Madden NFL 17: The Little Things Are Piling Up in CFM
Collapse
Recommended Videos
Collapse
X
-
Man this hurts! I had such high hopes when I first saw this. It seems like they come up with great ideas over at EA such as this. But if your going to half @ss it, then why even bother putting it in. I rather you got all the major things right. Still no off the ball injuries, no differentiaion between DTs and DEs/OLB when rtp. No differentiation between Cs, Gs, and Ts on the line play. No real difference between how QBs play, they all pretty much throw and play the exact same. No coaching differences, no coordinators at all (in 2016???) no substitutions unless a guy is tired. They need to refocus on the major aspects of the game, otherwise just stick to the 32 man leagues. Solo CFMs serve no purpose. -
Re: Madden NFL 17: The Little Things Are Piling Up in CFM
Man this hurts! I had such high hopes when I first saw this. It seems like they come up with great ideas over at EA such as this. But if your going to half @ss it, then why even bother putting it in. I rather you got all the major things right. Still no off the ball injuries, no differentiaion between DTs and DEs/OLB when rtp. No differentiation between Cs, Gs, and Ts on the line play. No real difference between how QBs play, they all pretty much throw and play the exact same. No coaching differences, no coordinators at all (in 2016???) no substitutions unless a guy is tired. They need to refocus on the major aspects of the game, otherwise just stick to the 32 man leagues. Solo CFMs serve no purpose.
They talk outta both sides when it fits their narrative, and it is allowed to fly by.
If we ask for a feature that is missing, they will give you: "We won't put it in until it is fully fleshed"
If we complain about a poorly installed feature, they will give you: "Well, this is about laying the foundation of the feature for the future"
Huh????????
But it somehow gets as pass because they are "open" in their communication with their audience.
Oh and let's not forget the stock answer for ANY missing CFM feature "Not this year, but it is definitely something we'd like to have"
Man, they must have a million item list of stuff they'd like to implement & somehow each year we only get 3 new features to mode. What gives?
And that is without mentioning the ever appearing bugs the remain in the mode for years. I really wish they gave an open insight into how is it they test CFM, because by the amount of bugs (even in the "new" features) is baffling!
The other part that is frustrating (from OS and some members of the community) is:
EA says something is implemented, and it should be taken as gospel.
It is quite ironic to me, as it has been to others who already posted, how this article can be titled how it is, and actually be meant with a positive spin. If something, the more one dives into CFM the more one discovers how shallow it is, and downright poorly thought/implemented in many other areas (f.ex: Deuce's latest pic).Last edited by msdm27; 09-08-2016, 04:38 AM.Comment
-
Re: Madden NFL 17: The Little Things Are Piling Up in CFM
I feel like this should come with a giant asterisk that says "Only if you're in an Online CFM and a user is controlling the Colts" because if you're playing an offline franchise this isn't the case at all. The tendencies for teams never change and the numbers themselves won't even display an accurate Run/Pass ratio unless a user is controlling the other team.
Week 1 - 2016
Week 16 - 2017
Week 5 - 2027
Comment
-
Re: Madden NFL 17: The Little Things Are Piling Up in CFM
I feel like this should come with a giant asterisk that says "Only if you're in an Online CFM and a user is controlling the Colts" because if you're playing an offline franchise this isn't the case at all. The tendencies for teams never change and the numbers themselves won't even display an accurate Run/Pass ratio unless a user is controlling the other team.
Week 1 - 2016
Week 16 - 2017
Week 5 - 2027
Comment
-
Re: Madden NFL 17: The Little Things Are Piling Up in CFM
I agree. Formation subs are nice but if they aren't utilized by the CPU it's only partially effective. Next year I would like to see packages instead of straight formation subs. For example, I would want a pass rushing package that would be used on passing downs, etc.
The general AI has so much room for improvement.The little things have piled up to make the experience more negative for me. I don't want to have to do offline to assign custom PBs because the standard ones make them play unrealistically, to control fired coaches to fix their schemes, to edit traits to realistic stats, etc. Haven't played in a week because I dread starting up and doing all these chores and then discovering another issue.
Guy's you don't have to do the custom playbook work around. There is a much simpler way to get the AI to play vastly better.
Go check out the slider forum for more details as I don't want to clutter this thread up.
I am using the "create the current coach of your opponent that week" work around and assigning the generic playbooks for offense and defense and it is working amazingly. And I can also set formation subs that stick for the CPU team that week. After I am done with my game I retire that coach and it is like nothing ever happened. The same coach is still coaching for that team.
Rinse and repeat each week.
Takes literally 5-7 minutes before each game to get things set up and the game play is vastly improved.Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
Follow me on Twitch
https://www.twitch.tv/armorandswordComment
-
Re: Madden NFL 17: The Little Things Are Piling Up in CFM
The percentages absolutely change in online franchises. My opponent this week completely reversed tendency on me for our game this week and I saw his percentages had updated in the practice menu after the result was posted (we haven't advanced to the next week yet).Comment
-
Guy's you don't have to do the custom playbook work around. There is a much simpler way to get the AI to play vastly better.
Go check out the slider forum for more details as I don't want to clutter this thread up.
I am using the "create the current coach of your opponent that week" work around and assigning the generic playbooks for offense and defense and it is working amazingly. And I can also set formation subs that stick for the CPU team that week. After I am done with my game I retire that coach and it is like nothing ever happened. The same coach is still coaching for that team.
Rinse and repeat each week.
Takes literally 5-7 minutes before each game to get things set up and the game play is vastly improved.Comment
-
Re: Madden NFL 17: The Little Things Are Piling Up in CFM
http://www.operationsports.com/forum...e-sliders.html
http://www.operationsports.com/forum...-dskins81.htmlNow Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
Follow me on Twitch
https://www.twitch.tv/armorandswordComment
-
Re: Madden NFL 17: The Little Things Are Piling Up in CFM
Guy's you don't have to do the custom playbook work around. There is a much simpler way to get the AI to play vastly better.
Go check out the slider forum for more details as I don't want to clutter this thread up.
I am using the "create the current coach of your opponent that week" work around and assigning the generic playbooks for offense and defense and it is working amazingly. And I can also set formation subs that stick for the CPU team that week. After I am done with my game I retire that coach and it is like nothing ever happened. The same coach is still coaching for that team.
Rinse and repeat each week.
Takes literally 5-7 minutes before each game to get things set up and the game play is vastly improved.
Sent from my SM-G386W using TapatalkComment
-
Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
Follow me on Twitch
https://www.twitch.tv/armorandswordComment
-
Re: Madden NFL 17: The Little Things Are Piling Up in CFM
It definitely works if someone is controlling the other team and playing the games. One of the first things I did when I got M17 was test this and I just went into a game with 1 minute quarters and ran the ball up the middle for the whole game. Then I created a character for my week two opponent and looked at their Gameplanning and the tendencies were 100% run and 0% pass and it was completely accurate.Comment
-
Re: Madden NFL 17: The Little Things Are Piling Up in CFM
So, correct me if I'm wrong. But if you don't retire the coach, then the only thing you loose is the scorebar at the bottom getting updated and having the team name instead of the PSN id, right?Comment
-
Re: Madden NFL 17: The Little Things Are Piling Up in CFM
Someone in my slider thread reported that even after retiring the coach the changes stuck. I am going to test this myself folks.Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
Follow me on Twitch
https://www.twitch.tv/armorandswordComment
Comment