NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

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  • VinsanityLives
    Banned
    • Sep 2015
    • 668

    #91
    Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

    #fireRonnie2K

    Sent from my XT1254 using Tapatalk

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    • Vni
      Hall Of Fame
      • Sep 2011
      • 14833

      #92
      Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

      Originally posted by VinsanityLives
      #fireRonnie2K

      Sent from my XT1254 using Tapatalk
      No need for that, we're having good gameplay discussions.

      Comment

      • stillfeelme
        MVP
        • Aug 2010
        • 2407

        #93
        Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

        Originally posted by Beluba
        The Shot Button can be set to either Real FG% or User Timing just like last year.

        And don't think that if you decide to keep shooting all your jumpers with the button that you're automatically at a disadvantage to Pro Stick users. A lot of the guys in the office have a natural tendency to pull off to the side when shooting with the Pro Stick and when you average out their numbers, they're actually hurting their %'s over the course of the game with all the small aim penalties that stack up over time.
        Mike can you tell us the actual "boost" between prostick % vs. button?

        Comment

        • RLebron12
          Pro
          • Mar 2013
          • 769

          #94
          Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

          One of my concerns I really hope gets addressed is shooting off of the transition. As someone who plays with the Warriors a lot of time in transitions I like to find the guy at the 3 Pt line and have him rip a 3, but last year it seemed like players had trouble stopping and would often times lead to fadeaway 3's, or jumping to the side 3's...so I would often have to not press anything on the controls for like 2 seconds and wait for the animation to stop then shoot. By that time there's usually a defender close by and ruins it. I really hope that's fixed this year


          Sent from my iPhone using Tapatalk
          “Baseball is a game, yes. It is also a business. But what is most truly is is disguised combat. For all its gentility, its almost leisurely pace, baseball is violence under wraps.” -Willie Mays (The Say Hey Kid)

          Comment

          • Vni
            Hall Of Fame
            • Sep 2011
            • 14833

            #95
            Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

            Originally posted by RLebron12
            One of my concerns I really hope gets addressed is shooting off of the transition. As someone who plays with the Warriors a lot of time in transitions I like to find the guy at the 3 Pt line and have him rip a 3, but last year it seemed like players had trouble stopping and would often times lead to fadeaway 3's, or jumping to the side 3's...so I would often have to not press anything on the controls for like 2 seconds and wait for the animation to stop then shoot. By that time there's usually a defender close by and ruins it. I really hope that's fixed this year


            Sent from my iPhone using Tapatalk
            Dude you're gonna like it. The gamescom gettho gameplays showed guys filling the lanes very well, that's the first thing I've noticed. Let me find it for you.
            Last edited by Vni; 08-31-2016, 01:28 PM.

            Comment

            • Vni
              Hall Of Fame
              • Sep 2011
              • 14833

              #96
              Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

              <iframe src="https://www.youtube.com/embed/DWhhhke9TlE" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>

              @ 1:44

              <iframe src="https://www.youtube.com/embed/48pz1JsZIJE" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>

              @ 0:33 ,@ 0:47 and @ 1:15 you can see again the AI filling the lanes. Looks really authentic and just like the warriors would run it.

              Comment

              • Scofield
                Pro
                • May 2014
                • 523

                #97
                Re: NBA 2K17 Community Day News, Pro-Am &amp;amp; GamePlay Feedback (JFox)

                Originally posted by Goffs
                I for one applaud lord Beluba for pushing people to learn the sticks. It's about time to do away with the archaic button.
                This assumes too much. For some people shooting just feels better and yields better results for them when they use the face button. Has nothing to do with not wanting to learn. I've played a number of people who can hit every move they need with the sticks but when it comes to the jumpshot they like sliding over to the button.

                These all or nothing characterizations I've seen on this front recently are counterproductive and straight up don't apply to anywhere near the degree people are claiming.

                Comment

                • hanzsomehanz
                  MVP
                  • Oct 2009
                  • 3275

                  #98
                  Re: NBA 2K17 Community Day News, Pro-Am &amp; GamePlay Feedback (JFox)

                  Originally posted by Beluba
                  Just to clarify. For the pro stick aiming it's ALWAYS pull straight down or straight up, not at different angles based on where you are. I actually prototyped a camera-relative version where you need to push the stick toward the hoop for perfect aim and it was boo boo.
                  I can work with that.

                  Moving shots would be performed with right stick in 16 and I would hold the tight stick left or right or even diagonally to get a different moving shot: is that still possible?

                  Will a shot stick directed left or right or diagonal in the process of moving still generate a unique moving shot? Or is it up and down exclusively? Down while moving will currently give you a Stepback...

                  Sent from my SGH-I337M using Tapatalk
                  how could I lose? im playing by my own rules..

