09-14-2016, 07:24 PM
|
#20
|
Rookie
|
Re: Fixing game with player traits
I haven't messed with the playbooks yet but i have seen a couple other threads about custom cpu playbooks and how 2 do it im guessing it has 2 do with 32 team control but not sure...
But trait wise paranoid is the major difference and i think fight 4 extra yds could also b contributing 2 it but im sure after i have a bigger sample size of games ill b able 2 really c the difference
|
|
|