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Old 09-14-2016, 08:02 AM   #4
Mattanite
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Join Date: Sep 2015
Location: UK
Posts: 1,728
Re: Player Development. Adding to OVR rating

Traits affect how the players plays, mostly by CPU handling, but in some instances by User control (possession catch for toe tap catch etc). They do not affect player OVR.


Player Dev does not affect player OVR other than the rate of XP accumulation but it does increase the value of a player (in trades for instance).


In Play Now roster, the OVR is weighted directly to different attributes (i.e. play action is % weighted less than throw power).


In CFM, the OVR is weighted differently to the Physical, Intangible and Durability ratings (they are in M17, but they have annoyingly been moved to the end of the attribute lists). In CFM OVR is also affected by player schemes. That is why OVR changes from the Play Now roster into the CFM roster despite the attributes remaining the same.
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