08-15-2016, 12:12 PM
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#36
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Just some guy
OVR: 16
Join Date: Jul 2003
Posts: 5,996
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Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)
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Originally Posted by howboutdat |
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Yeah , i agree, not a fan of it for an online franchise option. I agree their ratings should be in a range, especially on the 50 added after the draft , that didnt seem to even attend combine at all.How would you know their speed exactly?
The first thing your talking about there ,is something i dont even like being in CFM , the fact that players will change dev rating , even at times weekly.I just really dont like that at all.For numerous reasons , i have mentioned before and wont get into here.
The second point there, If someone is able to snatch up that WR for instance he showed with 92 spd and accel, with ss dev. I dont know many online franchise guys that would see that guy , pick him up, and not work on him to make him a great player in a season or two tops.Madden still makes that rather easy for people who want to do it imo.In other words i dont see them just picking up someone like that and placing them on PS for someone else to possible steal. that WR would be on active roster, and they would be sure to get him reps in practice and in games by subbing him in , to get him what he needs to progress. That is just the mindset of online franchise guys.
I do like how they changed the scouting to the first trait is 15 points. That will make it alittle tougher to scout as many people , as deep as before. Personally id love to see a scouting points slider for commish like the one they added for xp , but thats just me.
So i like some of what is mentioned in video, some of it, not a fan at all of . But , hope it means more gems to be found in later rounds this year for our online leagues overall.
Is it the 23rd yet? i see i have alot of testing to do......
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As far as I know it is not nearly that touchy. And it keeps some element of randomness in CFM, which a lot of people were looking for.
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