08-25-2016, 03:25 PM
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#32
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Rookie
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Re: TDawg's Madden 17 XP Sliders
Got a 97 Kicker at 300% in my last sim. Sadly only one more rated 85+ in the rest of the league. But its progress.
FB 220% got me 6 85-89 and one 99 OVR guy. A couple more than the base but I like the fact that it produced a superstar FB without cluttering the lower tiers.
Tested HB at 200% and got 1 95+, 1 90-94, and 11 85-89. Would like to see about the same total # but with 2-3 more guys in the upper tiers instead. Re-testing at 200% to see if the distribution changes at all.
Wr 230% produced 2 95+, 10 90-94, and 20 85-89. Only 3 more than base total and decent ditribution. Dropped this one down a bit for next sim to try and drop a few guys out of the bottom tier but keep the top 2 tiers relatively the same.
T 260% produced 10 guys rated over 90 and another 13 in the 85-89 range. Still a few too many. 250% next.
G much too high at 300%. 250% next.
C locked at 300%. 2 90-95, 5 85-89
DE, DT, and MLB all had seemingly anomolous progressions. Basically my slider changes reflected an opposite-than-expected shift in talent level. Re-testing all 3. OLB is giving me trouble aswell.
CB nearly perfect at 200%. 3 top tier, 3 mid tier, 12 lower tier. Re-testing here.
P at 300% netted 3 90-94 and 5 85-89. Nothing like base, but lets be honest base sucked. This is cooler imo. Seems like you're going for a similar "leave the possibilities for elite guys open without crowding the lower tiers" approach so I recommend trying 300%
Hope this helps!
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