Madden NFL 17: The Little Things Are Piling Up in CFM

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • cmehustle
    Rookie
    • Oct 2007
    • 131

    #16
    Originally posted by DeuceDouglas
    I feel like this should come with a giant asterisk that says "Only if you're in an Online CFM and a user is controlling the Colts" because if you're playing an offline franchise this isn't the case at all. The tendencies for teams never change and the numbers themselves won't even display an accurate Run/Pass ratio unless a user is controlling the other team.

    Week 1 - 2016



    Week 16 - 2017



    Week 5 - 2027

    Man this hurts! I had such high hopes when I first saw this. It seems like they come up with great ideas over at EA such as this. But if your going to half @ss it, then why even bother putting it in. I rather you got all the major things right. Still no off the ball injuries, no differentiaion between DTs and DEs/OLB when rtp. No differentiation between Cs, Gs, and Ts on the line play. No real difference between how QBs play, they all pretty much throw and play the exact same. No coaching differences, no coordinators at all (in 2016???) no substitutions unless a guy is tired. They need to refocus on the major aspects of the game, otherwise just stick to the 32 man leagues. Solo CFMs serve no purpose.

    Comment

    • msdm27
      Pro
      • Nov 2009
      • 956

      #17
      Re: Madden NFL 17: The Little Things Are Piling Up in CFM

      Originally posted by cmehustle
      Man this hurts! I had such high hopes when I first saw this. It seems like they come up with great ideas over at EA such as this. But if your going to half @ss it, then why even bother putting it in. I rather you got all the major things right. Still no off the ball injuries, no differentiaion between DTs and DEs/OLB when rtp. No differentiation between Cs, Gs, and Ts on the line play. No real difference between how QBs play, they all pretty much throw and play the exact same. No coaching differences, no coordinators at all (in 2016???) no substitutions unless a guy is tired. They need to refocus on the major aspects of the game, otherwise just stick to the 32 man leagues. Solo CFMs serve no purpose.
      The most frustrating part (from EA) is:
      They talk outta both sides when it fits their narrative, and it is allowed to fly by.

      If we ask for a feature that is missing, they will give you: "We won't put it in until it is fully fleshed"

      If we complain about a poorly installed feature, they will give you: "Well, this is about laying the foundation of the feature for the future"

      Huh????????

      But it somehow gets as pass because they are "open" in their communication with their audience.

      Oh and let's not forget the stock answer for ANY missing CFM feature "Not this year, but it is definitely something we'd like to have"

      Man, they must have a million item list of stuff they'd like to implement & somehow each year we only get 3 new features to mode. What gives?

      And that is without mentioning the ever appearing bugs the remain in the mode for years. I really wish they gave an open insight into how is it they test CFM, because by the amount of bugs (even in the "new" features) is baffling!

      The other part that is frustrating (from OS and some members of the community) is:

      EA says something is implemented, and it should be taken as gospel.

      It is quite ironic to me, as it has been to others who already posted, how this article can be titled how it is, and actually be meant with a positive spin. If something, the more one dives into CFM the more one discovers how shallow it is, and downright poorly thought/implemented in many other areas (f.ex: Deuce's latest pic).
      Last edited by msdm27; 09-08-2016, 04:38 AM.

      Comment

      • howboutdat
        MVP
        • Nov 2012
        • 1908

        #18
        Re: Madden NFL 17: The Little Things Are Piling Up in CFM

        Originally posted by DeuceDouglas
        I feel like this should come with a giant asterisk that says "Only if you're in an Online CFM and a user is controlling the Colts" because if you're playing an offline franchise this isn't the case at all. The tendencies for teams never change and the numbers themselves won't even display an accurate Run/Pass ratio unless a user is controlling the other team.

        Week 1 - 2016



        Week 16 - 2017



        Week 5 - 2027

        Now this makes me wonder , how much it will change in an online league as well, or if it does at all . Guess i will be making notes on guys thruout the year to see if even then it works right.
        Yup, i said it !



        Twitter
        Twitch Channel
        MBC Twitch Channel

        Comment

        • Cowboy008
          MVP
          • Mar 2012
          • 4574

          #19
          Re: Madden NFL 17: The Little Things Are Piling Up in CFM

          Originally posted by DeuceDouglas
          I feel like this should come with a giant asterisk that says "Only if you're in an Online CFM and a user is controlling the Colts" because if you're playing an offline franchise this isn't the case at all. The tendencies for teams never change and the numbers themselves won't even display an accurate Run/Pass ratio unless a user is controlling the other team.

