The Return of Formation Subs in Madden NFL 17

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  • K_GUN
    C*t*z*n *f RSN
    • Jul 2002
    • 3891

    #151
    Re: The Return of Formation Subs in Madden NFL 17

    Originally posted by Ruben2424
    We should be able to place ANY player ANYWHERE. I should be able to play Tom Brady at defensive tackle if I wanted to! This feature is pretty much pointless with position restrictions!


    Agreed and while we're at it lets also make sure guys can kick 100 yard field goals....throw 80 yard bombs with the opposite hand oh...and be able to send our players into the crowd becuz... I should be able to do anything i want with my players....


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    • howboutdat
      MVP
      • Nov 2012
      • 1908

      #152
      Re: The Return of Formation Subs in Madden NFL 17

      Originally posted by ThatMichiganFan
      I'm seeing a lot of complaining, but I want to say thanks to the devs, game changers, and everyone else who made this happen. I was content to wait a year for this, but this makes M17 so much better IMO. Can't wait to come up with some special packages on defense!
      Agreed . I to want to thank them all, for making that happen before/at release, when before it wasnt happening at all this madden.


      Originally posted by Mauer4MVP
      If the system doesn't allow a very common formation sub then it's not fully done.
      Im not sure what your definition of very common.But for my definition, i would hardly call it very common. Sure it happens , but if one took all the plays ran in an NFL season, id bet its less than 5% of plays are done like how some are complaining about not being able to do.

      Offline, i agree, let them do what they want.Online, as a commish, personally im glad to see restrictions. The restrictions do not seem to hinder a majority of subs you see in real life , on a very common amount of calls. It may hinder a very tiny amount of calls, that are not called that often in real life either. My money is on , it would work better in madden than real life more often than not.

      While i know someone is thinking to type - if you have good owners in league , its not an issue. Then maybe you haven't ran a league year round for 6 years with 32 owners like i have i guess. We keep a large core of owners, 26 this year, brought back a few returning guys, who took time off in summer, and brought in 3 new guys. Those are the ones you have to watch. You want to give people a chance to prove themselves, but you dont want a headache being created by something like this with no limits. There is more than enough for a commish to keep up with as it is.

      This was something not originally ready for this madden, that they got in. I thank them for some limits on it for online franchises.
      Last edited by howboutdat; 08-11-2016, 11:20 AM.
      Yup, i said it !



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      • Millennium
        Franchise Streamer
        • Aug 2002
        • 9889

        #153
        Re: The Return of Formation Subs in Madden NFL 17

        The one thing I keep hearing here is "Why are they worried about exploits in CFM?".

        Guys remember - we are a very specific niche at OS. A ton of CFMs are randomly created/joined by people with no thoughts to rules/regulations.

        Until they can add the CFM Commish controlling aspects of Formation Subs then it is in their best interest for gameplay balance to keep the depth chart restrictions applied to Formation Subs as well.

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        • Mauer4MVP
          MVP
          • Mar 2010
          • 2407

          #154
          Re: The Return of Formation Subs in Madden NFL 17

          Originally posted by Millennium
          we are a very specific niche at OS. A ton of CFMs are randomly created/joined by people with no thoughts to rules/regulations.
          That kind of implies that they don't really care that much about those rules/regulations, though. There are exploits in the game right now that without house rules people could be abusing.

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          • Millennium
            Franchise Streamer
            • Aug 2002
            • 9889

            #155
            Re: The Return of Formation Subs in Madden NFL 17

            Originally posted by Mauer4MVP
            That kind of implies that they don't really care that much about those rules/regulations, though. There are exploits in the game right now that without house rules people could be abusing.
            It doesn't imply that in any way. And we're not talking about other exploits - we are talking about the implementation of Formation Subs.

            When they implemented them they have to take into account that not every league is run by one person and filled by a group of his/her friends. There are a lot of 'lets just play organized' that could potentially cause issues with the game due to the lack of restriction in the depth chart/Form Subs.

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            • Culture Rot
              MVP
              • Aug 2011
              • 3018

              #156
              Re: The Return of Formation Subs in Madden NFL 17

              Originally posted by Millennium
              It doesn't imply that in any way. And we're not talking about other exploits - we are talking about the implementation of Formation Subs.

              When they implemented them they have to take into account that not every league is run by one person and filled by a group of his/her friends. There are a lot of 'lets just play organized' that could potentially cause issues with the game due to the lack of restriction in the depth chart/Form Subs.