                  Comment

                  • DaWolf
                    Old school
                    • Feb 2007
                    • 629

                    #99
                    Re: NBA 2K17 Community Day News, Pro-Am &amp; GamePlay Feedback (JFox)

                    The main thing for me is that the release of the button / stick should result in an immediate release of the ball (-> responsiveness) which isnt the case in 16.

                    Comment

                    • RLebron12
                      Pro
                      • Mar 2013
                      • 769

                      #100
                      Re: NBA 2K17 Community Day News, Pro-Am &amp; GamePlay Feedback (JFox)

                      Originally posted by Vni
                      <iframe src="https://www.youtube.com/embed/DWhhhke9TlE" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>

                      @ 1:44

                      <iframe src="https://www.youtube.com/embed/48pz1JsZIJE" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>

                      @ 0:33 ,@ 0:47 and @ 1:15 you can see again the AI filling the lanes. Looks really authentic and just like the warriors would run it.


                      Definitely looks better thanks man! Glad to see them stopping on a dime and now taking 2-3 more steps and ruining the transition 3. Plus I heard they worked on the pull up jumpers so I'm sure that all correlates. I'm definitely happy to see that!


                      Sent from my iPhone using Tapatalk
                      “Baseball is a game, yes. It is also a business. But what is most truly is is disguised combat. For all its gentility, its almost leisurely pace, baseball is violence under wraps.” -Willie Mays (The Say Hey Kid)

                      Comment

                      • Beluba
                        Gameplay Director, NBA2k
                        • Jul 2002
                        • 1389

                        #101
                        Re: NBA 2K17 Community Day News, Pro-Am &amp; GamePlay Feedback (JFox)

                        Originally posted by stillfeelme
                        Mike can you tell us the actual "boost" between prostick % vs. button?
                        I can... but I won't.

                        I'll just say, the potential boost is significant enough to warrant trying it out.

                        Comment

                        • ataman5
                          MVP
                          • Jun 2007
                          • 2620

                          #102
                          Re: NBA 2K17 Community Day News, Pro-Am &amp; GamePlay Feedback (JFox)

                          I've seen in one of the leaked videos that Kyrie made a great pullup with silky smooth movement from dribbling to shot and bulls eye. So it's clear pullups will feel and should feel second nature now. And thanks Mike as always for steping by. What a guy! [emoji1319][emoji1319][emoji1319]


                          Sent from my iPhone using Tapatalk

                          Comment

                          • Beluba
                            Gameplay Director, NBA2k
                            • Jul 2002
                            • 1389

                            #103
                            Re: NBA 2K17 Community Day News, Pro-Am &amp; GamePlay Feedback (JFox)

                            Originally posted by hanzsomehanz
                            I can work with that.

                            Moving shots would be performed with right stick in 16 and I would hold the tight stick left or right or even diagonally to get a different moving shot: is that still possible?

                            Will a shot stick directed left or right or diagonal in the process of moving still generate a unique moving shot? Or is it up and down exclusively? Down while moving will currently give you a Stepback...

                            Sent from my SGH-I337M using Tapatalk
                            Lateral stepback jumpers and hop shots are now exclusively done by tapping the Shot Button. So pulling down on the Pro Stick while moving will always give you a normal pullup even if you're driving across the lane (in 2K cam.)

                            The Pro Stick will only choose unique shot types when inside the paint (hence don't require aiming)... floaters, layups, post shots, etc.

                            Comment

                            • RLebron12
                              Pro
                              • Mar 2013
                              • 769

                              #104
                              NBA 2K17 Community Day News, Pro-Am &amp;amp; GamePlay Feedback (JFox)

                              Originally posted by Beluba
                              Lateral stepback jumpers and hop shots are now exclusively done by tapping the Shot Button. So pulling down on the Pro Stick while moving will always give you a normal pullup even if you're driving across the lane (in 2K cam.)



                              The Pro Stick will only choose unique shot types when inside the paint (hence don't require aiming)... floaters, layups, post shots, etc.


                              So if you're running to the corner for a 3, it would be better to use the Pro Stick to pull up and shoot the 3, rather then the shoot button as you may have a chance of it being a fadeaway or leaning jump shot?


                              Sent from my iPhone using Tapatalk
                              Last edited by RLebron12; 08-31-2016, 02:04 PM.
                              “Baseball is a game, yes. It is also a business. But what is most truly is is disguised combat. For all its gentility, its almost leisurely pace, baseball is violence under wraps.” -Willie Mays (The Say Hey Kid)

                              Comment

                              • ksuttonjr76
                                All Star
                                • Nov 2004
                                • 8662

                                #105
                                Re: NBA 2K17 Community Day News, Pro-Am &amp; GamePlay Feedback (JFox)

                                Originally posted by Beluba
                                I can... but I won't.

                                I'll just say, the potential boost is significant enough to warrant trying it out.
                                Welp, I'm back on the hype train. Thanks for the clarification on the shot stick vs button use. Between this, the new PNO changes mentioned in the other thread, and the stingiest of changes this will be good year for PNO users.

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