The Return of Formation Subs in Madden NFL 17

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  • Millennium
    Franchise Streamer
    • Aug 2002
    • 9889

    #166
    Re: The Return of Formation Subs in Madden NFL 17

    Originally posted by bucky60
    I'm not looking for them to give me code snippets, just reasoning on why it would or would not be difficult. And if there are technical limitations on why it might be difficult.

    They did do this late in this cycle. And it did leave a tight schedule for testing. I'm not arguing that at all. Just saying that with all my experience, in my mind, I can see how I would do it. And that I believe it should be very possible.

    I'm not criticizing that they didn't do it for this patch. Just saying I believe it could be a very possible thing to do and reasonable to ask for. Any criticism I have over formation subs isn't with them adding it in this first patch, it would be with the company itself for taking a decade to add back (saving of formation subs) something that is so important to team/roster management in a CFM (and probably to MUT as well).
    I should also state that it is a feature that I want to see in the future (I think everyone commenting here wants to see more options at all times) as long as it can be controlled by a commissioner. The Game Changer responsible (yes, as much as you guys rag on them a GAME CHANGER was responsible for coordinating the community efforts to get this in the game) has stated already that he wants more commissioner control in CFM (search #CFMMovement on Twitter and you'll see plenty of discussion on it) and this was one of the things discussed.

    One last thing is dev interaction - I think we get a bit spoiled at times at just how accessible this team is. They're accessible to make the game better, but I'd never expect them to explain their design choices or the abilities they have/don't have. RG has stated on Twitter that he is looking into the restrictions and I believe we should be satisfied with that acknowledgement.
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    • bigboyc
      Rookie
      • Sep 2014
      • 192

      #167
      WR at HB? Name 2 - WRs that get 20 carries a season in the NFL. There are formations in the game already where a WR lines up at HB.....to go out into a route, use that if you want. Otherwise, some people want to cheese by having a 97 speed WR in the backfield. Same goes for Safety at LB. Use the sub formations where this occurs. NO safety in the league plays the majority of their time at a LB position. More cheese....people wanting to put 90 speed safeties close to the line of scrimmage for blitzing and contain purposes. Again...use the sub packages.
      Last edited by bigboyc; 08-11-2016, 02:41 PM.

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      • bigboyc
        Rookie
        • Sep 2014
        • 192

        #168
        BTW...JJ Watt played very little TE last season vs 2014. He won't play ANY TE this season....coming off a back injury.

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        • mvb34
          S**c*d* P**l C*-Ch*mp**n
          • Jul 2002
          • 8138

          #169
          Re: The Return of Formation Subs in Madden NFL 17

          Originally posted by bigboyc
          WR at HB? Name 2 - WRs that get 20 carries a season in the NFL. There are formations in the game already where a WR lines up at HB.....to go out into a route, use that if you want. Otherwise, some people want to cheese by having a 97 speed WR in the backfield. Same goes for Safety at LB. Use the sub formations where this occurs. NO safety in the league plays the majority of their time at a LB position. More cheese....people wanting to put 90 speed safeties close to the line of scrimmage for blitzing and contain purposes. Again...use the sub packages.
          A lot defense schemes employ a "Joker" type player that they line up everywhere..
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          • Millennium
            Franchise Streamer
            • Aug 2002
            • 9889

            #170
            Re: The Return of Formation Subs in Madden NFL 17

            Originally posted by mvb34
            A lot defense schemes employ a "Joker" type player that they line up everywhere..

            I could be wrong (and please correct me if I am) but isn't the Joker normally in on Dime-type packages? If that is the case I believe Madden has a specific package that represents this.
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            • howboutdat
              MVP
              • Nov 2012
              • 1908

              #171
              Re: The Return of Formation Subs in Madden NFL 17

              Originally posted by bigboyc
              WR at HB? Name 2 - WRs that get 20 carries a season in the NFL. There are formations in the game already where a WR lines up at HB.....to go out into a route, use that if you want. Otherwise, some people want to cheese by having a 97 speed WR in the backfield. Same goes for Safety at LB. Use the sub formations where this occurs. NO safety in the league plays the majority of their time at a LB position. More cheese....people wanting to put 90 speed safeties close to the line of scrimmage for blitzing and contain purposes. Again...use the sub packages.

              Thank you ....
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              • goillini03
                MVP
                • Nov 2005
                • 1247

                #172
                Re: The Return of Formation Subs in Madden NFL 17

                Only one WR had more than 20 carries last year from what I could find. But there were at least 6 wr's with at least 10 rushing attempts.

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                • jeremym480
                  Speak it into existence
                  • Oct 2008
                  • 18198

                  #173
                  Re: The Return of Formation Subs in Madden NFL 17

                  Originally posted by xlatinoheatx
                  So allow them offline, and disable them online, if it's such an issue.
                  If you really wanted to you could work around some of these for offline. Someone correct me if I'm wrong my RB's can play WR's, but WR can't play RB, so just change the WR that you want to play some at RB to RB, then edit their ratings back up.