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              So allow them offline, and disable them online, if it's such an issue.

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              • Millennium
                Franchise Streamer
                • Aug 2002
                • 9889

                #157
                Re: The Return of Formation Subs in Madden NFL 17

                Originally posted by xlatinoheatx
                So allow them offline, and disable them online, if it's such an issue.
                That's not the way CFM works. CFM online/offline are supposed to (with the exception of last year being a lack of the XP sliders) one in the same. You can't just implement one without the other at this point.

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                • Mauer4MVP
                  MVP
                  • Mar 2010
                  • 2407

                  #158
                  Re: The Return of Formation Subs in Madden NFL 17

                  Originally posted by Millennium
                  It doesn't imply that in any way. And we're not talking about other exploits - we are talking about the implementation of Formation Subs.

                  When they implemented them they have to take into account that not every league is run by one person and filled by a group of his/her friends. There are a lot of 'lets just play organized' that could potentially cause issues with the game due to the lack of restriction in the depth chart/Form Subs.

                  Sent from my Nexus 6 using Tapatalk
                  I don't see how it doesn't. If you really cared about those types of "exploits" you wouldn't be joining a random online CFM. You go into a random online CFM with the expectation that not everyone is hardcore or plays sim fooball. All those things are absolutely implied..
                  It's easy enough to find a serious CFM with some house rules. Not just on here but numerous other blogs, forums, etc.

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                  • Millennium
                    Franchise Streamer
                    • Aug 2002
                    • 9889

                    #159
                    Re: The Return of Formation Subs in Madden NFL 17

                    Originally posted by Mauer4MVP
                    I don't see how it doesn't. If you really cared about those types of "exploits" you wouldn't be joining a random online CFM. You go into a random online CFM with the expectation that not everyone is hardcore or plays sim fooball. All those things are absolutely implied..
                    It's easy enough to find a serious CFM with some house rules. Not just on here but numerous other blogs, forums, etc.
                    So you're telling me that if I want to join a CFM as a random user who doesn't know anything about OS and doesn't have an online presenxe and just wants to play against others I should just be ready for the wild wild west? You can't even make those changes in MUT (yeah, you know the tournament style mode that no one here thinks cares about 'sim') but I should deal with it in CFM?

                    You are lumping these random CFMs together because you don't participate in them. You need to realize that there are people outside of our user group at OS that care about things and being able to do something you can't even do in MUT could seriously harm the experience.



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                    • Mauer4MVP
                      MVP
                      • Mar 2010
                      • 2407

                      #160
                      Re: The Return of Formation Subs in Madden NFL 17

                      Originally posted by Millennium
                      So you're telling me that if I want to join a CFM as a random user who doesn't know anything about OS and doesn't have an online presenxe and just wants to play against others I should just be ready for the wild wild west? You can't even make those changes in MUT (yeah, you know the tournament style mode that no one here thinks cares about 'sim') but I should deal with it in CFM?

                      You are lumping these random CFMs together because you don't participate in them. You need to realize that there are people outside of our user group at OS that care about things and being able to do something you can't even do in MUT could seriously harm the experience.


                      Sent from my Nexus 6 using Tapatalk
                      Why WOULDN'T you assume that? Take NBA 2k's team play or even go back to team play on previous Madden's. You go into with the caution that there may be someone that doesn't quite know what they're doing, ball hogging, exploiting stuff, etc.

                      It's the same thing if you join a random CFM on Madden or any sports game. You should be expecting to have some user that isn't going to play the game the way you want it. If you aren't, that really is your fault. It's so easy to find leagues with some rules.

                      Just google "join madden 16 cfm" and you'll find all kinds of results. Though, I honestly would recommend those people to come here because the passion of sports games lives here.

                      We can probably at least agree on that.

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                      • bucky60
                        Banned
                        • Jan 2008
                        • 3288

                        #161
                        Re: The Return of Formation Subs in Madden NFL 17

                        Originally posted by Millennium
                        That's not the way CFM works. CFM online/offline are supposed to (with the exception of last year being a lack of the XP sliders) one in the same. You can't just implement one without the other at this point.

                        Sent from my Nexus 6 using Tapatalk
                        It could be an if then else check for just the editing of formation subs. I'm not sure why you can't implement something in just offline (or online). Honestly, I don't see making an if check with different conditions for selecting substitute players as that difficult.

