I kind of wish they weren't introduced either, Beluba. :P Feels like they've encouraged players to hunt for greens the last few years and make that a focal point of the game rather than just playing basketball, and lead to some of the tuning weirdness we experienced in 2K15.
Green releases also tend to kill the suspense and drama when a well timed shot is in the air, but at least in 2K16 there was a chance that it could miss. With automatic Greens looks like that suspense is gone completely.
Is there a setting that only shows the green release AFTER the shot has gone through the net?
I do see the predicament with introducing Greens as a "perfect release" feedback mechanic-- if they occur often, they would need to be less automatic less they become overpowering. If they occur rarely, then they can be closer to automatic-- but having them *almost* always go in trains players to expect them to always go in, and their rarity causes players to feel robbed when they don't.
Maybe missed Greens would have received less complaints if they were plentiful from the get go with a high miss rate, and introduced just as feedback for excellent shots, but count me in one of those that would prefer them removed or to not have been added to the game. And if they must be kept, I'd rather they occur commonly with a high miss rate, but not sure how that would be received given how many players think of them now.
It's a little bit sad that you have to refer to leaked footage to show us the great work this year, Mike.