NBA 2K17 Basic & Advanced Controls Revealed - Operation Sports Forums

NBA 2K17 Basic & Advanced Controls Revealed

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  • TheDuggler
    Pro
    • Sep 2012
    • 728

    #61
    Re: NBA 2K17 Control List

    Originally posted by Vni
    I ****ing wish. I still don't get why this would be in the game.
    Because for the last n years 2k online servers have been so laggy that if the CPU doesn't contest for you you're going to be way behind on it.

    Comment

    • Vni
      Hall Of Fame
      • Sep 2011
      • 14869

      #62
      Re: NBA 2K17 Control List

      Originally posted by TheDuggler
      Because for the last n years 2k online servers have been so laggy that if the CPU doesn't contest for you you're going to be way behind on it.
      If that were the reason then we would need automatic rebounding, automatic steals, automatic timing jumpshot and so on. I see where you are coming from with the lag but I've been playing 2K with people from the US for years -laggy games- and none of us ever needed to have that on.

      You knew that when you press the standard pass button they have made it so once in a while you actually bounce pass ? I remember Czar saying it was because some people would not bother looking at the controls and you have to have it trigger sometimes or they would think it's not in the game.

      It's just assistance for assisted gamers. (Not refering to anyone who has some sort of condition)
      Last edited by Vni; 08-19-2016, 12:27 PM.

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      • Hopsin
        Pro
        • Jul 2012
        • 755

        #63
        Re: NBA 2K17 Basic & Advanced Controls Revealed

        I personally didn't like the euro much this year.. Hopefully they work on it.. This year at least online it was too slow tbh.. And with them making blocks a lot easier it was an easy swat when attempting one.


        Sent from my iPhone using Tapatalk

        Comment

        • Vroman
          Pro
          • Aug 2014
          • 964

          #64
          Re: NBA 2K17 Basic & Advanced Controls Revealed

          Originally posted by TheSource
          I think the reason that the euro step was not seen in the park and pro-am was due to its ineffectiveness, as well as the ease in which you could either time the layup release to block it as a help side defender or more importantly steal the ball due to a long steal animation window.

          I hope that the alternative input method as back and away from the rim (either to the right or the left) while driving on the right stick is still an option to allow me to continue to do all my dribble and layup controls on the right stick
          Its just you need to know when its effective to do this move and you got no margin for mistake. Combine it with difficult control its not under use by many. But if you get past the learning curve its very powerful.

          Me personally enjoying the uniqueness to somebody that learnt it this year in park/pro am and contextual animations can look really nice.

          some examples:
          Spoiler

          Spoiler

          Spoiler

          Spoiler

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          • SeaTownGamer
            MVP
            • Jul 2015
            • 1560

            #65
            Re: NBA 2K17 Basic & Advanced Controls Revealed

            What is chuck on defense? Nobody knows???

            Comment

            • MarkWilliam
              72-10
              • Oct 2012
              • 2324

              #66
              Re: NBA 2K17 Basic & Advanced Controls Revealed

              Originally posted by SeaTownGamer
              What is chuck on defense? Nobody knows???
              I believe its the new "Chuck" Barkley mechanic in the game.

              Comment

              • SeaTownGamer
                MVP
                • Jul 2015
                • 1560

                #67
                Re: NBA 2K17 Basic & Advanced Controls Revealed

                Originally posted by MarkWilliam
                I believe its the new "Chuck" Barkley mechanic in the game.

                l'm being serious though lol

                Comment

                • MarkWilliam
                  72-10
                  • Oct 2012
                  • 2324

                  #68
                  Re: NBA 2K17 Basic & Advanced Controls Revealed

                  Originally posted by SeaTownGamer
                  l'm being serious though lol
                  Haha sorry man, dunno. Why not chuckle in the meantime.....