                        I obviously don't know what their code looks like, but for the life of me, I can't see why it would be very difficult. Maybe a Madden developer could shed some light. I would like to hear from a Madden developer directly, because anything that a non Madden developer (like CMHooe) would say would be purely speculation.

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                        • Millennium
                          Franchise Streamer
                          • Aug 2002
                          • 9889

                          #162
                          Re: The Return of Formation Subs in Madden NFL 17

                          Originally posted by bucky60
                          It could be an if then else check for just the editing of formation subs. I'm not sure why you can't implement something in just offline (or online). Honestly, I don't see making an if check with different conditions for selecting substitute players as that difficult.

                          I obviously don't know what their code looks like, but for the life of me, I can't see why it would be very difficult. Maybe a Madden developer could shed some light. I would like to hear from a Madden developer directly, because anything that a non Madden developer (like CMHooe) would say would be purely speculation.
                          But you're not going to get code talk from devs (outside of 'Yes this is possible' 'No it's not') normally because, as most game studios are, they are protective of their code.

                          Which is (as you said) why we can't speculate on the ease of making this offline/online. What I can say is that it was late enough in the cycle to force it to a patch (which shows just how important it was to them to get any of the functionality in) so I'm certain that the timeline they had for implementation and QA was not much.
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                          • Millennium
                            Franchise Streamer
                            • Aug 2002
                            • 9889

                            #163
                            Re: The Return of Formation Subs in Madden NFL 17

                            Originally posted by Mauer4MVP
                            Why WOULDN'T you assume that? Take NBA 2k's team play or even go back to team play on previous Madden's. You go into with the caution that there may be someone that doesn't quite know what they're doing, ball hogging, exploiting stuff, etc.

                            It's the same thing if you join a random CFM on Madden or any sports game. You should be expecting to have some user that isn't going to play the game the way you want it. If you aren't, that really is your fault. It's so easy to find leagues with some rules.

                            Just google "join madden 16 cfm" and you'll find all kinds of results. Though, I honestly would recommend those people to come here because the passion of sports games lives here.

                            We can probably at least agree on that.
                            If I join a random CFM my expectation is that you can do anything within normal gameplay to win (bunting in MLB, "money plays" in Madden/NBA). But I don't expect to see things like Tom Brady playing DT without some type of punishment (see MLB The Show's specific out of position animations). This is why NBA 2K has restrictions on size of players at certain positions (something they were PRAISED for) - they had a ton of issues with 7 foot point guards.

                            At some point in the future I can see the implementation of lack of restrictions - but this was a last minute add (as seen with the fact that this was a patch) so keeping some semblance of gameplay balance has to be the priority THEN add extra pieces once you know the feature you have added works.

                            I agree with you that I would absolutely send people here for a more sim experience, but I also acknowledge that there are many people that don't even know we are a thing.
                            Last edited by Millennium; 08-11-2016, 12:33 PM.
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                            • djp73
                              Coach Porter Davis
                              • Jun 2009
                              • 8504

                              #164
                              Re: The Return of Formation Subs in Madden NFL 17

                              i have recently decided to use the cardinals this season and this will be great for my front 7!!
                              ---

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                              • bucky60
                                Banned
                                • Jan 2008
                                • 3288

                                #165
                                Re: The Return of Formation Subs in Madden NFL 17

                                Originally posted by Millennium
                                But you're not going to get code talk from devs (outside of 'Yes this is possible' 'No it's not') normally because, as most game studios are, they are protective of their code.

                                Which is (as you said) why we can't speculate on the ease of making this offline/online. What I can say is that it was late enough in the cycle to force it to a patch (which shows just how important it was to them to get any of the functionality in) so I'm certain that the timeline they had for implementation and QA was not much.
                                I'm not looking for them to give me code snippets, just reasoning on why it would or would not be difficult. And if there are technical limitations on why it might be difficult.

                                They did do this late in this cycle. And it did leave a tight schedule for testing. I'm not arguing that at all. Just saying that with all my experience, in my mind, I can see how I would do it. And that I believe it should be very possible.

                                I'm not criticizing that they didn't do it for this patch. Just saying I believe it could be a very possible thing to do and reasonable to ask for. Any criticism I have over formation subs isn't with them adding it in this first patch, it would be with the company itself for taking a decade to add back (saving of formation subs) something that is so important to team/roster management in a CFM (and probably to MUT as well).

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