NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

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  • CyberOps
    Rookie
    • Mar 2013
    • 485

    #271
    Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

    Originally posted by Mikelopedia
    They mentioned in MLO being able to manually pull players out of retirement. But nothing specific for offline. But I really can't imagine something like that being online but not offline.
    That would be awesome but just the option from last year expanded from once to 3 times keeping players from retiring would be fine

    Comment

    • Poke
      MVP
      • Nov 2004
      • 1511

      #272
      Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

      Originally posted by redux1000
      Yeah there are some weird things still with simming. Westbrook averaged less than 20 pts in my of my seasons & Durant had like over 7 assists a game. Harden barely over 20 ppg, not enough ft's attempted also which contributed to that.

      Also, with 12 min quarter simming there's too many possessions I believe. Something led to there being too many rebounds per team, I think it was possessions. Turnovers per team was off also. Overall just a few things with individual and team stats that could be cleaned up, but I'm sure they know about it.

      Sent from my Nexus 5X using Tapatalk
      Too many possessions and rebounds is mainly because there aren't enough foul variations and turnovers and offenses didn't really use the shot clock to set up offenses because the defense especially interior was almost non existent

      Comment

      • consecutive27
        Rookie
        • Apr 2016
        • 119

        #273
        Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

        Originally posted by redux1000
        Yeah there are some weird things still with simming. Westbrook averaged less than 20 pts in my of my seasons & Durant had like over 7 assists a game. Harden barely over 20 ppg, not enough ft's attempted also which contributed to that.

        Also, with 12 min quarter simming there's too many possessions I believe. Something led to there being too many rebounds per team, I think it was possessions. Turnovers per team was off also. Overall just a few things with individual and team stats that could be cleaned up, but I'm sure they know about it.

        Sent from my Nexus 5X using Tapatalk
        I was just thinking of the sim stats and how after maybe four or five seasons the ppg leaders had around 22. I messed with some player tendencies and that helped a little bit, but did not solve the problem. I could have tried harder to find a fix, but at that point my interest shifted to another game. Curious to see if it is different this year or if anyone was able to successfully counter this trend with the stats.

        Comment

        • Gosens6
          All Star
          • Oct 2007
          • 6097

          #274
          Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

          Am I the only who has read this at least 5 times already? This is going to be the longest week of my life waiting for this game to come out on Friday.

          Comment

          • Junior Moe
            MVP
            • Jul 2009
            • 3856

            #275
            Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

            Originally posted by Gosens6
            Am I the only who has read this at least 5 times already? This is going to be the longest week of my life waiting for this game to come out on Friday.
            Nah man. You're not the only one. I've retread this one and Mikes a few times. At this point I'm just ready for the game. Gonna take a break from the board too like I did Madden. There's just so much damn negativity around here now.

            Comment

            • Gosens6
              All Star
              • Oct 2007
              • 6097

              #276
              Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

              Originally posted by Junior Moe
              Nah man. You're not the only one. I've retread this one and Mikes a few times. At this point I'm just ready for the game. Gonna take a break from the board too like I did Madden. There's just so much damn negativity around here now.
              I feel you, man. Already gearing myself up for that. Haven't posted much here the past week or so. It's about to get nuclear lol.

              Comment

              • NastyGT
                Rookie
                • Oct 2014
                • 44

                #277
                "...OR by starting at the beginning of the previous offseason. Did your team miss out on Ben Simmons? Maybe you didn’t like who your team took with their first round pick. Maybe you feel like the free agency period was a missed opportunity for your team. This year, we are giving you the power to re-write your team’s offseason, and potentially, their championship hopes. We really think you are going to love this addition…"

                I was wandering does this mean that you can manage Thunder, offer Durant good contract and keep him in OKC, or it applies only on draft and free agency??

                Comment

                • Droned idahoan xb gt
                  Rookie
                  • Jan 2015
                  • 54

                  #278
                  Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

                  so if we have six expansion teams, it converts to a online save, and can you user all 36 teams in offline myleague
                  Last edited by Droned idahoan xb gt; 09-11-2016, 10:36 AM.

                  Comment

                  • Rip4ever
                    Pro
                    • Jun 2006
                    • 679

                    #279
                    Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

                    Originally posted by Gosens6
                    Am I the only who has read this at least 5 times already? This is going to be the longest week of my life waiting for this game to come out on Friday.

                    Thing is I read is several times not out of excitement, well not totally out of excitement. There is just so much stuff that I am still trying to pack it all in my mind.

                    To be honest I was having some doubts about pre-ordering because I usually just play mostly MyCareer and a little MyGM. Not really thrilled about having to create a one dimensional player. But now I am in and MyGM just became my main mode. Will probably play some with ML this year as well.

                    Only one thing I am still hoping to hear and that is coach-mode. I see no reason it shouldn't be. As a GM it makes no sense for me to be actually controlling players but I don't really get a feeling of how the team is playing watching the live sim.

                    In fact I would love a "GMcam" so I can feel like I'm sitting with Larry Bird watching the game. In fact if you want to put him setting next to me that would be awesome.

