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Old 09-01-2016, 03:05 PM   #72
HailTheSkins
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Quote:
Originally Posted by D81SKINS
Updated 8/30/16
Create a coach(existing or new) and the 2nd profile/controller trick works now!
Why does this matter?

1. CPU and User Customized CPU playbooks
2. CPU and User Autosubs, formation subs, scheme changes
3. CPU and User Full Player editing(including traits)

I figured out how to bypass the start screen freezing or weird glitching (players dog piling or leaving the field).

I'm also using Custom PBs on the User and CPU side.

Key*
1. You don't go into "Advance settings" change the team PB and just start the game that way.
2. You make sure the teams PBs is set to that controller (advance settings).
3. Then back out of the start screen.
4. Go right back into the start game screen and the Customs will still be set but don't go into "Advanced settings" to check it. Just start the game!

This should help you avoid the issues I've had lol.

Remember you can do the 2nd controller trick w/ creating coach now!
So we have all we need to get the CPUs
1. Playbooks adjusted
2. Auto subs (see rotation w/ HBs and DL)
3. Player editing(for now just qb traits)
Create a coach "Role" works w/ the 2nd controller trick
Why is this important?
1. We can give the CPU controlled team (2nd profile, 2nd controller trick) a Customized Playbook, no more of the same old calls, 4 verticals, predicting runs, etc)

2. We can adjust the CPU controlled teams Auto subs, formation subs, getting HBs to rotate regularly @ 86in/83out (franchise mode)

3. Player editing! If you want to change QB traits or anything, you can do this for any team now!

I've decided to take a different route than most on improving the CPU!

I'm aiming to improve the CPU gameplanning and playcalling first and foremost.
This has been a thorn in my side throughout my long-tenured Madden history lol.
This will be a consensus of info to improve the CPU playcalling on Offense and Defense


Instead of changing the Gameplay sliders and getting into "Slideritis", for M17 I'm going w/
[b]Default All-Pro
9min qtrs.
Gamespeed: Slow
Runoff: 0(have to turn acc clock on temporarily and then drop runoff to 0, then you can turn Acc clock Off).
Instant Starter: Off(crucial to getting the 2nd controller setup by creating another user/player mode)

Also guys,
If your just wanting to change the CPU PBs to a generic on Offense, defense, or both
You can just create a coach, you can change the PBs in the schemes and do the autosubs. No 2nd controller needed.
Just retire the coach after the game.
Here's a screen shot
Attachment 123650

All assist: Default(by default auto-switch is off)
Injury: Default (10 in Main Menu)
Had Cousins get injured for 6 weeks in my 2nd preseason game
Penalties: Updated 8/29/16
OS: 55
FS: 55
HOLD: 55
D-HOLD: 55
FM: 52
DPI: 55
OPI: ON
KCI: ON
ILLBLK: 52
IG: ON
RTP: 52
RTK: ON
RIC: ON

Default Fatigue,
Auto-subs(Main menu default, CFM edited below)
Autosubs:
Hbs: 85in/83out
Defense
DTs: 84/82
All other D positions: 70/60


Main things I'm focusing on now is the CPU gameplanning PB's
If your still not sure on how to change the CPU's PB in Franchise Mode.
You 1st have to setup the Custom PB in the Main Menu and save it.
For more info on how to apply this in Franchise Mode: http://www.operationsports.com/forum...-cpu-user.html

Just by giving the CPU a Generic "Run and Shoot" PB, they called draws on 3rd & Longs, they stayed in the Spread Shotgun even inside the Redzone!
They called a PA pass when pinned back inside their own 5 on 1ST DOWN!
We could
improve the CPU difficulty soley based off better gameplanning.

This is awesome news for the hardcore User vs CPU Franchise guys, like me

So I'm just compiling info/data for a general rule for improving cpu playbooks

1. Less 4 verticals on(replace with more intermediate routes)3rd and even 4th and longs
2. More PA on early downs 1st and 2nD downs
3. More Draws and Screens on 2nd and 3rd& longs
4. More Draws and PAs inside the redzone (not necessarily inside the 5, PAs out of those jumbo type formation would be good)
5. Quick smoke screens on 2nd and 3rd& shorts
How bout the Titans "Exoctic Smash Mouth" play(TE end around)

Shotgun % vs Under center and when they use these formations
1st dwn
2nd dwn
3rd dwn
4th dwn
Inside 5
Redzone
Goal line
And the 2min drill


The plan is getting the CPU playcalling more in line with what the real life counterparts playcalling philosophies are.
This is really going to improve the CPU tremendously!

I also want to get into fine tuning the defenses soon as well.

The community can really help bring the CPU alive with this!
Let us know your thoughts on this guys!
Thanks and Happy Madden Holiday Tomorrow!

Again, if you missed the how to link listed above, here it is http://www.operationsports.com/forum...-cpu-user.html
Man I've tried this numerous times and cannot get past the freezing. I have like 8 GM's set in my franchise and back out of screen before playing games and still freezes. Do I absolutely need atleast 1 player controlled team? Is that my issue? I'm so damn confused and just want to have custom books and control all teams depth charts etc
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