          Week 1 - 2016



          Week 16 - 2017



          Week 5 - 2027

          That kinda hurts. You would think they would have it to where it would change dynamically even if it's year to year. This is one thing they need to fix for 18.

          Comment

          • Nimits
            Rookie
            • Mar 2004
            • 17

            #20
            Re: Madden NFL 17: The Little Things Are Piling Up in CFM

            Out of curiosity, did you play any of those games, or were they all simulated?

            Comment

            • Armor and Sword
              The Lama
              • Sep 2010
              • 21794

              #21
              Re: Madden NFL 17: The Little Things Are Piling Up in CFM

              Originally posted by vrtkolman
              I agree. Formation subs are nice but if they aren't utilized by the CPU it's only partially effective. Next year I would like to see packages instead of straight formation subs. For example, I would want a pass rushing package that would be used on passing downs, etc.

              The general AI has so much room for improvement.
              Originally posted by triplechin
              The little things have piled up to make the experience more negative for me. I don't want to have to do offline to assign custom PBs because the standard ones make them play unrealistically, to control fired coaches to fix their schemes, to edit traits to realistic stats, etc. Haven't played in a week because I dread starting up and doing all these chores and then discovering another issue.


              Guy's you don't have to do the custom playbook work around. There is a much simpler way to get the AI to play vastly better.

              Go check out the slider forum for more details as I don't want to clutter this thread up.

              I am using the "create the current coach of your opponent that week" work around and assigning the generic playbooks for offense and defense and it is working amazingly. And I can also set formation subs that stick for the CPU team that week. After I am done with my game I retire that coach and it is like nothing ever happened. The same coach is still coaching for that team.

              Rinse and repeat each week.

              Takes literally 5-7 minutes before each game to get things set up and the game play is vastly improved.
              Now Playing on PS5:
              CFB 26 Hurricanes/Fresno State Year 2
              MLB The Show 25 - 2025 Yankees Year 1
              MLB The Show 25 1985 Yankees Year 1
              Oblivion Remaster



              Follow me on Twitch
              https://www.twitch.tv/armorandsword

              Comment

              • Hooe
                Hall Of Fame
                • Aug 2002
                • 21554

                #22
                Re: Madden NFL 17: The Little Things Are Piling Up in CFM

                Originally posted by howboutdat
                Now this makes me wonder , how much it will change in an online league as well, or if it does at all . Guess i will be making notes on guys thruout the year to see if even then it works right.


                The percentages absolutely change in online franchises. My opponent this week completely reversed tendency on me for our game this week and I saw his percentages had updated in the practice menu after the result was posted (we haven't advanced to the next week yet).

                Comment

                • cmehustle
                  Rookie
                  • Oct 2007
                  • 131

                  #23
                  Originally posted by Armor and Sword
                  Guy's you don't have to do the custom playbook work around. There is a much simpler way to get the AI to play vastly better.

                  Go check out the slider forum for more details as I don't want to clutter this thread up.

                  I am using the "create the current coach of your opponent that week" work around and assigning the generic playbooks for offense and defense and it is working amazingly. And I can also set formation subs that stick for the CPU team that week. After I am done with my game I retire that coach and it is like nothing ever happened. The same coach is still coaching for that team.

                  Rinse and repeat each week.

                  Takes literally 5-7 minutes before each game to get things set up and the game play is vastly improved.
                  Holy Christ! I literally did not know you could do that. Could you copy and paste a link to this info good friend?

                  Comment

                  • Armor and Sword
                    The Lama
                    • Sep 2010
                    • 21794

                    #24
                    Re: Madden NFL 17: The Little Things Are Piling Up in CFM

                    Originally posted by cmehustle
                    Holy Christ! I literally did not know you could do that. Could you copy and paste a link to this info good friend?


                    http://www.operationsports.com/forum...e-sliders.html


                    http://www.operationsports.com/forum...-dskins81.html
                    Now Playing on PS5:
                    CFB 26 Hurricanes/Fresno State Year 2
                    MLB The Show 25 - 2025 Yankees Year 1
                    MLB The Show 25 1985 Yankees Year 1
                    Oblivion Remaster



                    Follow me on Twitch
                    https://www.twitch.tv/armorandsword

                    Comment

                    • rich8682
                      Banned
                      • Aug 2016
                      • 977

                      #25
                      Re: Madden NFL 17: The Little Things Are Piling Up in CFM

                      Originally posted by Armor and Sword
                      Guy's you don't have to do the custom playbook work around. There is a much simpler way to get the AI to play vastly better.

