Whats the signifigance of a 100 SCALE RATING system in Madden 17??

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  • RicoLaguno
    Rookie
    • Feb 2015
    • 141

    #1

    Whats the signifigance of a 100 SCALE RATING system in Madden 17??

    Not really sure the significance of the 0-100 Scale for player ratings and attributes in Madden 17. Reason being that most of the players seem to fall between the 70-99 range.

    Maybe because of this, you dont see as much distinction, variety and separation between player styles & performances??...just a guess. (Unless the lack of variety is more related to deficiencies game play and animation system?)

    However, back to my point, Im almost at the point that I would prefer to see them use a rating system similar to what Acclaim did with ALL Star Baseball. They used the letter grade system to rate all the player's attributes from A to F with pluses and minuses as well to cover a wider gamut. (A-,B, C+, etc)

    I just find it so amusing that Madden uses the 100 point rating scale but you never see a player ranked in a significant rating attribute with 10 or 25, or even less than a 60. The only time you will see these really low numbers is when a Punter is rating in categories that shouldnt even be wasting valuable screen space like Throwing accuracy or impact blocking, ect.

    I dunno...I just think the whole rating system is one big smoke and mirror monkey show and the joke is on us for buying into it.

    I think the ratings should either be much more varied across the full number spectrum, or they should come up with another system for ratings...at for what is veiwable to the user
  • rich8682
    Banned
    • Aug 2016
    • 977

    #2
    Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

    Yeah if they spread ratings more elite guys would stand out. Problem is the casual crowd cares about ratings a lot and would just bitch about it and complain about guys being unusable if backups were in the 60-65 range.

    Sent from my SM-G386W using Tapatalk

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    • timhere1970
      MVP
      • Sep 2013
      • 1810

      #3
      Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

      The way I see it 75 is average and the disbursement is a bell curve off of that. Therefore, anything under 50 should be as common as ratings over 100. What some people want is for average to be 50 and the bell distribution off of that which would allow for a 50 point distribution rather than a 25 point one. This would cause a wider disparity In player ratings. If it would make the game better I dont know.

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      • Review
        Pro
        • Mar 2003
        • 975

        #4
        Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

        I really started to see a difference in gameplay when I started playing MUT and had players on my team with 97+ ratings in several categories. The elite guys really stood out on both sides of the ball.


        Sent from my iPad using Tapatalk

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        • NEOPARADIGM
          Banned
          • Jul 2009
          • 2788

          #5
          Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

          The way I see is that a hypothetical 15 or 20 would be your local high school quarterback; a 35 would be some random sophomore at North Dakota State; a 40 is your typical D1 third-stringer; and the 50-60 range are guys who were ok or even good in college but can't make an NFL team.

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          • underdog13
            MVP
            • Apr 2012
            • 3222

            #6
            Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

            People get too caught up in the numbers. Who cares if 60 ovr is the lower end? As long as on the field there is a seperation of skill I don't care.
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            • wellred
              Banned
              • Sep 2016
              • 233

              #7
              Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

              Theres more that defines a player than just those numbers.

              It really surprises me that 'sim gamers' even worry about that kinda stuff. In mmorpg's for example youll get guys who crunch all the numbers and min max stuff so they have the most uber character of nerdom. You'll get your casuals who are most of the players and they just wanna goof off with their friends. And you get rp'ers who behave like they are that character and dont use outside knowledge about the game to make them stronger etc.


              Logic would dictate as a 'sim' player youd wanna be more like the last group. Since in RL we dont have things like OVR ratings. If you want to simulate the NFL Id pay as little attention to it as possible really.


              But it doesnt work that way in practice within the game community.

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              • RicoLaguno
                Rookie
                • Feb 2015
                • 141

                #8
                Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

                I remember a fella last year who edited all the rosters for M16 and made a wider spread in the bell curve by having the lower tier players....well really low in ratings and it seemed to make a tremendous difference in the game play and diversity between players and performances in key ratings..


                So I do think there is some merit in the actual numbers and ratings....I just really wonder why EA bunches them so close together which seems to stifle the very variety and dynamic gameplay that every seeks to achieve???

