NBA 2K17 Trailer - Friction

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  • VDusen04
    Hall Of Fame
    • Aug 2003
    • 13034

    #181
    Re: NBA 2K17 Trailer - Friction

    Originally posted by VinnyVegas28
    Rookie kobe didn't have a tattoo yet. This could be rookie Kobe.
    I would guess that's 2001 Kobe Bryant from the 2001 Los Angeles Lakers team that was included last year.

    Rookie Kobe rocked the old Lakers jerseys.

    Comment

    • lakers24
      MVP
      • Jun 2008
      • 2013

      #182
      Re: NBA 2K17 Trailer - Friction

      Originally posted by de_jesus
      Would love to hear about these significant misses.
      Dwight Howard still has the Brock Lesnar haircut with Hulk calves when he has some of the thinnest legs in the league, especially for a big.

      LeBron's calves are still too large.

      Bosh has the KD/Ingram body type when his was already pretty accurate in 2k16.

      Wade/DeAndre/DeMar still haven't been touched.

      CP3 still has the completely wrong bodytype when there are a couple better suited for him (the average bodytype given to most players last year is a better fit for example)

      MSG still has the wrong shade of blue (more likely than not Milwaukee is still too dark as well)

      Reggie Jackson and Thaddeus Young still don't have updated hair.

      Robin Lopez doesn't have his beard.

      Andrew Bogut hair isn't updated.

      Some chest logos on jerseys are still too small (Pacers, Lakers, etc.). Striping still isn't fixed on Pistons jerseys.

      Color palette still appears washed out as well when it comes to unis and accessories.
      Last edited by lakers24; 08-22-2016, 12:43 PM.
      PSN - QfRmCpT

      https://www.youtube.com/channel/UC8D...Y0FbPFHI6e-Wpg

      Comment

      • Eman5805
        MVP
        • Mar 2009
        • 3545

        #183
        Re: NBA 2K17 Trailer - Friction

        The game appears to be a lot more physical this year. I like it.

        Comment

        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #184
          Re: NBA 2K17 Trailer - Friction

          Originally posted by gabri3l3
          So you're saying that NBA players are that big and bulky?
          Just look at George if that seems fine to you!
          It does. Looking at the video again, I wouldnt describe him as "big and bulky". Again, its in the eye of the beholder.

          Comment

          • aholbert32
            (aka Alberto)
            • Jul 2002
            • 33106

            #185
            Re: NBA 2K17 Trailer - Friction

            One other thing. I have been playing NBA video games since Lakers vs. Celtics and I never once looked at or cared about a player's calves. Never noticed it while playing a game.

            Gaming is in a much different place now when we are complaining about this.

            Comment

            • TheDuggler
              Pro
              • Sep 2012
              • 728

              #186
              Re: NBA 2K17 Trailer - Friction

              Originally posted by GSW
              Last year the player models were too big, now they too skinny and yall complain about muscle definition. Obviously you'll never be happy.
              Do you think maybe its possible for it to not be one extreme or the other? Perhaps the community wanted correct player models not skinny ones when we were complaining about them being too chunky?

              Comment

              • Mauer4MVP
                MVP
                • Mar 2010
                • 2407

                #187
                Re: NBA 2K17 Trailer - Friction

                Originally posted by GSW
                Last year the player models were too big, now they too skinny and yall complain about muscle definition. Obviously you'll never be happy.

                Hell I remember playing Jordan vs Bird and Bulls vs Blazers and each arm was like two pixels. Maybe thats why im not so picky.

                Only time the muscle definition stuff matters is in close up shots or replay...I (personally) hardly notice that stuff when I'm playing. I totally understand wanting to see greatness visually but some of you guys really take it too far.

                The models look fantastic as compared to 2k16 that's a fact. Everything else is everything else and most likely going to be a WIP over the next few years.
                This is where I'm at. Constructive criticism is completely fine and it's 2016 so they should be held to a higher standard.

                But I played a game called Monday Night Football on SNES for probably 200+ hours and is probably the most memorable sports game for me. If I can enjoy a game that looks like that and play it as much as I did I can enjoy this.

                Do I want the players to have definition and more player models? Of course. But I wouldn't even think about it for 99% of the time I'm in game.

                Comment

                • Eman5805
                  MVP
                  • Mar 2009
                  • 3545

                  #188
                  Re: NBA 2K17 Trailer - Friction

                  Originally posted by aholbert32
                  One other thing. I have been playing NBA video games since Lakers vs. Celtics and I never once looked at or cared about a player's calves. Never noticed it while playing a game.

                  Gaming is in a much different place now when we are complaining about this.
                  Once upon a time, the idea of players with animating faces was a marvel.

                  Remember how in NBA Live 2000 players would jump so high for blocks, they'd float through most of the rim and backboard?

                  Now fiends are sweating ankle sizes and having muscle rigs that flex and simulate the real thing.

                  They'll get on the devs for not having individual hair follicles on eyebrows before long.

                  Comment

                  • Goffs
                    New Ork Giants
                    • Feb 2003
                    • 12279

                    #189
                    Re: NBA 2K17 Trailer - Friction

                    Originally posted by 23
                    I posted a few pages back 24... They didn't even touch him. Hair or cankles.

                    but you know what... i'm done for good.

