If you set marking and the cpu set marking correctly this defensive issue would be disguised more.
IRL Defenders do stay back. I see it all, the time, and they stay back with 3 at times even with only 1 striker threat.
Watching man city do it right now.
Now with an attacking rb or lb we should see rotation. If that player joins the attack, the remaining 3 should rotate to fill his empty slot.
Here is where marking correctly would make the difference. If the rb takes a slashing run forward and the possession is lost his immediate goal would be to locate his mark. Because knowing there are 3 back would mean his team was not in jeopardy if his mark was within marking distance.
Marking would also mean if you were marking the RM and he was down near his own penalty area then you can come down and join the attack while watching your mark.

Konami do.

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