NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
cool, but it's under stadium cameras. i would love to have the option to use the warriors camera alone as my main camera, just as beluba cam and the generic broadcast cam. both i love.Last edited by Teddy_Long; 09-01-2016, 12:22 PM.Comment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
All of this sounds great. I can't wait to actually play it for myself. I wonder if the re-designed fatigue and injury systems mean that we will actually see severe on court injuries?My 2K17 Boston Celtics MyLeague
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Mike what is the boost that you get when shooting with the pro stick as opposed to square/X... if I'm using the stick and my opponent is using buttons will i have an advantage?
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They are trying to bring back NBA Street Gamebreakers with allowing alley-oop passes out of shots and even other alley-oops lol.
I'll need to see what the caps are looking like but based on the MyCareer trailer it looks like the archetypes are a little too restrictive. No all-around archetype? Or even 3&D? We should be able to improve a little past the caps based on in game performance, practice drills, etc but that's a whole other discussion.
Overall, great news in this blog though.Comment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
They are trying to bring back NBA Street Gamebreakers with allowing alley-oop passes out of shots and even other alley-oops lol.
I'll need to see what the caps are looking like but based on the MyCareer trailer it looks like the archetypes are a little too restrictive. No all-around archetype? Or even 3&D? We should be able to improve a little past the caps based on in game performance, practice drills, etc but that's a whole other discussion.
Overall, great news in this blog though.Female Russell Westbrook.
PSN: ViolenceFight
Instagram: @ViolenceFight
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Super excited and thank you!! I'm here for the post game aka backing down aka mans game.Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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Mike, can you answer a question about the shot stick? Does the direction you need to pull the shot stick change based on camera angle/where the player is on the court or is it the same no matter what? Because one of the community day guys said that it changes but I hope not.Comment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
As always, fantastic read. Thanks for everything. I can't wait to get my hands on!Comment
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Just to note: You could already throw Oops out of shots and lay ups. You can do it in 2k16. The oops out of oops is something I've wanted for a long while. You guys think street, forgetting that this play happens in game in the league (looking at you, JR Smith and Iman Shumpert)Comment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
My only question Mike Wang is about face up jumpers out of the post up. I've notice the post game was changed again. Will you be able to make steal attempts as the defender?Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Live, as bad as the gameplay could be at times, made play calling fun. More times than not I got good looks and was able to get other players involved.Comment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Originally posted by LO6IXAre lobs in the half court improved? Not being able to rely on DeAndre Jordan to catch lobs from CP3 made the Clippers not feel like the Clippers. There was also a lot of instances where lobs were being thrown with the wrong hand resulting in turnovers and inaccurate passes.Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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