09-01-2016, 09:34 PM
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#281
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MVP
OVR: 3
Join Date: Oct 2011
Location: Deep in the heart...
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
@Beluba
1) I found it more difficult than it should be in general (even with an interceptor) and too tough on hailmary passes. how have deflecting full-court, bullets into the paint and passes in general been addressed? Has a Madden-like 'ball hawk' feature for passes in the paint online been considered to compensate for lag?
2) I saw that you mentioned there are unathletic blocks for those with low verticals. Has there been low vert rebound animations been added as well? (edit: im happy to see the answer to this is yes)
3) Is it easier to blow by hard close outs? Its been a staple of 2k defense for a while to throw caution to the wind and sprint into the body of a ball-handler without chopping their feet.
4) How severe are the dribble abuse penalties and are they more severe considering the skill of the dribbler? How much leeway does Shaq have with the dribbles lol?
5) In certain situations I feel like defenders can bend the limits of speed and foot-planting. Speed when beat after a move and they can recover and still cut you off. Foot-planting when the on-ball defender is trying to ICE a pick and roll and he shuffle-glides all over the place to cut the ball-handler off.
so my question is are speed and foot-planting more consistent through defensive movement, blocks and steal attempts?
Last edited by 2_headedmonster; 09-01-2016 at 09:52 PM.
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