Description:
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Each time you are at the fighter selecting screen you have an X ammount of Points.
You use those points to BAN fighters and disable your opponent and yourself from picking them.
With what you have left after the banning phase, you pick one of the remaining fighters accordingly.
Each fighter is ranked in a Class: Legendary/A/B/C.
The Class determines how expensive a fighter is to be picked/banned.(Class C should cost 0 points to pick and 1 point to ban)
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Note: You can no longer pick the same fighter in Elimination mode.
The class of each Fighter depends on:
-the fighter's stats
-how often he is banned by you
-how often he is picked by you
-how often he is picked by your current opponent
The X ammount of points you have on each fight, depends on:
-how many weight classes you had selected in the matchmaking
-how many points you saved by not banning/picking expensive fighters on your past games
-What is your rank compared to your opponent's rank?(It could balance the rank differences)
-how did you finish your last 3 fights ( Were they all KO? All Decision? All Submission? If you changed it up, More points for you)
-Did you KO your opponent in the last 3 fights? Were all your KO's from the same tactic of Mauy Thai Clinch Knees? Were you being an D***head and kept ground and pounding on his unconcious body and the ref had to get you off of him?(less points for you)
-Did you shake hands at the beginning of your last fight? Did you initiate the shake hand but canceled it for a cheap shot?
-You were taunting all game but you got KO'ed/Submitted? Lots of Points lost.
-You were taunting all game and you got the Job Done and dominated your opponent? Big pay off.
and other simillar factors that that the devs can figure out
 
							
						
 
		
	 
		
	 
		
	
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