                  Comment

                  • 2_headedmonster
                    MVP
                    • Oct 2011
                    • 2263

                    #69
                    Re: NBA 2K17 Basic & Advanced Controls Revealed

                    To chuck someone is to bump or knock someone off their path as they go by

                    Comment

                    • MeloJello
                      Rookie
                      • Jan 2012
                      • 164

                      #70
                      Re: NBA 2K17 Basic & Advanced Controls Revealed

                      Originally posted by Poke
                      Why have flop in the game if you can't trick the refs into calling a charge call. Useless IMO
                      I wish they would take it out because it does way more harm than good. Sick and tired seeing my AI teammates flopped and give up a lay up or a jump shot. It's annoying man.

                      Sent from my SM-G935V using Tapatalk

                      Comment

                      • Poke
                        MVP
                        • Nov 2004
                        • 1513

                        #71
                        Re: NBA 2K17 Basic & Advanced Controls Revealed

                        Originally posted by Mintsa
                        Love how the eurosteps are back on the buttons. I just couldn't do it using the sticks.
                        Are you letting off the turbo button. If not then that's the reason. It's the same for floaters.

                        Comment

                        • Jingle Johnson
                          Rookie
                          • Dec 2013
                          • 14

                          #72
                          Re: NBA 2K17 Basic & Advanced Controls Revealed

                          Is there off-ball control on offense this year yet? I realize there are "off-ball" controls for playing at the park or whatever, but I'm talking about in a head-to-head NBA game. Specifically like Mike Wang's off-ball controls from NBA Live 10.

                          I've been waiting for this forever. A few examples of when this really opened things up or when you felt like a baller even without calling a play, or when things ran stagnant went like this (keep in mind I'm going to use 2010 Suns as example)

                          a) You dribbled up court with your PG. I see Grant Hill (midrange shooter) on the wing. I take control of him. Computer takes control of Nash. As Grant Hill, I pressed the "call for a screen" button, waited for the screen, ran to the free-throw line unguarded, pressed "call for a pass", received pass from Nash, shot and swished an unguarded 15-footer.

                          b) I'm sprinting up the court after a defensive rebound on a 2-on-1, or 3-on-1. I quickly take control of Amare or Jason Richardson (leaving the computer to assume control of Nash, pushing the ball-up), run to the hoop, and press the "call for the alley-oop" button, and it's beautiful.

                          c) Nothing's happening and it's stagnant. I take control of Amare on the block, press the "call for a pick button", get loose, press the "call for a pass" button and come in to finish strong, unguarded.

                          d) I'm down by 3 at the end of the game. I take control of Jason Richardson, call for a pick, run to an open spot beyond the arc, call for the ball and you get the idea...

                          I realize not everyone has experienced this gameplay mechanic, but it was brilliant at making a team of 5-players controlled by one human brain flow like real ball. I'm surprised it hasn't made a full return, especially considering Mike Wang implemented this in his short stint with the "other game".

                          Any word?

                          Comment

                          • MarkWilliam
                            72-10
                            • Oct 2012
                            • 2324

                            #73
                            Small thing, I like the D-Pad up bringing up the game HUD on both ends of the floor now. Just being able to do that on defense last year felt like they just crammed it in there and ran out of time. Felt incomplete....

                            Comment

                            • Smirkin Dirk
                              All Star
                              • Oct 2008
                              • 5193

                              #74
                              Re: NBA 2K17 Basic & Advanced Controls Revealed

                              Looks like the off ball game will be a lot more in depth. Nice to see consdiering the NBA has gone right away from isos and on ball PnRs all game.

                              Hopefully, off ball fouls are a thing.
                              2022 'Plug and play' sim roster (XBX)

                              Comment

                              • lowsingles
                                Rookie
                                • Dec 2015
                                • 188

                                #75
                                Re: NBA 2K17 Basic & Advanced Controls Revealed

                                Off ball fouls would be cool but I hope they are not in park or gauntlet. I could see kids intentionally fouling and extending games to pout.

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