                  I know someone will probably hit me with the "well, we shouldn't have to do that" line, and maybe we shouldn't. However, defenses are already at a big enough disadvantage and until we get more tools to matchup against the offense's personnel, then I'm perfectly fine with these restrictions.

                  Originally posted by Millennium
                  I could be wrong (and please correct me if I am) but isn't the Joker normally in on Dime-type packages? If that is the case I believe Madden has a specific package that represents this.
                  Yes, there is a Dime package where that has safety's at linebacker. I'll occasionally lineup safety's as my NB in Nickle formations to get some extra run support in run/pass situations. It's not exactly the same, but at least it gives me some extra speed over a LB and extra bulk over a CB in the box.
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                  • SolidSquid
                    MVP
                    • Aug 2014
                    • 3159

                    #174
                    Re: The Return of Formation Subs in Madden NFL 17

                    If you use formation subs can you also sub in the play call screen?

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                    • jeremym480
                      Speak it into existence
                      • Oct 2008
                      • 18198

                      #175
                      Re: The Return of Formation Subs in Madden NFL 17

                      Originally posted by SolidSquid
                      If you use formation subs can you also sub in the play call screen?
                      That's what I'm wondering as well. In the past if you manually subbed in a player on the play call screen, then it would mess up your right stick subs. I'm curious to see how all of this plays out now.

                      It's actually going to be one of the first things I'm going to check out next week. Because if subs from the play call screen and on the fly subs still work with Auto Subs, then my next course of action is to see if I can manipulate by depth chart enough so I can get the players I want on kickoff coverage.
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                      • Hooe
                        Hall Of Fame
                        • Aug 2002
                        • 21554

                        #176
                        Re: The Return of Formation Subs in Madden NFL 17

                        Originally posted by jeremym480
                        That's what I'm wondering as well. In the past if you manually subbed in a player on the play call screen, then it would mess up your right stick subs. I'm curious to see how all of this plays out now.

                        It's actually going to be one of the first things I'm going to check out next week. Because if subs from the play call screen and on the fly subs still work with Auto Subs, then my next course of action is to see if I can manipulate by depth chart enough so I can get the players I want on kickoff coverage.
                        Worth noting when you do this - in Franchise, the depth chart order affects how much XP your players earn in Training. All else held equal, your starters (as determined by depth chart position) will earn more XP from Training that your backups.

                        Beyond that, I'll be interested to see how this cooperates with in-game formation subs and right-stick package subs as well.

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                        • mvb34
                          S**c*d* P**l C*-Ch*mp**n
                          • Jul 2002
                          • 8138

                          #177
                          Re: The Return of Formation Subs in Madden NFL 17

                          Originally posted by Millennium
                          I could be wrong (and please correct me if I am) but isn't the Joker normally in on Dime-type packages? If that is the case I believe Madden has a specific package that represents this.
                          I know it's preseason but I'm watching Sura Cravens lineup in the LB area. Maybe it's there nickel package

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                          • Jr.
                            Playgirl Coverboy
                            • Feb 2003
                            • 19171

                            #178
                            Re: The Return of Formation Subs in Madden NFL 17

                            Originally posted by CM Hooe
                            Worth noting when you do this - in Franchise, the depth chart order affects how much XP your players earn in Training. All else held equal, your starters (as determined by depth chart position) will earn more XP from Training that your backups.
                            It wasn't like this last year, was it? Why would your spot on a depth chart affect your ability to get better (which I assume XP gained is indicative of)?
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                            • Hooe
                              Hall Of Fame
                              • Aug 2002
                              • 21554

                              #179
                              Re: The Return of Formation Subs in Madden NFL 17

                              Originally posted by Jr.
                              It wasn't like this last year, was it? Why would your spot on a depth chart affect your ability to get better (which I assume XP gained is indicative of)?
                              It's a new component of Training, this mechanic was not in Game Prep whatsoever.

                              Presumably, the theory behind the design is that the "ones" - whoever you assign them to be in your depth chart - get more reps than the "twos" or the "scout team" in practice and thus improve more. So this design decision simulates that.

                              It does open up the door for users to min-max it if they really want to, granted. That said, where else would you determine who your starters and backups are as Madden is currently built, if not the depth chart?

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                              • Jr.
                                Playgirl Coverboy
                                • Feb 2003
                                • 19171

                                #180
                                Re: The Return of Formation Subs in Madden NFL 17

                                Originally posted by CM Hooe
                                It's a new component of Training, this mechanic was not in Game Prep whatsoever.

                                Presumably, the theory behind the design is that the "ones" - whoever you assign them to be in your depth chart - get more reps than the "twos" or the "scout team" in practice and thus improve more. So this design decision simulates that.

                                It does open up the door for users to min-max it if they really want to, granted. That said, where else would you determine who your starters and backups are as Madden is currently built, if not the depth chart?
                                Where did I question how you determine starters/backups? Of course there's no other way, and I have no issue with that.

                                My issue is that backups don't get better more slowly simply because they're listed as a backup. If that were the case, starters would never be replaced by backups without an injury to the starter.
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