NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Collapse
X
-
-
NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
I hope the forced hesitation/stutter step animation after competing a dribble move is removed.
I can do a basic cross over and shake my defender and as I attack the open floor I'm forced into a hesitation I didn't attempt.
Also passing under the basket needs some looking into.. The ball is always hitting the backboard by a bad animation on a pass from under the rim to the corner.
Sent from my iPhone using TapatalkLast edited by KoolAidNoSugar; 09-05-2016, 08:01 AM.Comment
-
Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Not sure if this is the right place to ask, Mike, but can you confirm Steve Nash no longer being in the game for the Classic SUns and Mavs?
This would be a crushing blow to all us retro 2k ballers.-----------------------------------------
NBA 2K Retro Hoops gameplayComment
-
Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
http://www.operationsports.com/featu...or-mike-wang-/
So if you beat your defender and have a wide open lane or are finishing off a fastbreak layup with no one around, youโre not going to brick the shot even if you completely ignore the timing feature. You still have to take good shots with the right guys to be successful.
You'll still miss wide open shots. Just as players in the real NBA do every single game.
Sent from my SM-N910V using TapatalkComment
-
Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Even if you can't choose them prior to the game there is an easier menu instead of having to tab over all those pages. I believe Mike said it himself that you can bring up a directional menu and quickly flick the RS toward the freelance you wish to use.Student of the game. #Fundamentals
XBLGT: tjor24Comment
-
Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Guess its a waiting game then now haha. ThanksComment
-
Hi Mike,
Will fake pass while driving for a layup a la Magic and Rondo to get the defender to bite be in the game? This would be really helpful and more importantly like real basketball. I've read that it's in 2K16 and previous versions, but it's the one thing I've never been able to pull off, if it was really in.
ThanksComment
-
Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
I hope to GOD that the stupid algorithm of 'your player(s) have a random chance to be hot or cold at the beginning of the game, so it's up to you, the user, to figure out who will be the hot hand this game' is completely gone this year. If a player goes hot or cold should SOLELY be dependent on the user's play and decisions, not some goofy random algorithm that chooses for them.Comment
-
Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Beluba, hopefully your still responding to this thread. Any chance relative shooting controls get patched in?
And I'm mystified that I'm the only one that has a problem with no relative shooting controls.Shout out to The Watcher! Where you at bruh?Comment
-
Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
If you mean having Aim be towards the rim as opposed to straight down/up, I don't think we'll patch that in. It really just felt random and encouraged people to only shoot from certain spots on the floor (usually corners or top of the arc.)Comment
-
Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Hey Mike I posed this Q a few days ago: does the ability to grab/hold away from the ball mean hack-Shaq is possible in theory, and if so are the NBA rules for that strategy built in to the game?Comment
-
Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
You're already above and beyond the call, but if you can get at some point to any of the Q's that followed shortly after your last response, there were a few.Comment
-
Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Mike, not sure if I should be asking you or Czar this, but does the CPU roll the ball up court if their out of timeouts and can't advance the ball?
Has anything be done to late game A.I?
For instance, sideline out of bounds down two with not much time on the clock for a quick isolation or catch & shoot, will they lob towards the basket?
Is five second inbound violation called against the A.I this year?Horseshoes & HollyWoodComment
-
Comment
Comment