Also, I would love the more difficulty to get dribbling moves string together even tho I am not stick skilled, but would even consider to accept some sort of "first step" advantage to those who can master the dribbling, to kind of reward and separate the good from the average user stick skills.
Then again, dont like the apparent grand scheme of all these remarks (within this and other impressions threads):
- more difficult to dribble
- players perform at same level albeit tired
- let the O & D be managed by AI coach to fully function as intended
- more skilled based than averages (ratings) based, in terms of result
It all seems like less control for the user, geared more to player vs player enviroment and predetermined than simulating the game, its teams and players, then again, if it let us have more signature on a player and team bases, I "could" stomage it ... mildly hopefull by this remark:

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