NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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  • Perdrix
    Rookie
    • Aug 2016
    • 19

    #16
    Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

    I particularly like what they've done in defence. The new steal system sounds great, and also the short term fatigue addition will finally encourage people to play team basketball instead of one guy hogging the ball.

    I wonder though if the increase in player collisions will result in more fouls being called.

    Comment

    • BezO
      MVP
      • Jul 2004
      • 4414

      #17
      Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

      With all shots requiring timing (less dunks), any word on %shooting making a return?

      I hope so. My friends and I play with most of the teams in the league at some point. I/we don't have time to perfect everyone's jumper. And timing seemed to play a part in shot success even with %shooting.
      Shout out to The Watcher! Where you at bruh?

      Comment

      • Guapo516
        Rookie
        • Apr 2013
        • 190

        #18
        Nba 2k has been implementing over time a lot of the ideas ea wanted to do with elite 11, and there's nothing wrong with that, just something I noticed.

        Comment

        • Shakedowncapo
          MVP
          • Aug 2002
          • 4031

          #19
          Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

          Originally posted by Impetuous65
          Beluba, thanks for changing the Playcalling system I love the way "Live" did it and I'm glad you guys adopted this format.

          <iframe width="560" height="315" src="https://www.youtube.com/embed/cgcO5X2NM6Y" frameborder="0" allowfullscreen></iframe>
          Glad they went with Live's format of play calling. Hopefully they increased the speed of the actual plays and awareness of the AI like Live as well. 2K has been lacking in this area for years now due to bad animations and bad AI positioning milking down the clock while you wait on the circle to start the play.

          Comment

          • LorenzoDC
            MVP
            • Sep 2010
            • 1857

            #20
            Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

            Originally posted by BezO
            With all shots requiring timing (less dunks), any word on %shooting making a return?

            I hope so. My friends and I play with most of the teams in the league at some point. I/we don't have time to perfect everyone's jumper. And timing seemed to play a part in shot success even with %shooting.
            Real shooting % has been in the game and remains in the game. You just have to adjust your settings.

            Comment

            • Barncore
              Formerly known as Barnsey
              • Aug 2003
              • 1337

              #21
              Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

              Mike Wang if you're reading, may i suggest you pay close attention to youtuber Sam Pham's impressions of the game when it comes out. He is on the ball. He understands basketball, understands 2k the game inside and out, and he can be trusted. He will pick up on ALL the little awesome nuances you created and he will know what needs to be improved specifically for it to be a better game.
              I've been playing NBA video games since 2001. He is my #1 choice to represent the hardcore guys.

              Just please don't listen to all the screaming teenagers on social media this year lol. Their bias suggestions don't really improve the game from the bigger perspective.
              Last edited by Barncore; 09-01-2016, 11:54 AM.

              Comment

              • ProfessaPackMan
                Bamma
                • Mar 2008
                • 63852

                #22
                Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                Originally posted by Shakedowncapo
                Glad they went with Live's format of play calling. Hopefully they increased the speed of the actual plays and awareness of the AI like Live as well. 2K has been lacking in this area for years now due to bad animations and bad AI positioning milking down the clock while you wait on the circle to start the play.
                Outside of the atmosphere/crowd, this has been my biggest pet peeve.

                Luckily Freelance was pretty good last year so I stuck with that but I always prefer to call plays on most of my possessions.
                #RespectTheCulture

                Comment

                • Beluba
                  Gameplay Director, NBA2k
                  • Jul 2002
                  • 1389

                  #23
                  Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                  Originally posted by BezO
                  With all shots requiring timing (less dunks), any word on %shooting making a return?



                  I hope so. My friends and I play with most of the teams in the league at some point. I/we don't have time to perfect everyone's jumper. And timing seemed to play a part in shot success even with %shooting.


                  Real FG% is still an option. Yes.

                  Comment

                  • BezO
                    MVP
                    • Jul 2004
                    • 4414

                    #24
                    Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                    Originally posted by LorenzoDC
                    Real shooting % has been in the game and remains in the game. You just have to adjust your settings.
                    Thanks!

                    I know it's been in, requiring a settings adjustment. I want to make sure it wasn't removed with the addition of timing required for all shots.
                    Shout out to The Watcher! Where you at bruh?

                    Comment

                    • Beluba
                      Gameplay Director, NBA2k
                      • Jul 2002
                      • 1389

                      #25
                      Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                      Originally posted by Barnsey
                      Mike Wang if you're reading, may i suggest you pay close attention to youtuber Sam Pham's impressions of the game when it comes out. He is on the ball. He understands basketball, understands 2k the game inside and out, and he can be trusted. He will pick up on ALL the little awesome nuances you created and he will know what needs to be improved specifically for it to be a better game.
                      I've been playing NBA video games since 2001. He is my #1 choice to represent the hardcore guys.

                      Just please don't listen to all the screaming teenagers on social media this year lol. Their bias suggestions don't really improve the game from the bigger perspective.


                      Yep. We love Sam Pham. Looking forward to his breakdowns for sure.

                      Comment

                      • Teddy_Long
                        MVP
                        • Jul 2003
                        • 2458

                        #26
                        Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                        beluba, will u add any new broadcast camera angles? i wish u would add the warriors camera angle as another option, with the option zoom in a bit more.

                        Comment

                        • RNS1hunnid
                          Banned
                          • Aug 2016
                          • 38

                          #27
                          Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                          Shoutout to @beluba @da_czar and Scott Og and all the 2K devs you guys seem to have made something special this year can't wait to get my hands on it


                          Sent from my iPhone using Tapatalk

                          Comment

                          • BluFu
                            MVP
                            • May 2012
                            • 3596

                            #28
                            Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                            Very detailed blog.. Could the new collision system mean more realistic and accurate foul calls?

                            Comment

                            • hopoffthiscliff
                              Rookie
                              • Feb 2014
                              • 316

                              #29
                              Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                              Great blog, Mike. I'm loving everything I'm hearing, this should be a fun & exciting year of 2k basketball. I do have an unrelated question that has yet to be answered: will Pro AM have commentary? I feel like this is something that all Pro AM heads have wanted and it'd be nice to know if we got it along with the other numerous improvements of the mode.
                              Last edited by hopoffthiscliff; 09-01-2016, 12:05 PM.

                              Comment

                              • wrestlinggod1
                                MVP
                                • Jan 2008
                                • 2490

                                #30
                                Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                                Will our ai teammates react the same way the cpu does? As far as reaction times to inside passes and cuts.
                                #HeatNation
                                #HeatLifer

                                Go MIAMI Teams!!

                                Comment

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