                      Go check out the slider forum for more details as I don't want to clutter this thread up.

                      I am using the "create the current coach of your opponent that week" work around and assigning the generic playbooks for offense and defense and it is working amazingly. And I can also set formation subs that stick for the CPU team that week. After I am done with my game I retire that coach and it is like nothing ever happened. The same coach is still coaching for that team.

                      Rinse and repeat each week.

                      Takes literally 5-7 minutes before each game to get things set up and the game play is vastly improved.
                      Wait so after I do the workaround, I retire the coach and the playbook and formation subs stay in place?

                      Sent from my SM-G386W using Tapatalk

                      Comment

                      • Armor and Sword
                        The Lama
                        • Sep 2010
                        • 21794

                        #26
                        Re: Madden NFL 17: The Little Things Are Piling Up in CFM

                        Originally posted by rich8682
                        Wait so after I do the workaround, I retire the coach and the playbook and formation subs stay in place?

                        Sent from my SM-G386W using Tapatalk
                        No they don't.
                        Now Playing on PS5:
                        CFB 26 Hurricanes/Fresno State Year 2
                        MLB The Show 25 - 2025 Yankees Year 1
                        MLB The Show 25 1985 Yankees Year 1
                        Oblivion Remaster



                        Follow me on Twitch
                        https://www.twitch.tv/armorandsword

                        Comment

                        • rich8682
                          Banned
                          • Aug 2016
                          • 977

                          #27
                          Re: Madden NFL 17: The Little Things Are Piling Up in CFM

                          Originally posted by Armor and Sword
                          No they don't.
                          Oh that sucks

                          Sent from my SM-G386W using Tapatalk

                          Comment

                          • DeuceDouglas
                            Madden Dev Team
                            • Apr 2010
                            • 4297

                            #28
                            Re: Madden NFL 17: The Little Things Are Piling Up in CFM

                            Originally posted by howboutdat
                            Now this makes me wonder , how much it will change in an online league as well, or if it does at all . Guess i will be making notes on guys thruout the year to see if even then it works right.

                            It definitely works if someone is controlling the other team and playing the games. One of the first things I did when I got M17 was test this and I just went into a game with 1 minute quarters and ran the ball up the middle for the whole game. Then I created a character for my week two opponent and looked at their Gameplanning and the tendencies were 100% run and 0% pass and it was completely accurate.

                            Comment

                            • mrCPUgeek
                              Did I do that???
                              • Apr 2016
                              • 686

                              #29
                              Re: Madden NFL 17: The Little Things Are Piling Up in CFM

                              Originally posted by Armor and Sword
                              No they don't.
                              So, correct me if I'm wrong. But if you don't retire the coach, then the only thing you loose is the scorebar at the bottom getting updated and having the team name instead of the PSN id, right?
                              X: @mrCPUgeek
                              YouTube: @mrcpugeek
                              PSN: MR-CPU-GEEK

                              Comment

                              • Armor and Sword
                                The Lama
                                • Sep 2010
                                • 21794

                                #30
                                Re: Madden NFL 17: The Little Things Are Piling Up in CFM

                                Originally posted by mrCPUgeek
                                So, correct me if I'm wrong. But if you don't retire the coach, then the only thing you loose is the scorebar at the bottom getting updated and having the team name instead of the PSN id, right?
                                Yep....which is a use immersion thing for me.

                                Someone in my slider thread reported that even after retiring the coach the changes stuck. I am going to test this myself folks.
                                Now Playing on PS5:
                                CFB 26 Hurricanes/Fresno State Year 2
                                MLB The Show 25 - 2025 Yankees Year 1
                                MLB The Show 25 1985 Yankees Year 1
                                Oblivion Remaster



                                Follow me on Twitch
                                https://www.twitch.tv/armorandsword

                                Comment

                                Working...