Below are the sliders I use right now in NHL 17. With all the new sliders available this year and their 0-100 values, it gives us a lot of options to tune the game exactly the way we want it to play. I will be making tweaks while I continue playing and I will try to keep this post as updated as possible to reflect the changes I make. Latest updates will also be shown at the bottom of this post to make it easier to follow.
I tried to get a good mix of fun and realism, with a sloppy gameplay and a lot of loose pucks. Like every year, according to your skill level, you can play on All-Star or Superstar difficulties. If it becomes too easy, you may also increase CPU Difficulty Adjustment by a few clicks. You can play the game on 6 to 8 minutes periods (I suggest you to play 8 minutes if you want to get more realistic stats).
And don't be afraid to adjust things to your liking or needs, these sliders are only there as a base. Have fun!
Note: I suggest you to raise puck control for both Human and CPU before the beginning of a shootout.
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* = Changes from default values
| Menu | Slider | Values |
| Game Settings | ||
| Game Style | 4 / 4 Full Sim* | |
| Rules | NHL | |
| Period Length | 6-8 minutes* | |
| Difficulty | All-Star or Superstar* | |
| Camera | Dynamic Medium | |
| Goalie Camera | Low | |
| Shootout Camera | Medium* | |
| Away Line Changes | Auto | |
| Away Shot Aim | Manual | |
| Home Line Changes | Auto | |
| Home Shot Aim | Manual | |
| Gameplay Sliders | ||
| General | ||
| Gameplay Version | Latest | |
| Game Style | Custom (Full Sim) | |
| Attribute Effects | 5 / 10 | |
| Broken Stick Frequency | 35* | |
| Game Speed | 2 / 6* | |
| Fatigue Effect - CPU/HUM | 80* | |
| Fatigue Recovery - CPU/HUM | 45* | |
| Injury Occurence - CPU/HUM | 50 | |
| Skating | ||
| Back Skating | 50 | |
| Hustle Type | Authentic | |
| Puck Carrier Agility | 40* | |
| Puck Carrier Skating | 40* | |
| Player Acceleration - CPU/HUM | 50 | |
| Skating Speed - CPU/HUM | 50 | |
| Skating Agility - CPU/HUM | 45* | |
| Shooting | ||
| One Timer Accuracy - CPU/HUM | 40* | |
| Shot Accuracy - CPU/HUM | 45 | |
| Shot Power - CPU/HUM | 50 | |
| Slap Shot Accuracy - CPU/HUM | 40 | |
| Slap Shot Power - CPU/HUM | 50 | |
| Passing | ||
| Manual Passing | On | |
| Pass Assist | 30 | |
| Min Pass Speed | 30* | |
| Max Pass Speed | 60* | |
| Saucer Pass Speed | 45* | |
| Pass Accuracy - CPU | 20* | |
| Pass Accuracy - HUMAN | 45* | |
| Pass Interceptions - CPU/HUM | 80 | |
| Pass Reception Ease - CPU | 0* | |
| Pass Reception Ease - HUMAN | 10* | |
| Reception Reaction Time - CPU/HUM | 30* | |
| Puck Control Rating Effect - CPU/HUM | 65* | |
| Puck Speed Reception Effect - CPU/HUM | 60* | |
| Pickup Type Effect - CPU/HUM | 70* | |
| Bouncing Puck Receptions - CPU/HUM | 40* | |
| Puck Control | ||
| Incidental Contact Puck Loss | Stick, Legs and Body | |
| Incidental Stick Contact Immunity | 0 | |
| Puck Control - CPU/HUM | 0* | |
| Deking Impact - CPU/HUM | 60* | |
| Spin Deke Impact - CPU/HUM | 65* | |
| Skating Impact - CPU/HUM | 50* | |
| Goalies | ||
| Goalie Cover Frequency | 75* | |
| Goalie Passing | 45* | |
| Goalie Cross Crease Reaction Time - CPU/HUM | 45* | |
| Goalie Save Reaction Time - CPU/HUM | 60* | |
| Goalie Deflection Reaction Time - CPU/HUM | 50 | |
| Goalie Screen Effect - CPU/HUM | 60 | |
| Goalie Screen Persistence - CPU/HUM | 60 | |
| Checking | ||
| Board Effect Non-Puck Carrier | 50 | |
| Board Effect Puck Carrier | 50 | |
| Hitting Assistance | 10 | |
| Stumble Threshold | 75* | |
| Agression - CPU/HUM | 55* | |
| Hitting Power - CPU/HUM | 45* | |
| Size Effect - CPU/HUM | 40* | |
| Speed Effect - CPU/HUM | 35* | |
| Checking/Balance Rating Effect - CPU/HUM | 85* | |
| Preparedness Effect - CPU/HUM | 55* | |
| Incidental Contact Effect - CPU/HUM | 70* | |
| Poke Checking Range - CPU/HUM | 10* | |
| Poke Checking Accuracy - CPU/HUM | 40* | |
| Poke Checking Power - CPU/HUM | 65* | |
| Stick Lift Effectiveness - CPU/HUM | 65* | |
| Penalties | ||
| CPU Penalties | 75* | |
| CPU Teammate Penalties | 60* | |
| Tripping - CPU/HUM | 60* | |
| Slashing - CPU/HUM | 60* | |
| Elbowing - CPU/HUM | 30* | |
| High Sticking - CPU/HUM | 60* | |
| Cross Checking - CPU/HUM | 60* | |
| Boarding - CPU/HUM | 60* | |
| Charging - CPU/HUM | 60* | |
| Delay of Game - CPU/HUM | 60* | |
| Holding - CPU/HUM | 60* | |
| Hooking - CPU/HUM | 60* | |
| Interference - CPU/HUM | 90* | |
| AI | ||
| AI Learning | 6 / 6 | |
| CPU Difficulty Adjustment | 0-6 / 6* | |
| CPU Faceoff Difficulty | 55* | |
| Fight Difficulty | 50 | |
| CPU Strategy Adjustment | 3 / 6 | |
| User Strategy Adjustment | 0 / 6 | |
| BAP Strategy Adjustment | 3 / 6 | |
| Rules | ||
| Post Whistle Rules | Authentic | |
| Fighting | 2 / 2 | |
| Icing | Hybrid Icing | |
| Injuries | On | |
| Offsides | Delayed | |
| Penalties | 4 / 4* | |
| Trapezoid Rule | On | |
| Penalty Time Scaling | 3 / 6* | |
| Coincidental Penalty Time Scale | 0 / 6 | |
| Visual Settings | ||
| Camera Perspective | Alternate* | |
| Indicator Size | Medium* | |
| Puck Highlight | Small* | |
| Puck Size | Authentic* | |
| Score Clock Overlay | Small* | |
| Sound Settings | ||
| Arena Announcer | 10 / 10 | |
| Arena Music | 10 / 10 | |
| Commentary | 5 / 10* | |
| Crowd | 10 / 10 | |
| Goal Horn | 10 / 10 | |
| Menu Music | 5 / 10* | |
| SFX | 10 / 10 | |
| On-Ice Trainer | ||
| On-Ice Trainer | Off* |
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Latest Updates:
2017-01-05
General / Fatigue Recovery: 45 (from 40)
2017-03-26
Penalties / Interference: 90 (from 95)
2017-08-13
Goalie Save Reaction Time: 60 (from 55)

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