                    Comment

                    • GregS1981
                      Rookie
                      • Aug 2015
                      • 8

                      #280
                      Love it. Really like the ability to edit draft classes and offseason trading

                      Comment

                      • Barncore
                        Formerly known as Barnsey
                        • Aug 2003
                        • 1337

                        #281
                        Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

                        Staff editing?! Nice!!! That was something on my wish list. So happy that you can do it through roster editor outside of MyLEAGUE/MyGM modes too. ****, that alone is exciting for me.

                        Also excited about advanced rotations, jersey retirements, expanded all-time stats/records, and stat filtering.

                        Sounds like file sharing has improved too with team rebrands and draft classes.

                        Comment

                        • Barncore
                          Formerly known as Barnsey
                          • Aug 2003
                          • 1337

                          #282
                          Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

                          I'm a liiiiittle bit disappointed that there's no mention of improvements to the simulation A.I., the generated prospect AI, and the player progression/regression AI.

                          To be more specific, i'd love to see the player progression/regression be more targeted/specific (i.e. athletic attributes reach a peak at about 23 yrs old, and then start to decline at 30, and decline REALLY sharply at 35, etc. Whereas shooting attributes might peak at 28 and start to decline at 34. And mental attributes may reach a peak at 30, and not ever decline? Want to see more factors get weighed into how a player develops or regresses. Their body type, height, playstyle, position, and the preferences of their coaches and training staff, injuries, etc)

                          Would also love to see generated prospects have more specific individuality/identity. A lot of the players have attributes/tendencies/badges that don't match up with their own identity. All the players' factors need to be synergistic with each other when getting generated. I'm sick of my suspension of disbelief getting ruined by generated players making absolutely no sense as a player. Especially for the stars / top 10 guys.

                          Comment

                          • joosegoose
                            Pro
                            • Oct 2014
                            • 889

                            #283
                            Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

                            Originally posted by LorenzoDC
                            I actually create my own sort of randomization in my MyLeague game saves.

                            Each season at the start, I use Siri to give me three random numbers between 1 - 30. I then scroll through the teams starting alphabetically with the 76ers and stop at the team number corresponding to my random numbers. Then I take the youngest player with potential below A- on each team and add 3 points to his potential.

                            That lets me spice it up a little for CPU teams, who as a rule don't do a great job developing players. I exclude the team I control from this, so my Knicks never get that bump. Since as a user I tend to draft and develop players better than the CPU, this at least gives the league a little more competition.

                            I don't really see it overall increasing the league's overall talent level because it's a small bump and a lot of these guys still don't fully achieve their potential due to injuries, inferior coaching, inferior trainers and such. Or some just have weaker peak start and peak end curves.

                            On the other hand, if a recent lottery pick goes from B+ to A- potential in this process, it kind of simulates the KAT scenario and gives that weaker team a guy to really build around. It can also have the effect of turning a late first or early second rounder from being roster fill to a useful role player in his career, going from C+ to B- potential.
                            Interesting idea! I might have to try something like this, except I'll add some randomized 'busts' to complement.

                            Originally posted by Barnsey
                            I'm a liiiiittle bit disappointed that there's no mention of improvements to the simulation A.I., the generated prospect AI, and the player progression/regression AI.

                            To be more specific, i'd love to see the player progression/regression be more targeted/specific (i.e. athletic attributes reach a peak at about 23 yrs old, and then start to decline at 30, and decline REALLY sharply at 35, etc. Whereas shooting attributes might peak at 28 and start to decline at 34. And mental attributes may reach a peak at 30, and not ever decline? Want to see more factors get weighed into how a player develops or regresses. Their body type, height, playstyle, position, and the preferences of their coaches and training staff, injuries, etc)

                            Would also love to see generated prospects have more specific individuality/identity. A lot of the players have attributes/tendencies/badges that don't match up with their own identity. All the players' factors need to be synergistic with each other when getting generated. I'm sick of my suspension of disbelief getting ruined by generated players making absolutely no sense as a player. Especially for the stars / top 10 guys.
                            You know what else I just realized we didn't hear anything about? Badge progression. Players almost never earn badges as is, it's painful seeing the current crop of rookies with single digit badges their entire career. This past year even the Championship DNA badge didn't get added after winning a title when I specifically remember one of the dev blogs saying they would.

                            Comment

                            • Barncore
                              Formerly known as Barnsey
                              • Aug 2003
                              • 1337

                              #284
                              Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

                              Originally posted by joosegoose
                              You know what else I just realized we didn't hear anything about? Badge progression. Players almost never earn badges as is, it's painful seeing the current crop of rookies with single digit badges their entire career. This past year even the Championship DNA badge didn't get added after winning a title when I specifically remember one of the dev blogs saying they would.
                              Good point. Lets hope that the reason these things didn't get a mention is because they are too minor/boring to be worth bringing up in a hype article.

                              Hopefully that "dish to open man" pass bug is fixed too (where generated non-PG players would get really low numbers in that department, so no non-PG's would ever average more than like 0.7 apg)

                              Comment

                              • ffaacc03
                                MVP
                                • Oct 2008
                                • 3480

                                #285
                                Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

                                To make it somewhat easier to Leftos and crew to adress some of the pending questions ... you guys left around on page 26, going by a 8 post view per page.

                                Cant than you enough for the huge effort made by the entire team.
                                Last edited by ffaacc03; 09-12-2016, 08:32 AM.

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