make the ratings info spreadsheet larger so I can print it?
    “As we express gratitude, we must never forget that the highest appreciation is not to utter words, but to live by them.” - for the uninformed, it's a quote from JFK on Thanksgiving.

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    • Ueauvan
      MVP
      • Mar 2009
      • 1625

      #17
      Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

      my preferred skills are not in one scheme

      different teams rate rookies and fas differently depending on their needs, priorities, schemes, likes etc.

      i want my safeties to have high zcv, ok mcv, better than average prc/pur, fair speed and mcv, and fair tackle

      dont think any scheme has that for a safety, why cant i make one?

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      • reyes the roof
        Hall Of Fame
        • Mar 2009
        • 11526

        #18
        Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

        Shouldn't the percentages add up to 100%? QB only adds up to 87, unless I'm misinterpreting something

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        • BleedGreen710
          Eagles Fan
          • Oct 2012
          • 4025

          #19
          Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

          Originally posted by reyes the roof
          Shouldn't the percentages add up to 100%? QB only adds up to 87, unless I'm misinterpreting something
          well thats.. weird

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          • charter04
            Tecmo Super Bowl = GOAT
            • May 2010
            • 5740

            #20
            Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

            Originally posted by reyes the roof
            Shouldn't the percentages add up to 100%? QB only adds up to 87, unless I'm misinterpreting something


            That's weird. Lol. Surely the equation used strength for QBs. That rating isn't included in the equation. Or pass blocking for the RB. Something's off for sure


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            • Ruben2424
              Rookie
              • Apr 2014
              • 159

              #21
              Originally posted by jfsolo
              People will still go crazy, but this chart shows why folks shouldn't grip so hard about OVR. A player can be poor in a couple of areas, and that will cause him to possibly be like 3-4 points lower than another player in OVR, but he will still ball out if you use him correctly.
              Exactly! That's what I've tried explaining to people over and over again! The player's overall doesn't really matter. What is most important is that their key positional attributes are good!
              MLB: Miami Marlins
              NFL: Miami Dolphins
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              • D81SKINS
                MVP
                • Dec 2014
                • 1671

                #22
                Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

                Originally posted by JoshC1977
                Brings up an interesting question....does coach scheme already affect those percentages (even as simply a modifier)?

                It's important in a way. Based on the chart, RT overall is weighed more heavily for RBK than PBK (vice versa for LT). What if I have a lefty QB?
                Possible position change for your best PBK LT, move him to RT?
                Or scout/draft the highest rated PBK, RT....

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                • bucky60
                  Banned
                  • Jan 2008
                  • 3288

                  #23
                  Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

                  Originally posted by Ruben2424
                  Exactly! That's what I've tried explaining to people over and over again! The player's overall doesn't really matter. What is most important is that their key positional attributes are good!
                  Doesn't overall matter in a Franchise. Doesn't overall heavily factor into contracts, trades, etc. If overall doesn't accurately reflect the players effectiveness, doesn't that create a franchise/team imbalance?

                  It could be that I'm just misunderstanding you.

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                  • khaliib
                    MVP
                    • Jan 2005
                    • 2884

                    #24
                    Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

                    Originally posted by bucky60
                    Doesn't overall matter in a Franchise. Doesn't overall heavily factor into contracts, trades, etc. If overall doesn't accurately reflect the players effectiveness, doesn't that create a franchise/team imbalance?

                    It could be that I'm just misunderstanding you.
                    Contracts and depth chart positioning, that's it.

                    With the ability to edit contracts now, I plan on doing contracts to represent the players skill set for that team schemes vs the generalized worst to best structure currently followed.

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                    • canes21
                      Hall Of Fame
                      • Sep 2008
                      • 22930

                      #25
                      Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

                      How very Madden-eque. The QB chart doesn't add up to 100% and this feels a bit incomplete since it doesn't tell you how each scheme and player type changes the formula.
                      “No one is more hated than he who speaks the truth.”


                      ― Plato

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                      • bucky60
                        Banned
                        • Jan 2008
                        • 3288

                        #26
                        Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

                        Originally posted by khaliib
                        Contracts and depth chart positioning, that's it.

                        With the ability to edit contracts now, I plan on doing contracts to represent the players skill set for that team schemes vs the generalized worst to best structure currently followed.
                        Thank god for full player editing, but it's a shame some of us feel we have to.

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                        • kehlis
                          Moderator
                          • Jul 2008
                          • 27738

                          #27
                          Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

                          It's weird that it wouldn't be like this for the other positions but it's possible the other categories all (or most) share a fraction of a percentage point in the overall which could be why they were left off.

                          Just a thought.


                          Originally posted by bucky60
                          Doesn't overall matter in a Franchise. Doesn't overall heavily factor into contracts, trades, etc. If overall doesn't accurately reflect the players effectiveness, doesn't that create a franchise/team imbalance?

                          It could be that I'm just misunderstanding you.
                          I can't speak for what he was going for but I used to make that same argument but basically only when comparing the Madden rating to real life performance when pissing matches are going on about this player being too high or this player being too low.

                          I've never used with how the overall actually affects CFM.

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                          • Last Gunfighter
                            "I reckon so."
                            • Sep 2012
                            • 891

                            #28
                            Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

                            Originally posted by bcruise
                            Anyone who wants to go through and compare this new weighting chart (the one on the OP's post) to the old one (below) gets extra credit:

                            (Spoiler tagged so as not to cause confusion to people just browsing the thread looking for the current chart)

                            Spoiler


                            Source: http://fivethirtyeight.com/features/madden/#part1
                            Is this the chart for 16?

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                            • bcruise
                              Hall Of Fame
                              • Mar 2004
                              • 23274

                              #29
                              Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

                              Originally posted by Last Gunfighter
                              Is this the chart for 16?

                              Sent from my SAMSUNG-SM-G850A using Tapatalk
                              We can't know for sure. It was the chart from '15, so it might have changed for '16 and it might not.

                              I used it last year and the OVR gains when I added points to an attribute were pretty predictable., so it was at least really close.

                              Comment

                              • Last Gunfighter
                                "I reckon so."
                                • Sep 2012
                                • 891

                                #30
                                Re: Madden NFL 17 To Be More Transparent With Ratings Than Ever Before

                                Maybe this is a stupid question but what do the different colors indicate? I thought it was the darker colors were the more important attributes but that does seem to be right. 😕

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                                WHO DAT! | GEAUX TIGERS! | LET'S GO RANGERS!

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