NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polygon) - Operation Sports Forums

NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polygon)

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  • Vni
    Hall Of Fame
    • Sep 2011
    • 14869

    #16
    Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

    Originally posted by The 24th Letter
    Excellent hands on...touched on a lot of great things....glad to see a big part of the focus is on defense...and thats coming from a high level..

    Kind of quiet in here considering dudes were starving for info...a nice chunk here
    I just hope defense is more organic because I thought it was somewhat overpowered and fake. Too magnetic, with slow and floaty offensive animation to create seperation. I hope that a guy just standing there and not getting his arms up isn't considered good defense especially against a good player. I hope they brought back some excitement to the offensive side.

    Comment

    • BluFu
      MVP
      • May 2012
      • 3601

      #17
      Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

      Better help defense.. for real this time? Lol

      Hopefully when he says that teammates left their assignments, it wasn't one pass away and/or somebody rotated over to the guy that was left.

      Comment

      • Junior Moe
        MVP
        • Jul 2009
        • 3824

        #18
        Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

        Originally posted by Steve_OS
        Samit told me you can still use X/Square to shoot, for those that were curious.


        Sent from my iPhone using Tapatalk
        Awesome! I'll give the new controls a whirl but it's good to know that I can always fall back if I'm not feeling it.

        Comment

        • RLebron12
          Pro
          • Mar 2013
          • 770

          #19
          Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

          Originally posted by Steve_OS
          Samit told me you can still use X/Square to shoot, for those that were curious.


          Sent from my iPhone using Tapatalk


          So can we also still use that for lay ups or do we need to use the analog sticks now? I usually shoot/layup/dunk with the Square button unless it's a fast break and I want a special dunk. If not then I guess I just have to change up how I play.


          Sent from my iPhone using Tapatalk
          โ€œBaseball is a game, yes. It is also a business. But what is most truly is is disguised combat. For all its gentility, its almost leisurely pace, baseball is violence under wraps.โ€ -Willie Mays (The Say Hey Kid)

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          • The 24th Letter
            ERA
            • Oct 2007
            • 39438

            #20
            Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

            Originally posted by Vni
            I just hope defense is more organic because I thought it was somewhat overpowered and fake. Too magnetic, with slow and floaty offensive animation to create seperation. I hope that a guy just standing there and not getting his arms up isn't considered good defense especially against a good player. I hope they brought back some excitement to the offensive side.
            I mostly agree with you...

            Hopefully the focus on control was maintained when developing these things...

            Comment

            • phriscaul
              Banned
              • Dec 2015
              • 690

              #21
              Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

              Originally posted by trekfan
              I think we may need to wait to render judgement till after the first patch.
              was just about to say this. if they are trying to implement better overall gameplay mechanics....but trying to reach the release date as well, some stuff is gonna get lost in the fray. the first couple of patches would be needed to see where these implementations truly lay in regards to fluidity

              Comment

              • Hustle Westbrook
                MVP
                • Jan 2015
                • 3146

                #22
                Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

                This applies to passes, too. Jones acknowledged that throwing the ball willy-nilly into the key was almost a "money" play last year. In about half an hour playing NBA 2K17, I saw multiple passes to the paint get deflected and even picked off. The ball just felt more live, whether on passes, steals or rebounds.
                This is music to my freaking ears. Thank you 2K!
                Check out my YouTube channel for NBA 2K16 MyTeam and Play Now Online gameplay videos!

                Comment

                • twebb5896
                  Rookie
                  • Jun 2013
                  • 218

                  #23
                  Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

                  "In about half an hour playing NBA 2K17, I saw multiple passes to the paint get deflected and even picked off."

                  "The new system in NBA 2K17 is designed to penalize people who lay on the sprint button all the time, because thatโ€™s simply not a realistic way to play basketball"

                  โ€˜Hey, Iโ€™m [rated] 95, so Iโ€™m goodโ€™ โ€” you want to be able to separate that field, and really start bringing out the guys who really know what theyโ€™re doing versus the others."

                  I'm gonna cry

                  Sent from my SM-G935T using Tapatalk

                  Comment

                  • Rockie_Fresh88
                    Lockdown Defender
                    • Oct 2011
                    • 9684

                    #24
                    Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

                    Originally posted by Hustle Westbrook
                    This is music to my freaking ears. Thank you 2K!
                    Our threads/posts paid off Bruh ! Lol
                    #1 Laker fan
                    First Team Defense !!!

                    Comment

                    • DC
                      Hall Of Fame
                      • Oct 2002
                      • 18016

                      #25
                      Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

                      . In about half an hour playing NBA 2K17, I saw multiple passes to the paint get deflected and even picked off. The ball just felt more live, whether on passes, steals or rebounds.
                      I can see the tears now. "Too many deflections." 2K, hold your ground. Don't dumb the game down for Little Timmy and his Sandbox Crew.
                      Concrete evidence/videos please

                      Comment

                      • ViolenceFight
                        MVP
                        • Jun 2013
                        • 1150

                        #26
                        Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

                        Originally posted by Hustle Westbrook
                        This is music to my freaking ears. Thank you 2K!
                        This x1,000.

                        Hopefully I can punish kids who do the same predictable dribble sequence with timing now. This sounds like it specifically caters to my brand of defense.

                        Actually everything sounds too good to be true...so it'll probably be amazing the first month, and get nerfed to hell
                        Last edited by ViolenceFight; 08-22-2016, 02:39 PM.
                        Female Russell Westbrook.

                        PSN: ViolenceFight
                        Instagram: @ViolenceFight

                        Comment

                        • eko718
                          MVP
                          • Sep 2005
                          • 2260

                          #27
                          Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

                          Sounds interesting... I look forward to more specifics. Hopefully we get some more Dev Blogs soon.

                          Comment

                          • Hustle Westbrook
                            MVP
                            • Jan 2015
                            • 3146

                            #28
                            Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

                            Originally posted by Rockie_Fresh88
                            Our threads/posts paid off Bruh ! Lol
                            I know man haha. I must have made about a million gifs this year.
                            Check out my YouTube channel for NBA 2K16 MyTeam and Play Now Online gameplay videos!

                            Comment

                            • Vni
                              Hall Of Fame
                              • Sep 2011
                              • 14869

                              #29
                              Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

                              Originally posted by The 24th Letter
                              I mostly agree with you...

                              Hopefully the focus on control was maintained when developing these things...
                              Can't wait for the day when you will be able to break someone's uncle (funny typo I leave it) without turbo, when you will be able to turn the corner without turbo, when people will have to react to your jabs and respect your first step, when moving the ball will not only be to get an open shot but get the defense on their toe, when you will be able to attack the closing out defenders who will be caught going the wrong way. I feel like most of theses things weren't in 2K16.

                              Comment

                              • phriscaul
                                Banned
                                • Dec 2015
                                • 690

                                #30
                                Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

                                Originally posted by Vni
                                Can't wait for the day when you will be able to break someone's uncle (funny typo I leave it) without turbo, when you will be able to turn the corner without turbo, when people will have to react to your jabs and respect your first step, when moving the ball will not only be to get an open shot but get the defense on their toe, when you will be able to attack the closing out defenders who will be caught going the wrong way. I feel like most of theses things weren't in 2K16.
                                this game is mostly animation based. you want read/react gameplay(something i long for). dont know if we will ever see that in 2K just based on the foundation of the game itself.

                                Comment

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