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                • gjneff
                  Rookie
                  • May 2010
                  • 194

                  #9
                  Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

                  I believe that most players are at a similar skill level when looking at purely abilities in real life. The biggest need to make the players play different isn't a wider variety of ratings, but they need a multitude of tendency sliders ala nba 2k.
                  Tendencies are a more realistic way to change the way players play and giving them a specific style. Not every player plays to there best skills; some big RBs should run ahead and truck people but they get cute and try to juke instead. Some little guys think they are tough guys that always try to bring the wood when they probably should just wrap up and hold on. With tendencies you can have players with identical "skills" but play completely different.

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                  • jmik58
                    Staff Writer
                    • Jan 2008
                    • 2401

                    #10
                    Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

                    Originally posted by RicoLaguno
                    I remember a fella last year who edited all the rosters for M16 and made a wider spread in the bell curve by having the lower tier players....well really low in ratings and it seemed to make a tremendous difference in the game play and diversity between players and performances in key ratings..


                    So I do think there is some merit in the actual numbers and ratings....I just really wonder why EA bunches them so close together which seems to stifle the very variety and dynamic gameplay that every seeks to achieve???
                    Sounds a bit like an "Attribute Parity" slider would do the same thing. The same way we have the speed parity slider, why not offer that for every attribute so that we can customize the differentiation of each skill?

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                    • timhere1970
                      MVP
                      • Sep 2013
                      • 1810

                      #11
                      Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

                      Originally posted by RicoLaguno
                      I remember a fella last year who edited all the rosters for M16 and made a wider spread in the bell curve by having the lower tier players....well really low in ratings and it seemed to make a tremendous difference in the game play and diversity between players and performances in key ratings..


                      So I do think there is some merit in the actual numbers and ratings....I just really wonder why EA bunches them so close together which seems to stifle the very variety and dynamic gameplay that every seeks to achieve???
                      What the numhers are is not in itself important. What is important s that the number makes him meet his physical attributes from the combine. If 99 speed makes the player run at a 4.35 speed and 72 strength means he is strong enough to do 18 reps that is what you are looking for(I just made up what equals what for an example). Just varying the numbers by extremes to create more diversity in players is a lost cause.

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                      • jfsolo
                        Live Action, please?
                        • May 2003
                        • 12965

                        #12
                        Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

                        In the past I would have agreed with this more, but this year, at least for me, the difference between 90 OVR players and 70 OVR players is huge. Michael Brockers might make one or two great plays a game for me, but Aaron Donald will make like 6 or 7 every game. My collection of 68 OVR to 80 OVR receivers struggle to get open every game.

                        I do agree wholeheartedly that the addition of more traits/tendencies would add a much needed increase in variety to the game. Exponentially more animations would be needed to really make it work well of course.
                        Jordan Mychal Lemos
                        @crypticjordan

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                        • Grinder12000
                          MVP
                          • Jun 2009
                          • 1122

                          #13
                          Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

                          I understand the original complaint. It's like when I have to rate a beer on a 1 to 5 scale but you have 0.25 increments! WHAT???

                          But for Madden as long as people get the general idea it's just a guide. There are so many other things to be ticked off about, this is not one of them.

                          Year to year saves?

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                          • SpectreBugg
                            Sim or Nothing
                            • Jan 2007
                            • 499

                            #14
                            Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

                            Originally posted by underdog13
                            People get too caught up in the numbers. Who cares if 60 ovr is the lower end? As long as on the field there is a seperation of skill I don't care.
                            I think the whole point is that, a lot of times, we don't see that separation of skill on the field.. The original post is about bringing that separation of skill to life by widening the numbers. There would be far more obvious skill divisions of the full scale of options was used, instead of everyone in the game being at least "above average".
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                            • wodi
                              Pro
                              • Jul 2014
                              • 752

                              #15
                              Re: Whats the signifigance of a 100 SCALE RATING system in Madden 17??

                              Originally posted by SpectreBugg
                              I think the whole point is that, a lot of times, we don't see that separation of skill on the field.. The original post is about bringing that separation of skill to life by widening the numbers. There would be far more obvious skill divisions of the full scale of options was used, instead of everyone in the game being at least "above average".


                              Agreed.....

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