                    Beyond the shorts still looking like a dress... im bowing out of this stuff.

                    Hey...hey...we still have the sound to look forward to!

                    Comment

                    • GSW
                      Simnation
                      • Feb 2003
                      • 8041

                      #190
                      Re: NBA 2K17 Trailer - Friction

                      Originally posted by TheDuggler
                      Do you think maybe its possible for it to not be one extreme or the other? Perhaps the community wanted correct player models not skinny ones when we were complaining about them being too chunky?
                      I think what the "community" is asking for cannot be achieved nor will it ever be achieved to their level of satisfaction because it is subjective.

                      Everyone all the sudden became a physiology expert for a video game as if it really is that big of a deal in the grand scheme of things. (It's not...it really isn't). If it really ruins immersion for you (not you) then I'm sorry. They are obviously doing what they can in the yearly dev cycle to address the problems but I'm guessing its not as EASY as people here make it out to be.

                      I'd say just relax and play the game. Like seriously. Just relax and play the game...or don't.
                      #Simnation

                      Comment

                      • aholbert32
                        (aka Alberto)
                        • Jul 2002
                        • 33106

                        #191
                        Re: NBA 2K17 Trailer - Friction

                        Originally posted by TheDuggler
                        Do you think maybe its possible for it to not be one extreme or the other? Perhaps the community wanted correct player models not skinny ones when we were complaining about them being too chunky?
                        How do you go about that exactly?

                        For example, some said Durant wasnt skinny enough last year. They made him skinnier this year and some think he's too skinny. Some disagree (I think he looks great).

                        I could understand if 2k made him 5'10 and he's really 7 feet. But we are talking about slight differences in body size. What you might think is correct may not fall in line with what everyone else thinks.

                        Comment

                        • phriscaul
                          Banned
                          • Dec 2015
                          • 688

                          #192
                          Re: NBA 2K17 Trailer - Friction

                          Originally posted by Eman5805
                          Once upon a time, the idea of players with animating faces was a marvel.

                          Remember how in NBA Live 2000 players would jump so high for blocks, they'd float through most of the rim and backboard?

                          Now fiends are sweating ankle sizes and having muscle rigs that flex and simulate the real thing.

                          They'll get on the devs for not having individual hair follicles on eyebrows before long.

                          i don't cosign the overly-hyped "player build" discussions. i don't think 2K necessarily ever gets them right either but i dont play FIFA to see if they get Messi 100% accurate either. But this thread is 20+ pages of hyped player build and art lolol. I play the entire game for an accurate portrayal of the sport(or as close as they can get within the confines of code). when they drop the gameplay, we'll get to the tale of the tape.

                          i do like that 2K is trying to add to the actual NBA experience with the halftime shows and such tho. appreciate that.

                          Comment

                          • WISports
                            Banned
                            • Jun 2013
                            • 2058

                            #193
                            Re: NBA 2K17 Trailer - Friction

                            Originally posted by GSW
                            I think what the "community" is asking for cannot be achieved nor will it ever be achieved to their level of satisfaction because it is subjective.
                            So you're saying that these guys can't get players' bodies to look like the real life thing? I disagree.

                            Add muscle/definition to Westbrook's arms (which isn't hard to do), and nobody complains.

                            Stop giving these guys such thick calves/ankles, and you'll hear no more complaining about that either.

                            This is all stuff 2K COULD do, but choose not too. We aren't asking for things that are unachievable. These are things that should be correct if they just look at actual photos of these players.

                            It's kind of sad.
                            Last edited by WISports; 08-22-2016, 12:52 PM.

                            Comment

                            • Mauer4MVP
                              MVP
                              • Mar 2010
                              • 2407

                              #194
                              Re: NBA 2K17 Trailer - Friction

                              Originally posted by WISports
                              ' bodies

                              So you're saying that these guys can't get players' bodies to look like the real life thing? I disagree.

                              Add muscle/definition to Westbrook's arms (which isn't hard to do), and nobody complains.

                              Stop giving these guys such thick calves/ankles, and you'll hear no more complaining about that either.

                              This is all stuff 2K COULD do, but choose not too. It's kind of sad.
                              Are you kidding? Immediately it would be "Too much definition" or "not enough definition".

                              Or what about the definition for the definition?

                              Comment

                              • aholbert32
                                (aka Alberto)
                                • Jul 2002
                                • 33106

                                #195
                                Re: NBA 2K17 Trailer - Friction

                                Originally posted by Eman5805
                                Once upon a time, the idea of players with animating faces was a marvel.

                                Remember how in NBA Live 2000 players would jump so high for blocks, they'd float through most of the rim and backboard?

                                Now fiends are sweating ankle sizes and having muscle rigs that flex and simulate the real thing.

                                They'll get on the devs for not having individual hair follicles on eyebrows before long.
                                I dont mind the complaints if you word them right. For example, Howard has a different haircut and has had one for months. They shouldve fixed that.

                                So there is nothing wrong with saying "Damn, I was hoping they would get Howard's new haircut in."

                                But like anything people have to go further and describe some of the player faces and models as "horrendous" or claiming the devs dont try.

                                Comment

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